Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Rhagarson
Khepri
Bronze III
Level 65
God Stats
1W - 1L
1,499 SR
Queue Stats
3W - 7L
1,399 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Rowe-Bote
Cernunnos
Bronze III
Level 63
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 5L
1,400 MMR
Party 1
Bellona
Bellona
Gold III
SicKnix
Bellona
Gold III
Level 159
God Stats
88W - 70L
1,647 SR
Queue Stats
966W - 958L
1,380 MMR
Solo
Mercury
Mercury
Gold V
carchacon2015
Mercury
Gold V
Level 126
God Stats
8W - 6L
1,553 SR
Queue Stats
42W - 44L
1,380 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,532 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,658 SR
1,393 MMR
Arachne
Arachne
Gold V
LG_Zeldris
Arachne
Gold V
Level 66
God Stats
13W - 3L
1,753 SR
Queue Stats
179W - 178L
1,403 MMR
Solo
Ullr
Ullr
Gold V
QBeDope
Ullr
Gold V
Level 129
God Stats
6W - 3L
1,617 SR
Queue Stats
358W - 354L
1,384 MMR
Solo
Ymir
Ymir
Gold IV
belcebu67
Ymir
Gold IV
Level 128
God Stats
18W - 12L
1,658 SR
Queue Stats
306W - 303L
1,375 MMR
Solo
Ares
Ares
Gold III
ismaelmg363
Ares
Gold III
Level 128
God Stats
10W - 9L
1,727 SR
Queue Stats
208W - 212L
1,395 MMR
Solo
Sol
Sol
Gold IV
isthercules-yt
Sol
Gold IV
Level 123
God Stats
5W - 5L
1,535 SR
Queue Stats
64W - 62L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 0
5,396
540
5,453
6,499
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Rhagarson
Khepri
6
0 / 4 / 0
4,491
449
1,077
9,318
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Rowe-Bote
Cernunnos
6
0 / 3 / 0
4,349
435
3,516
7,097
1,783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SicKnix
Bellona
10
2 / 2 / 0
6,256
626
6,035
5,667
3,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
10
1 / 1 / 1
5,661
566
1,726
6,378
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneAthenaGilgameshCu ChulainnArtio

VS

Bans
ArtemisTsukuyomiOdinFenrirJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LG_Zeldris
Arachne
10
1 / 1 / 2
5,522
552
2,701
6,118
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
QBeDope
Ullr
10
0 / 1 / 4
5,431
543
3,615
7,218
2,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
2 / 2 / 2
6,029
603
4,891
7,884
4,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
6 / 0 / 2
6,052
605
5,488
8,255
4,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 3
5,874
587
9,251
4,488
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
Arachne
LG_Zeldris
Arachne
1
1
2
2
W
Ullr
QBeDope
Ullr
0
1
4
2
L
Khepri
Rhagarson
Khepri
0
4
0
0
L
Cernunnos
Rowe-Bote
Cernunnos
0
3
0
0
L
Bellona
SicKnix
Bellona
2
2
0
1
W
Ymir
2
2
2
1.5
L
Mercury
1
1
1
1.5
W
6
0
2
7
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
25,946
34,959
Taken
33,963
14,325
Mitigated
15,048
7,212
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,453
455
0
1,147
6,499
1,989
0
1,983
4,516
28,441
0
W
Arachne
LG_Zeldris
Arachne
2,701
2,148
0
2,742
6,118
2,376
0
1,233
4,773
0
34,389
W
Ullr
QBeDope
Ullr
3,615
1,216
0
2,208
7,218
2,249
480
2,825
4,068
0
27,594
L
Khepri
Rhagarson
Khepri
1,077
218
182
1,992
9,318
4,763
0
7,084
2,234
8,585
0
L
Cernunnos
Rowe-Bote
Cernunnos
3,516
2,056
0
1,602
7,097
1,783
0
4,702
2,395
0
18,055
L
Bellona
SicKnix
Bellona
6,035
3,032
0
1,892
5,667
3,893
0
2,995
2,672
0
33,001
W
Ymir
4,891
1,336
0
1,798
7,884
4,632
0
406
7,103
31,151
0
L
Mercury
1,726
412
0
397
6,378
1,897
0
1,898
4,480
0
30,913
W
5,488
166
135
2,070
8,255
4,368
0
992
7,088
20,575
0
W
9,251
3,604
0
1,840
4,488
1,423
420
559
3,929
33,141
5,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
28,908
247
Minions Killed
300
0
Camps Cleared
0
1,011,831
Distance Traveled
1,004,283
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,396
540
65
7
0
193,497
2
W
Arachne
5,522
552
67
7
0
230,341
5
W
Ullr
5,431
543
59
6
0
184,639
0
L
Khepri
4,491
449
11
1
0
194,193
1
L
Cernunnos
4,349
435
36
4
0
185,339
2
L
Bellona
6,256
626
70
7
0
196,898
3
W
Ymir
6,029
603
75
8
0
179,619
2
L
Mercury
5,661
566
65
7
0
241,904
1
W
Ares
6,052
605
27
3
0
204,426
1
W
Sol
5,874
587
72
7
0
205,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role