Player Matchup

Sylvanus
Sylvanus
LHG Shotz
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Discordia
Discordia
SAFFA-BRU
Discordia
Level 147
God Stats
2W - 1L
1,494 SR
Queue Stats
51W - 57L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
dbendis
Heimdallr
Level 160
God Stats
5W - 6L
1,487 SR
Queue Stats
247W - 251L
1,514 Elo+
Party 2
Team Averages
Level 137
1,494 SR
1,425 Elo+

VS

Team Averages
Level 109
1,643 SR
1,397 Elo+
Ao Kuang
Ao Kuang
BIGFATGRANDMA42
Ao Kuang
Level 121
God Stats
12W - 7L
1,725 SR
Queue Stats
116W - 139L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Morph434
Cthulhu
Level 82
God Stats
2W - 5L
1,439 SR
Queue Stats
10W - 12L
1,360 Elo+
Party 1
Nemesis
Nemesis
Yakumoisgood
Nemesis
Level 125
God Stats
2W - 4L
1,766 SR
Queue Stats
206W - 240L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LHG Shotz
Sylvanus
15
2 / 2 / 12
12,516
596
7,411
18,768
24,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SAFFA-BRU
Discordia
17
5 / 4 / 11
13,552
645
21,921
14,937
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
dbendis
Heimdallr
18
9 / 3 / 5
14,119
672
25,181
14,161
7,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 7 / 3
12,655
603
8,213
24,901
9,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Morph434
Cthulhu
16
1 / 6 / 7
13,101
624
20,179
23,115
26,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Yakumoisgood
Nemesis
16
5 / 3 / 3
13,282
632
9,535
20,419
8,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
9
9
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
7
3
0.64
W
Sylvanus
LHG Shotz
Sylvanus
2
2
12
4
L
Cthulhu
Morph434
Cthulhu
1
6
7
0.75
W
Discordia
SAFFA-BRU
Discordia
5
4
11
2.63
L
Nemesis
Yakumoisgood
Nemesis
5
3
3
2.17
W
Heimdallr
dbendis
Heimdallr
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,513
Damage
37,927
47,866
Taken
68,435
38,187
Mitigated
44,586
19,343
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,213
2,352
595
10,534
24,901
9,124
1,647
9,142
15,237
39,104
0
W
Sylvanus
LHG Shotz
Sylvanus
7,411
1,586
5,386
7,326
18,768
24,251
482
11,686
7,082
18,941
0
L
Cthulhu
Morph434
Cthulhu
20,179
631
513
3,397
23,115
26,594
0
10,120
12,298
60,120
0
W
Discordia
SAFFA-BRU
Discordia
21,921
1,738
197
3,284
14,937
6,610
393
8,072
6,865
59,634
0
L
Nemesis
Yakumoisgood
Nemesis
9,535
2,592
0
5,305
20,419
8,868
0
9,820
10,035
0
40,640
W
Heimdallr
dbendis
Heimdallr
25,181
15,704
0
3,150
14,161
7,326
2,000
9,143
5,018
0
85,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
39,038
242
Minions Killed
227
7
Camps Cleared
10
1,057,758
Distance Traveled
1,211,152
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,655
603
57
3
6
418,315
4
W
Sylvanus
12,516
596
28
1
2
332,803
5
L
Cthulhu
13,101
624
109
5
2
384,358
2
W
Discordia
13,552
645
96
5
2
384,851
7
L
Nemesis
13,282
632
61
3
2
408,479
1
W
Heimdallr
14,119
672
118
6
3
340,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role