Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
DBFanboy
Ganesha
Gold II
Level 148
God Stats
0W - 2L
1,339 SR
Queue Stats
485W - 471L
1,560 MMR
Solo
Apollo
Apollo
Gold III
FeelMyKarma
Apollo
Gold III
Level 76
God Stats
4W - 3L
1,652 SR
Queue Stats
81W - 75L
1,585 MMR
Solo
Hachiman
Hachiman
Gold III
MarcoLool
Hachiman
Gold III
Level 126
God Stats
0W - 2L
1,338 SR
Queue Stats
258W - 248L
1,558 MMR
Solo
Janus
Janus
Gold II
PoloBear1
Janus
Gold II
Level 152
God Stats
5W - 6L
1,690 SR
Queue Stats
98W - 104L
1,571 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,504 SR
1,555 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,714 SR
1,564 MMR
Hades
Hades
Bronze III
AlexAlexutu
Hades
Bronze III
Level 140
God Stats
2W - 0L
1,630 SR
Queue Stats
2W - 0L
1,600 MMR
Party 1
Medusa
Medusa
Gold V
Dragensis
Medusa
Gold V
Level 133
God Stats
4W - 2L
1,686 SR
Queue Stats
22W - 22L
1,541 MMR
Solo
Thanatos
Thanatos
Bronze III
ImPro45
Thanatos
Bronze III
Level 89
God Stats
12W - 9L
1,752 SR
Queue Stats
61W - 60L
1,600 MMR
Party 1
Odin
Odin
Silver I
jantje141
Odin
Silver I
Level 110
God Stats
1W - 0L
1,804 SR
Queue Stats
11W - 9L
1,526 MMR
Solo
Khepri
Khepri
Gold II
xfjsdljlksdf
Khepri
Gold II
Level 159
God Stats
21W - 13L
1,696 SR
Queue Stats
704W - 690L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 4 / 1
8,951
471
5,851
13,896
12,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
DBFanboy
Ganesha
12
0 / 6 / 5
7,787
410
4,296
16,711
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
16
3 / 6 / 5
9,712
511
7,696
11,154
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
MarcoLool
Hachiman
13
2 / 10 / 4
8,356
440
12,441
16,706
5,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
PoloBear1
Janus
15
5 / 4 / 2
9,697
510
7,749
11,357
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneMorgan Le FayOsirisBakasuraSobek

VS

Bans
AthenaPeleCerberusLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 10
11,382
599
14,269
14,242
9,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Dragensis
Medusa
16
4 / 3 / 11
10,418
548
15,100
14,286
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ImPro45
Thanatos
18
15 / 1 / 4
12,308
648
12,517
13,763
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
16
0 / 1 / 5
9,972
525
7,997
10,004
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
14
2 / 3 / 17
9,853
519
3,847
11,771
12,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
10
Kills
30
30
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
9
3
10
4.67
L
Ganesha
DBFanboy
Ganesha
0
6
5
0.42
W
Medusa
Dragensis
Medusa
4
3
11
3.17
L
Apollo
3
6
5
0.92
W
Thanatos
ImPro45
Thanatos
15
1
4
17
L
Hachiman
MarcoLool
Hachiman
2
10
4
0.4
L
Janus
PoloBear1
Janus
5
4
2
1.5
W
Odin
0
1
5
2.5
W
Khepri
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
53,730
69,824
Taken
64,066
37,647
Mitigated
45,077
12,367
Healing
33,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,851
1,705
0
4,706
13,896
12,236
0
4,483
8,417
5,078
48,380
W
14,269
2,968
675
7,935
14,242
9,339
1,290
4,736
9,506
74,440
0
L
Ganesha
DBFanboy
Ganesha
4,296
496
0
2,156
16,711
11,928
0
4,902
11,711
18,989
0
W
Medusa
Dragensis
Medusa
15,100
7,600
0
4,006
14,286
5,612
1,350
2,417
11,869
0
73,282
L
Apollo
7,696
4,289
0
2,058
11,154
4,207
31
4,618
6,486
0
77,064
W
Thanatos
ImPro45
Thanatos
12,517
2,631
0
16,001
13,763
6,636
434
2,063
11,700
0
90,979
L
Hachiman
MarcoLool
Hachiman
12,441
5,672
0
2,244
16,706
5,652
0
2,647
14,010
0
57,578
L
Janus
PoloBear1
Janus
7,749
801
0
1,203
11,357
3,624
0
4,339
6,971
62,725
0
W
Odin
7,997
784
0
3,023
10,004
10,840
530
799
9,205
13,191
47,918
W
Khepri
3,847
675
0
2,005
11,771
12,650
247
2,691
9,080
22,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
53,933
521
Minions Killed
509
0
Camps Cleared
0
1,776,356
Distance Traveled
1,912,236
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,951
471
118
6
0
337,136
0
W
Hades
11,382
599
133
7
0
368,862
3
L
Ganesha
7,787
410
13
1
0
368,295
8
W
Medusa
10,418
548
118
6
0
387,313
9
L
Apollo
9,712
511
124
7
0
378,421
4
W
Thanatos
12,308
648
122
6
0
427,856
6
L
Hachiman
8,356
440
111
6
0
299,481
2
L
Janus
9,697
510
155
8
0
393,023
4
W
Odin
9,972
525
119
6
0
350,247
4
W
Khepri
9,853
519
17
1
0
377,958
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role