Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Almigthy_M
Osiris
Level 64
God Stats
6W - 11L
1,369 SR
Queue Stats
148W - 164L
1,373 Elo+
Solo
Arachne
Arachne
AnarchyPopsicle
Arachne
Level 118
God Stats
17W - 26L
1,416 SR
Queue Stats
465W - 578L
1,404 Elo+
Solo
Charybdis
Charybdis
IQ-KILLERWOLF
Charybdis
Level 62
God Stats
0W - 3L
1,301 SR
Queue Stats
6W - 12L
1,252 Elo+
Solo
Olorun
Olorun
XxblackwalkerxX
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,295 Elo+
Solo
Team Averages
Level 74
1,417 SR
1,365 Elo+

VS

Team Averages
Level 102
1,477 SR
1,376 Elo+
Chronos
Chronos
BTSavage7
Chronos
Level 128
God Stats
6W - 5L
1,447 SR
Queue Stats
164W - 190L
1,393 Elo+
Solo
Guan Yu
Guan Yu
KamoraAromak
Guan Yu
Level 85
God Stats
12W - 23L
1,393 SR
Queue Stats
178W - 178L
1,425 Elo+
Solo
Arachne
Arachne
Narindite
Arachne
Level 66
God Stats
36W - 24L
1,585 SR
Queue Stats
369W - 401L
1,323 Elo+
Solo
Heimdallr
Heimdallr
SirTerrakion117
Heimdallr
Level 100
God Stats
27W - 21L
1,458 SR
Queue Stats
558W - 626L
1,344 Elo+
Solo
Yemoja
Yemoja
lSheMightl
Yemoja
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 171L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 6 / 2
6,673
334
2,278
10,887
6,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Almigthy_M
Osiris
15
1 / 4 / 1
8,979
449
9,891
17,982
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 5 / 2
8,920
446
8,660
18,540
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
IQ-KILLERWOLF
Charybdis
15
6 / 4 / 1
9,354
468
13,603
16,439
6,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 14 / 0
7,885
394
6,205
20,422
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BTSavage7
Chronos
20
18 / 1 / 4
13,806
690
22,819
16,777
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KamoraAromak
Guan Yu
16
5 / 3 / 1
10,575
529
12,569
15,441
21,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Narindite
Arachne
17
7 / 1 / 6
11,218
561
10,397
13,276
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
SirTerrakion117
Heimdallr
14
2 / 6 / 5
9,217
461
8,629
14,267
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
lSheMightl
Yemoja
13
1 / 1 / 7
9,480
474
3,892
10,029
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
12
Kills
33
33
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
2
0.33
L
Osiris
Almigthy_M
Osiris
1
4
1
0.38
L
3
5
2
0.8
W
Chronos
BTSavage7
Chronos
18
1
4
20
L
Charybdis
IQ-KILLERWOLF
Charybdis
6
4
1
1.63
W
Guan Yu
KamoraAromak
Guan Yu
5
3
1
1.83
W
Arachne
Narindite
Arachne
7
1
6
10
W
Heimdallr
SirTerrakion117
Heimdallr
2
6
5
0.75
L
1
14
0
0.07
W
Yemoja
lSheMightl
Yemoja
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
58,306
84,270
Taken
69,790
43,611
Mitigated
53,477
18,782
Healing
29,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,278
810
819
3,760
10,887
6,124
0
2,675
8,121
20,258
0
L
Osiris
Almigthy_M
Osiris
9,891
3,048
12
4,849
17,982
17,312
0
747
15,846
10,411
45,269
L
8,660
6,749
0
2,025
18,540
6,016
0
5,168
13,198
0
53,811
W
Chronos
BTSavage7
Chronos
22,819
10,650
0
8,089
16,777
9,556
8,656
4,680
12,097
110,428
7,928
L
Charybdis
IQ-KILLERWOLF
Charybdis
13,603
9,069
0
3,013
16,439
6,267
0
6,056
10,383
0
55,334
W
Guan Yu
KamoraAromak
Guan Yu
12,569
2,371
325
6,023
15,441
21,182
274
1,606
12,521
936
50,467
W
Arachne
Narindite
Arachne
10,397
7,369
0
7,212
13,276
6,945
365
1,702
11,333
0
74,010
W
Heimdallr
SirTerrakion117
Heimdallr
8,629
3,881
0
2,211
14,267
5,912
2,926
1,468
12,799
0
44,638
L
6,205
3,808
0
4,304
20,422
7,892
0
10,232
10,190
36,622
0
W
Yemoja
lSheMightl
Yemoja
3,892
967
3,433
2,663
10,029
9,882
233
1,572
8,410
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
54,296
377
Minions Killed
517
0
Camps Cleared
0
1,680,271
Distance Traveled
1,781,358
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,673
334
35
2
0
288,815
1
L
Osiris
8,979
449
113
6
0
306,733
4
L
Arachne
8,920
446
80
4
0
434,033
3
W
Chronos
13,806
690
208
10
0
359,966
0
L
Charybdis
9,354
468
92
5
0
370,154
0
W
Guan Yu
10,575
529
108
5
0
337,707
3
W
Arachne
11,218
561
112
6
0
422,336
0
W
Heimdallr
9,217
461
62
3
0
306,080
1
L
Olorun
7,885
394
57
3
0
280,536
0
W
Yemoja
9,480
474
27
1
0
355,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role