Player Matchup

Merlin
Merlin
Areyoucola
Merlin
Level 68
God Stats
93W - 82L
1,480 SR
Queue Stats
126W - 123L
1,453 Elo+
Solo
Set
Set
Junkers88
Set
Level 68
God Stats
10W - 23L
1,476 SR
Queue Stats
74W - 89L
1,474 Elo+
Party 2
Arachne
Arachne
Meakuel
Arachne
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
140W - 146L
1,533 Elo+
Party 2
Discordia
Discordia
Voronc
Discordia
Level 153
God Stats
15W - 13L
1,575 SR
Queue Stats
285W - 281L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shiiken
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,507 SR
Queue Stats
9W - 13L
1,474 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,509 Elo+

VS

Team Averages
Level 91
1,635 SR
1,570 Elo+
Ra
Ra
RAAMOOONE
Ra
Level 69
God Stats
140W - 114L
1,602 SR
Queue Stats
644W - 646L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Segovesus
Cthulhu
Level 157
God Stats
8W - 13L
2,057 SR
Queue Stats
180W - 176L
1,628 Elo+
Solo
Osiris
Osiris
TRPz-Zer0
Osiris
Level 84
God Stats
1W - 0L
1,565 SR
Queue Stats
69W - 42L
1,607 Elo+
Party 1
Charybdis
Charybdis
TWoolf99
Charybdis
Level 83
God Stats
2W - 0L
1,485 SR
Queue Stats
42W - 26L
1,594 Elo+
Party 1
Fenrir
Fenrir
alexking50
Fenrir
Level 60
God Stats
2W - 2L
1,465 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Areyoucola
Merlin
20
8 / 2 / 13
16,420
1,095
41,926
18,040
8,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 8 / 8
12,526
835
10,902
16,901
7,801
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Arachne
Meakuel
Arachne
20
1 / 11 / 16
13,688
913
14,515
32,475
15,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Voronc
Discordia
20
7 / 0 / 10
15,633
1,042
30,697
7,577
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
shiiken
Ah Muzen Cab
20
6 / 10 / 13
15,819
1,055
23,079
27,051
12,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 25
14,985
999
18,612
13,390
7,773
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Segovesus
Cthulhu
20
17 / 2 / 11
17,586
1,172
31,493
28,808
34,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
TRPz-Zer0
Osiris
20
2 / 6 / 16
13,198
880
13,755
31,671
32,799
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TWoolf99
Charybdis
20
2 / 5 / 16
13,665
911
13,850
21,014
7,806
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
alexking50
Fenrir
20
8 / 9 / 13
14,966
998
20,617
31,224
13,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
112
23
Kills
31
31
Deaths
23
60
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
Areyoucola
Merlin
8
2
13
7.25
L
1
8
8
0.63
L
Arachne
Meakuel
Arachne
1
11
16
0.82
W
2
1
25
14.5
W
Cthulhu
Segovesus
Cthulhu
17
2
11
11.25
W
Osiris
TRPz-Zer0
Osiris
2
6
16
1.67
W
Charybdis
TWoolf99
Charybdis
2
5
16
2
L
Discordia
Voronc
Discordia
7
0
10
12
W
Fenrir
alexking50
Fenrir
8
9
13
1.61
L
Ah Muzen Cab
shiiken
Ah Muzen Cab
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,119
Damage
98,327
102,044
Taken
126,107
46,681
Mitigated
95,817
17,830
Healing
27,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Areyoucola
Merlin
41,926
2,451
450
3,902
18,040
8,540
0
6,521
11,519
89,172
0
L
10,902
5,792
0
2,021
16,901
7,801
0
9,868
7,033
0
16,142
L
Arachne
Meakuel
Arachne
14,515
9,198
0
6,362
32,475
15,134
0
16,783
15,692
0
19,765
W
18,612
280
9,302
3,438
13,390
7,773
0
8,334
4,774
73,868
0
W
Cthulhu
Segovesus
Cthulhu
31,493
1,703
1,255
3,106
28,808
34,435
0
14,189
14,175
61,970
0
W
Osiris
TRPz-Zer0
Osiris
13,755
4,824
819
2,902
31,671
32,799
0
15,198
16,131
10,783
30,344
W
Charybdis
TWoolf99
Charybdis
13,850
6,415
0
681
21,014
7,806
0
14,619
5,949
0
33,810
L
Discordia
Voronc
Discordia
30,697
717
275
1,220
7,577
3,033
0
4,275
3,302
62,850
0
W
Fenrir
alexking50
Fenrir
20,617
6,901
0
5,972
31,224
13,004
0
18,437
12,455
0
41,876
L
Ah Muzen Cab
shiiken
Ah Muzen Cab
23,079
9,837
0
3,600
27,051
12,173
0
15,734
11,317
0
67,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,086
Gold Earned
74,400
313
Minions Killed
416
11
Camps Cleared
10
1,471,023
Distance Traveled
1,612,501
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,420
1,095
117
8
4
302,432
1
L
Set
12,526
835
10
1
2
242,126
2
L
Arachne
13,688
913
15
1
3
338,197
2
W
Ra
14,985
999
140
9
1
341,569
2
W
Cthulhu
17,586
1,172
97
6
0
346,867
0
W
Osiris
13,198
880
70
5
2
276,410
0
W
Charybdis
13,665
911
69
5
1
313,689
1
L
Discordia
15,633
1,042
76
5
1
282,691
3
W
Fenrir
14,966
998
40
3
6
333,966
1
L
Ah Muzen Cab
15,819
1,055
95
6
1
305,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role