Player Matchup

Cthulhu
Cthulhu
PurpleGnarcotix
Cthulhu
Level 95
God Stats
6W - 13L
1,280 SR
Queue Stats
172W - 152L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSpookyGoofy
Baron Samedi
Level 63
God Stats
18W - 6L
1,646 SR
Queue Stats
166W - 138L
1,529 Elo+
Party 1
Thanatos
Thanatos
ninelokk9
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Team Averages
Level 61
1,475 SR
1,479 Elo+

VS

Team Averages
Level 49
1,446 SR
1,360 Elo+
Chaac
Chaac
MYJ_Yay0
Chaac
Level 14
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 4L
1,135 Elo+
Solo
Serqet
Serqet
fullgore_
Serqet
Level 127
God Stats
2W - 2L
1,324 SR
Queue Stats
29W - 28L
1,409 Elo+
Party 2
Olorun
Olorun
fxrus47w36tud
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 18
10,420
744
10,069
20,150
22,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheSpookyGoofy
Baron Samedi
14
6 / 2 / 16
10,594
757
13,161
10,892
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ninelokk9
Thanatos
15
15 / 3 / 8
11,340
810
15,417
15,149
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MYJ_Yay0
Chaac
11
1 / 10 / 6
8,589
614
4,460
18,574
14,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
fullgore_
Serqet
13
5 / 7 / 1
10,579
756
5,290
9,946
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 6
9,503
679
10,636
15,523
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
8
8
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
MYJ_Yay0
Chaac
1
10
6
0.4
W
3
3
18
4
W
Baron Samedi
TheSpookyGoofy
Baron Samedi
6
2
16
7
L
Serqet
fullgore_
Serqet
5
7
1
0.79
L
2
7
6
0.71
W
Thanatos
ninelokk9
Thanatos
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
20,386
46,191
Taken
44,043
34,457
Mitigated
24,565
23,540
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
MYJ_Yay0
Chaac
4,460
759
0
1,338
18,574
14,962
0
8,146
10,428
0
13,130
W
10,069
1,263
2,130
5,633
20,150
22,264
891
3,407
16,389
38,476
0
W
Baron Samedi
TheSpookyGoofy
Baron Samedi
13,161
2,312
2,391
4,798
10,892
4,959
600
3,836
6,284
35,204
0
L
Serqet
fullgore_
Serqet
5,290
897
0
0
9,946
2,990
0
4,081
5,865
0
10,315
L
10,636
5,364
109
4,245
15,523
6,613
0
11,003
4,520
34,993
3,311
W
Thanatos
ninelokk9
Thanatos
15,417
4,608
0
8,588
15,149
7,234
1,381
2,723
11,253
0
32,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
28,671
130
Minions Killed
85
6
Camps Cleared
1
685,343
Distance Traveled
595,928
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,589
614
12
1
0
218,770
0
W
Cthulhu
10,420
744
49
4
2
247,857
1
W
Baron Samedi
10,594
757
46
3
3
195,569
0
L
Serqet
10,579
756
11
1
0
189,721
2
L
Olorun
9,503
679
62
4
1
187,437
1
W
Thanatos
11,340
810
35
3
1
241,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role