Player Matchup

Hera
Hera
HappyKitten6540
Hera
Level 65
God Stats
6W - 6L
1,479 SR
Queue Stats
82W - 150L
1,341 Elo+
Party 2
Vamana
Vamana
SirNotis
Vamana
Level 62
God Stats
2W - 0L
1,831 SR
Queue Stats
137W - 70L
1,667 Elo+
Party 2
Cupid
Cupid
xxSteakkummer
Cupid
Level 65
God Stats
5W - 8L
1,361 SR
Queue Stats
113W - 167L
1,338 Elo+
Party 2
Team Averages
Level 64
1,557 SR
1,449 Elo+

VS

Team Averages
Level 56
1,528 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
Iizzakk
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,715 Elo+
Solo
Ymir
Ymir
KitKatABZ98
Ymir
Level 15
God Stats
3W - 6L
1,507 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
TheCook1eMaster
Sylvanus
Level 64
God Stats
4W - 5L
1,577 SR
Queue Stats
82W - 88L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,991
624
17,051
8,860
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
SirNotis
Vamana
15
4 / 2 / 6
11,712
732
12,780
22,991
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 2 / 6
10,571
661
14,917
10,300
3,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Iizzakk
Ah Muzen Cab
13
1 / 3 / 2
9,443
590
12,524
13,015
7,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 2
9,732
608
4,348
20,798
28,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
2 / 2 / 3
9,385
587
9,622
19,548
26,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ah Muzen Cab
Iizzakk
Ah Muzen Cab
1
3
2
0.67
L
1
5
2
0.4
W
Vamana
SirNotis
Vamana
4
2
6
3.5
L
Sylvanus
2
2
3
1.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
26,494
42,151
Taken
53,361
28,942
Mitigated
61,875
15,528
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,051
3,978
178
1,775
8,860
3,079
244
4,148
4,712
48,752
0
L
Ah Muzen Cab
Iizzakk
Ah Muzen Cab
12,524
4,554
0
1,795
13,015
7,069
141
2,656
10,071
0
46,905
L
4,348
871
860
1,979
20,798
28,229
182
8,329
11,929
13,417
0
W
Vamana
SirNotis
Vamana
12,780
5,350
453
8,964
22,991
22,018
474
5,436
17,555
3,432
33,340
L
Sylvanus
9,622
2,447
4,715
5,257
19,548
26,577
260
6,476
12,582
25,092
6,253
W
14,917
7,704
901
3,257
10,300
3,845
2,033
4,071
6,229
0
38,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
28,560
204
Minions Killed
153
9
Camps Cleared
4
815,008
Distance Traveled
719,204
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,991
624
91
6
4
275,525
6
L
Ah Muzen Cab
9,443
590
85
5
0
257,820
1
L
Ymir
9,732
608
25
2
2
224,658
4
W
Vamana
11,712
732
41
3
4
277,251
1
L
Sylvanus
9,385
587
43
3
2
236,726
1
W
Cupid
10,571
661
72
5
1
262,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role