Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cya_Owl
Danzaburou
Level 154
God Stats
21W - 13L
1,704 SR
Queue Stats
545W - 585L
1,502 Elo+
Party 1
Sol
Sol
IndyMom78
Sol
Level 114
God Stats
2W - 3L
1,383 SR
Queue Stats
33W - 55L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
alexkitamga
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,440 Elo+
Solo
Team Averages
Level 110
1,517 SR
1,475 Elo+

VS

Team Averages
Level 108
1,520 SR
1,466 Elo+
Gilgamesh
Gilgamesh
B RAY46
Gilgamesh
Level 148
God Stats
27W - 37L
1,582 SR
Queue Stats
268W - 268L
1,502 Elo+
Party 2
Loki
Loki
KrayzeIllusion
Loki
Level 150
God Stats
13W - 7L
1,517 SR
Queue Stats
530W - 522L
1,456 Elo+
Party 2
Rama
Rama
ORFC Rugger
Rama
Level 151
God Stats
8W - 9L
1,472 SR
Queue Stats
304W - 282L
1,468 Elo+
Party 2
Ra
Ra
Ult_DarkCaster
Ra
Level 46
God Stats
4W - 4L
1,268 SR
Queue Stats
37W - 49L
1,320 Elo+
Solo
Hades
Hades
moondust1998
Hades
Level 44
God Stats
3W - 0L
1,760 SR
Queue Stats
187W - 121L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 7 / 1
9,863
493
5,430
13,808
13,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
14
1 / 7 / 1
8,750
438
4,394
13,805
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Cya_Owl
Danzaburou
17
3 / 7 / 0
11,341
567
11,951
20,432
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 1
9,512
476
8,185
16,491
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
alexkitamga
Kuzenbo
13
0 / 4 / 4
7,476
374
4,453
17,702
20,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B RAY46
Gilgamesh
19
10 / 1 / 5
12,203
610
13,841
12,549
13,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 1 / 8
12,470
624
10,141
11,096
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 9
10,870
544
12,201
16,962
6,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 10
9,248
462
7,249
7,695
5,718
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 1 / 4
12,730
637
15,028
14,371
9,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
30
30
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
1
0.21
L
Ne Zha
 
Ne Zha
1
7
1
0.21
W
Gilgamesh
B RAY46
Gilgamesh
10
1
5
12.5
L
Danzaburou
Cya_Owl
Danzaburou
3
7
0
0.43
L
5
5
1
1.1
W
6
1
8
10
W
4
4
9
2.13
W
1
3
10
2
L
Kuzenbo
alexkitamga
Kuzenbo
0
4
4
0.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
58,460
82,238
Taken
62,673
52,965
Mitigated
41,602
15,161
Healing
31,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,430
1,949
0
657
13,808
13,539
0
503
13,305
0
50,863
L
Ne Zha
 
Ne Zha
4,394
1,487
0
1,031
13,805
4,986
0
572
13,233
0
65,887
W
Gilgamesh
B RAY46
Gilgamesh
13,841
5,258
0
3,367
12,549
13,930
1,825
535
12,014
0
80,005
L
Danzaburou
Cya_Owl
Danzaburou
11,951
7,825
0
6,449
20,432
7,629
732
12,804
7,628
0
85,726
L
8,185
1,978
0
6,024
16,491
6,088
476
3,701
12,790
68,138
0
W
10,141
3,654
0
5,001
11,096
5,446
932
665
10,431
0
105,851
W
12,201
10,853
0
9,088
16,962
6,683
436
7,152
9,810
0
80,535
W
7,249
780
697
2,022
7,695
5,718
314
3,586
4,109
42,594
0
L
Kuzenbo
alexkitamga
Kuzenbo
4,453
1,600
0
1,000
17,702
20,723
26
4,861
12,841
30,558
0
W
15,028
2,196
867
10,574
14,371
9,825
358
700
13,671
91,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
57,521
551
Minions Killed
630
0
Camps Cleared
0
1,654,323
Distance Traveled
1,961,610
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,863
493
115
6
0
313,727
2
L
Ne Zha
8,750
438
105
5
0
365,513
4
W
Gilgamesh
12,203
610
128
6
0
396,911
8
L
Danzaburou
11,341
567
162
8
0
327,774
4
L
Sol
9,512
476
126
6
0
323,450
1
W
Loki
12,470
624
152
8
0
430,585
3
W
Rama
10,870
544
127
6
0
345,600
1
W
Ra
9,248
462
61
3
0
394,757
0
L
Kuzenbo
7,476
374
43
2
0
323,859
6
W
Hades
12,730
637
162
8
0
393,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role