Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CalcinhaPreta
Zeus
Level 154
God Stats
3W - 1L
1,720 SR
Queue Stats
113W - 116L
1,499 Elo+
Solo
Bellona
Bellona
Davidtjt123
Bellona
Level 110
God Stats
12W - 5L
1,713 SR
Queue Stats
340W - 303L
1,603 Elo+
Solo
Neith
Neith
DylGamer10
Neith
Level 86
God Stats
5W - 4L
1,513 SR
Queue Stats
171W - 122L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
Ragnapunck
Sylvanus
Level 157
God Stats
3W - 4L
1,211 SR
Queue Stats
127W - 111L
1,533 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,546 Elo+

VS

Team Averages
Level 140
1,506 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LordINNOS
Nox
Level 158
God Stats
7W - 9L
1,531 SR
Queue Stats
281W - 235L
1,568 Elo+
Party 1
Mulan
Mulan
MCXTIAN
Mulan
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 127L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
SHUPELPS
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 294L
1,538 Elo+
Party 1
Chiron
Chiron
iLunnix
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 3
6,756
676
5,382
5,021
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 2
6,522
652
6,452
5,243
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Davidtjt123
Bellona
10
1 / 0 / 2
5,731
573
5,657
6,239
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
4 / 1 / 3
6,097
610
3,480
3,743
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Ragnapunck
Sylvanus
10
3 / 1 / 6
5,764
576
2,975
6,527
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 0
4,755
476
3,556
8,524
4,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 3 / 1
5,513
551
3,631
6,207
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
MCXTIAN
Mulan
6
0 / 3 / 0
4,044
404
1,517
6,780
4,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
SHUPELPS
Ao Kuang
10
2 / 3 / 0
5,741
574
3,619
7,114
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
iLunnix
Chiron
8
1 / 4 / 1
4,947
495
3,693
5,907
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
4
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
L
Horus
 
Horus
0
5
0
0
W
4
1
2
5
W
Bellona
Davidtjt123
Bellona
1
0
2
2
W
Neith
4
1
3
5.5
L
1
3
1
0.5
L
Mulan
MCXTIAN
Mulan
0
3
0
0
W
Sylvanus
Ragnapunck
Sylvanus
3
1
6
6
L
Ao Kuang
SHUPELPS
Ao Kuang
2
3
0
0.67
L
Chiron
iLunnix
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
16,016
26,773
Taken
34,532
15,489
Mitigated
15,224
9,836
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,382
1,630
0
1,095
5,021
2,103
0
1,370
3,651
0
34,507
L
Horus
 
Horus
3,556
2,031
0
2,756
8,524
4,352
0
534
7,310
0
17,460
W
6,452
1,823
0
2,802
5,243
2,208
756
2,535
2,708
38,107
0
W
Bellona
Davidtjt123
Bellona
5,657
1,503
0
2,076
6,239
5,227
0
0
6,239
3,306
23,639
W
Neith
3,480
1,654
0
1,134
3,743
1,555
430
809
2,934
0
28,261
L
3,631
489
0
1,566
6,207
2,502
0
3,217
2,990
26,679
0
L
Mulan
MCXTIAN
Mulan
1,517
453
0
1,009
6,780
4,159
0
2,637
4,058
0
13,481
W
Sylvanus
Ragnapunck
Sylvanus
2,975
1,446
1,048
1,681
6,527
4,396
54
2,442
4,085
14,716
5,711
L
Ao Kuang
SHUPELPS
Ao Kuang
3,619
779
0
2,627
7,114
2,630
0
1,437
5,677
21,367
7,880
L
Chiron
iLunnix
Chiron
3,693
1,345
320
1,262
5,907
1,581
0
1,996
3,911
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,000
305
Minions Killed
224
0
Camps Cleared
0
969,932
Distance Traveled
920,462
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,756
676
68
7
0
222,459
2
L
Horus
4,755
476
32
3
0
174,644
6
W
Zeus
6,522
652
75
8
0
172,305
2
W
Bellona
5,731
573
60
6
0
210,585
4
W
Neith
6,097
610
67
7
0
182,039
3
L
Nox
5,513
551
58
6
0
182,030
2
L
Mulan
4,044
404
24
2
0
207,777
3
W
Sylvanus
5,764
576
35
4
0
182,544
1
L
Ao Kuang
5,741
574
60
6
0
187,185
0
L
Chiron
4,947
495
50
5
0
168,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role