Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkOne05
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,636 SR
Queue Stats
49W - 40L
1,546 Elo+
Party 1
Bellona
Bellona
Regulator92
Bellona
Level 26
God Stats
25W - 19L
1,549 SR
Queue Stats
67W - 58L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Sqrt Honor Face
Sylvanus
Level 8
God Stats
5W - 1L
1,339 SR
Queue Stats
23W - 8L
1,692 Elo+
Party 1
Nemesis
Nemesis
The_Counsalor
Nemesis
Level 123
God Stats
10W - 6L
1,517 SR
Queue Stats
347W - 390L
1,460 Elo+
Party 1
Izanami
Izanami
Yup im Rach
Izanami
Level 14
God Stats
3W - 9L
1,231 SR
Queue Stats
44W - 35L
1,570 Elo+
Party 1
Team Averages
Level 40
1,454 SR
1,562 Elo+

VS

Team Averages
Level 20
1,562 SR
1,416 Elo+
Ares
Ares
 
Ares
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DeadStrong
Loki
Level 21
God Stats
4W - 9L
1,408 SR
Queue Stats
29W - 36L
1,380 Elo+
Solo
Sol
Sol
St0nedTom
Sol
Level 21
God Stats
2W - 1L
1,879 SR
Queue Stats
77W - 73L
1,516 Elo+
Solo
Achilles
Achilles
ryanexpress34
Achilles
Level 29
God Stats
27W - 36L
1,549 SR
Queue Stats
390W - 449L
1,393 Elo+
Solo
Kukulkan
Kukulkan
villaboy01
Kukulkan
Level 18
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkOne05
Morgan Le Fay
12
4 / 0 / 1
6,973
697
4,875
3,693
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Regulator92
Bellona
9
3 / 3 / 4
5,857
586
3,663
8,051
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
13
6 / 0 / 3
7,747
775
8,435
6,482
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
10
4 / 1 / 3
6,152
615
2,929
6,634
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Yup im Rach
Izanami
10
2 / 2 / 3
6,275
628
5,015
5,238
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 4 / 3
5,153
515
3,291
9,347
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 3 / 1
5,085
509
1,666
6,846
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 1
6,074
607
8,054
6,546
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ryanexpress34
Achilles
7
1 / 6 / 0
4,577
458
3,013
9,708
4,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
villaboy01
Kukulkan
8
0 / 5 / 0
4,840
484
2,107
5,140
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
3
0.63
W
Morgan Le Fay
DarkOne05
Morgan Le Fay
4
0
1
4.5
L
0
3
1
0.17
W
Bellona
Regulator92
Bellona
3
3
4
1.67
W
Sylvanus
6
0
3
7.5
L
4
1
1
4.5
W
Nemesis
4
1
3
5.5
W
Izanami
Yup im Rach
Izanami
2
2
3
1.75
L
Achilles
ryanexpress34
Achilles
1
6
0
0.17
L
Kukulkan
villaboy01
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
18,131
30,098
Taken
37,587
14,250
Mitigated
13,944
8,334
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,291
192
0
1,130
9,347
4,788
0
513
8,820
12,202
0
W
Morgan Le Fay
DarkOne05
Morgan Le Fay
4,875
320
0
1,863
3,693
1,353
0
1,077
2,598
39,670
0
L
1,666
436
0
2,926
6,846
1,766
0
2,135
4,592
0
21,430
W
Bellona
Regulator92
Bellona
3,663
1,377
0
1,994
8,051
3,971
0
5,159
2,598
0
17,523
W
Sylvanus
8,435
3,185
0
3,009
6,482
5,105
1,248
1,316
5,166
33,065
9,997
L
8,054
2,745
0
3,896
6,546
1,549
337
445
6,067
36,043
0
W
Nemesis
2,929
1,403
0
700
6,634
2,024
0
1,471
5,101
0
28,967
W
Izanami
Yup im Rach
Izanami
5,015
3,320
0
768
5,238
1,797
0
3,793
1,183
0
36,895
L
Achilles
ryanexpress34
Achilles
3,013
1,270
0
2,097
9,708
4,165
0
5,343
4,350
0
14,522
L
Kukulkan
villaboy01
Kukulkan
2,107
320
0
250
5,140
1,676
333
3,153
1,769
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
25,729
347
Minions Killed
205
0
Camps Cleared
0
1,027,141
Distance Traveled
1,007,142
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,153
515
13
1
0
206,099
4
W
Morgan Le Fay
6,973
697
98
10
0
224,121
2
L
Loki
5,085
509
57
6
0
212,264
0
W
Bellona
5,857
586
32
3
0
225,698
0
W
Sylvanus
7,747
775
87
9
0
176,875
3
L
Sol
6,074
607
70
7
0
191,599
0
W
Nemesis
6,152
615
54
5
0
215,246
1
W
Izanami
6,275
628
76
8
0
185,201
1
L
Achilles
4,577
458
24
2
0
194,510
4
L
Kukulkan
4,840
484
41
4
0
202,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role