Player Matchup

Sol
Sol
Jfolkkz
Sol
Level 24
God Stats
3W - 1L
1,722 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Osiris
Osiris
Stav066
Osiris
Level 17
God Stats
8W - 7L
1,805 SR
Queue Stats
54W - 60L
1,307 Elo+
Solo
Neith
Neith
XXXfoster
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
darkrai_gato
Bakasura
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,079 Elo+
Solo
Jormungandr
Jormungandr
sailor_V2
Jormungandr
Level 27
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,663 SR
1,377 Elo+

VS

Team Averages
Level 14
1,527 SR
1,273 Elo+
Neith
Neith
Gant1978
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Joao Ricardo402
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,007 Elo+
Solo
Jing Wei
Jing Wei
Mystic_-DF
Jing Wei
Level 17
God Stats
8W - 7L
1,808 SR
Queue Stats
52W - 55L
1,357 Elo+
Solo
Freya
Freya
architech55
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Osiris
Osiris
dracofire82
Osiris
Level 26
God Stats
11W - 16L
1,326 SR
Queue Stats
33W - 50L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
14 / 2 / 2
10,057
670
10,809
8,910
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Stav066
Osiris
16
4 / 1 / 1
9,695
646
3,855
8,964
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
XXXfoster
Neith
13
2 / 1 / 5
8,270
551
3,694
4,644
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
darkrai_gato
Bakasura
14
3 / 2 / 2
9,356
624
2,813
8,317
3,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
sailor_V2
Jormungandr
12
3 / 0 / 10
8,932
595
5,421
8,712
7,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gant1978
Neith
11
3 / 9 / 1
7,197
480
4,461
10,544
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
9
2 / 5 / 2
6,318
421
3,057
7,684
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Mystic_-DF
Jing Wei
5
0 / 2 / 0
5,000
333
1,174
2,865
663
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
0 / 4 / 1
4,784
319
800
3,504
1,364
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
9
1 / 9 / 2
5,881
392
4,943
14,657
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
26
Kills
6
6
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Gant1978
Neith
3
9
1
0.39
W
Sol
14
2
2
7.5
L
Kukulkan
2
5
2
0.6
L
Jing Wei
Mystic_-DF
Jing Wei
0
2
0
0
W
Osiris
Stav066
Osiris
4
1
1
4.5
W
Neith
XXXfoster
Neith
2
1
5
4.5
L
0
4
1
0.13
W
Bakasura
darkrai_gato
Bakasura
3
2
2
2
L
Osiris
1
9
2
0.22
W
Jormungandr
sailor_V2
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
14,435
39,547
Taken
39,254
21,761
Mitigated
15,319
8,436
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gant1978
Neith
4,461
2,354
0
2,010
10,544
2,860
0
995
9,389
0
32,031
W
Sol
10,809
4,014
0
2,412
8,910
2,860
3,877
1,221
7,689
34,683
0
L
Kukulkan
3,057
660
0
0
7,684
2,064
135
5,454
1,944
16,651
0
L
Jing Wei
Mystic_-DF
Jing Wei
1,174
886
0
222
2,865
663
96
0
2,865
0
8,262
W
Osiris
Stav066
Osiris
3,855
1,672
0
3,064
8,964
6,101
1,288
769
8,195
0
75,856
W
Neith
XXXfoster
Neith
3,694
1,774
0
1,090
4,644
1,612
5,415
844
3,800
0
30,438
L
800
533
0
190
3,504
1,364
0
2,015
1,263
2,478
0
W
Bakasura
darkrai_gato
Bakasura
2,813
2,031
0
1,620
8,317
3,616
2,035
361
7,956
0
33,754
L
Osiris
4,943
1,739
0
1,566
14,657
8,368
0
6,853
7,394
5,597
16,184
W
Jormungandr
sailor_V2
Jormungandr
5,421
1,039
0
250
8,712
7,572
1,212
2,080
6,632
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
29,180
399
Minions Killed
127
0
Camps Cleared
0
1,435,713
Distance Traveled
958,358
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,197
480
45
3
0
245,294
2
W
Sol
10,057
670
70
5
0
283,989
1
L
Kukulkan
6,318
421
32
2
0
221,356
0
L
Jing Wei
5,000
333
16
1
0
123,721
0
W
Osiris
9,695
646
128
9
0
314,428
0
W
Neith
8,270
551
69
5
0
267,270
2
L
Freya
4,784
319
4
0
0
115,536
0
W
Bakasura
9,356
624
95
6
0
287,815
0
L
Osiris
5,881
392
30
2
0
252,451
0
W
Jormungandr
8,932
595
37
2
0
282,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role