Player Matchup

Thoth
Thoth
Denisportero
Thoth
Level 13
God Stats
1W - 2L
1,344 SR
Queue Stats
7W - 10L
1,470 Elo+
Solo
Osiris
Osiris
rickgarzon19
Osiris
Level 101
God Stats
8W - 6L
1,635 SR
Queue Stats
263W - 209L
1,381 Elo+
Party 1
Olorun
Olorun
tkodman
Olorun
Level 24
God Stats
10W - 8L
1,511 SR
Queue Stats
161W - 167L
1,301 Elo+
Party 1
Team Averages
Level 46
1,497 SR
1,384 Elo+

VS

Team Averages
Level 68
1,589 SR
1,506 Elo+
Artemis
Artemis
Dorrmammu
Artemis
Level 23
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 10L
1,577 Elo+
Party 2
Vulcan
Vulcan
HunterWall
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 94L
1,528 Elo+
Party 2
Khepri
Khepri
xXZeroTwo02Xx
Khepri
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 209L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
12,072
755
13,091
12,516
4,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
14
0 / 2 / 9
10,028
627
8,128
19,103
22,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
tkodman
Olorun
14
4 / 8 / 5
11,303
706
9,576
12,973
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dorrmammu
Artemis
16
7 / 2 / 9
11,930
746
12,768
9,888
5,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
HunterWall
Vulcan
15
10 / 6 / 4
12,060
754
17,212
10,853
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 12
9,986
624
6,202
17,288
15,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
17
17
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Artemis
Dorrmammu
Artemis
7
2
9
5.75
W
Vulcan
HunterWall
Vulcan
10
6
4
2
L
Osiris
0
2
9
2.25
L
Olorun
tkodman
Olorun
4
8
5
0.81
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
36,182
44,592
Taken
38,029
31,886
Mitigated
24,784
1,851
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,091
637
0
190
12,516
4,350
216
7,847
4,669
44,404
0
W
Artemis
Dorrmammu
Artemis
12,768
6,157
0
3,326
9,888
5,232
2,421
3,954
5,934
0
38,896
W
Vulcan
HunterWall
Vulcan
17,212
3,425
0
2,197
10,853
3,834
585
6,152
4,701
48,979
0
L
Osiris
8,128
1,430
0
250
19,103
22,166
518
7,882
11,221
0
30,327
L
Olorun
tkodman
Olorun
9,576
5,771
16
1,395
12,973
5,370
1,265
8,495
4,478
36,571
3,177
W
6,202
287
251
996
17,288
15,718
23
11,285
6,003
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
33,976
187
Minions Killed
127
8
Camps Cleared
3
864,048
Distance Traveled
805,108
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,072
755
56
4
4
267,803
2
W
Artemis
11,930
746
43
3
2
286,745
1
W
Vulcan
12,060
754
66
4
1
307,843
3
L
Osiris
10,028
627
50
3
1
348,693
6
L
Olorun
11,303
706
81
5
3
247,552
0
W
Khepri
9,986
624
18
1
0
210,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role