Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Billiasman
Thanatos
Level 110
God Stats
3W - 0L
1,824 SR
Queue Stats
42W - 10L
1,681 Elo+
Party 1
Discordia
Discordia
GGgerman
Discordia
Level 84
God Stats
3W - 0L
1,262 SR
Queue Stats
100W - 43L
1,684 Elo+
Party 1
Chaac
Chaac
I Pranx I
Chaac
Level 153
God Stats
2W - 1L
1,490 SR
Queue Stats
104W - 105L
1,522 Elo+
Solo
Nox
Nox
Pbandjfreak
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 47L
1,678 Elo+
Party 1
Team Averages
Level 117
1,515 SR
1,613 Elo+

VS

Team Averages
Level 133
1,525 SR
1,558 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CptJackSparrowC
Ao Kuang
Level 130
God Stats
4W - 3L
1,819 SR
Queue Stats
391W - 386L
1,541 Elo+
Party 2
Anubis
Anubis
ExcellLance
Anubis
Level 132
God Stats
4W - 5L
1,407 SR
Queue Stats
550W - 544L
1,607 Elo+
Solo
Nike
Nike
battledroidr55
Nike
Level 125
God Stats
3W - 2L
1,682 SR
Queue Stats
364W - 347L
1,557 Elo+
Party 2
Medusa
Medusa
bowsar555
Medusa
Level 121
God Stats
0W - 1L
1,220 SR
Queue Stats
65W - 45L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 19
10,450
871
4,042
20,104
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Billiasman
Thanatos
17
14 / 4 / 12
11,120
927
15,061
13,961
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
GGgerman
Discordia
18
6 / 4 / 16
11,049
921
15,836
8,684
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
I Pranx I
Chaac
15
6 / 4 / 17
10,168
847
14,138
20,168
20,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 3 / 21
11,137
928
11,798
8,702
4,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
0 / 8 / 7
8,494
708
4,720
10,172
2,857
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
16
3 / 7 / 8
9,896
825
9,645
13,420
4,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
5 / 7 / 7
10,640
887
7,419
11,059
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 6 / 7
9,613
801
6,172
17,637
13,169
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
bowsar555
Medusa
16
5 / 8 / 7
10,091
841
15,718
15,793
5,205
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
36
Kills
17
18
Deaths
36
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
19
4.17
L
Chernobog
 
Chernobog
0
8
7
0.44
W
Thanatos
Billiasman
Thanatos
14
4
12
5
L
Ao Kuang
3
7
8
1
L
Anubis
5
7
7
1.21
W
Discordia
GGgerman
Discordia
6
4
16
3.5
W
Chaac
I Pranx I
Chaac
6
4
17
3.63
W
7
3
21
5.83
L
4
6
7
1.25
L
Medusa
bowsar555
Medusa
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,875
Damage
43,674
71,619
Taken
68,081
59,806
Mitigated
30,213
31,306
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,042
312
1,854
6,492
20,104
23,353
269
4,733
15,371
9,637
0
L
Chernobog
 
Chernobog
4,720
2,605
0
513
10,172
2,857
0
3,918
6,114
0
18,057
W
Thanatos
Billiasman
Thanatos
15,061
3,962
0
9,398
13,961
8,302
1,481
4,110
9,851
0
25,184
L
Ao Kuang
9,645
2,658
1,491
3,887
13,420
4,663
1,446
6,044
7,196
18,228
0
L
Anubis
7,419
410
0
1,353
11,059
4,319
754
3,655
7,115
20,183
0
W
Discordia
GGgerman
Discordia
15,836
448
1,108
518
8,684
3,637
1,643
1,425
7,259
33,568
0
W
Chaac
I Pranx I
Chaac
14,138
1,939
0
6,568
20,168
20,140
441
5,500
14,668
0
27,463
W
11,798
1,758
2,906
2,462
8,702
4,374
2,265
1,296
7,406
28,380
0
L
6,172
1,123
1,049
3,471
17,637
13,169
406
10,052
7,351
0
11,870
L
Medusa
bowsar555
Medusa
15,718
8,108
1,054
4,084
15,793
5,205
1,205
8,007
7,573
0
26,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
48,734
124
Minions Killed
118
0
Camps Cleared
0
1,190,210
Distance Traveled
949,759
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,450
871
11
1
0
246,768
0
L
Chernobog
8,494
708
34
3
0
185,530
0
W
Thanatos
11,120
927
24
2
0
231,281
0
L
Ao Kuang
9,896
825
14
1
0
185,921
0
L
Anubis
10,640
887
36
3
0
177,918
0
W
Discordia
11,049
921
33
3
0
229,599
1
W
Chaac
10,168
847
21
2
0
251,703
2
W
Nox
11,137
928
35
3
0
230,859
0
L
Nike
9,613
801
14
1
0
214,462
0
L
Medusa
10,091
841
20
2
0
185,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role