Player Matchup

Ah Puch
Ah Puch
CA-Nahueel
Ah Puch
Level 96
God Stats
22W - 22L
1,518 SR
Queue Stats
675W - 900L
1,394 Elo+
Party 2
Freya
Freya
LoopyGourmand
Freya
Level 104
God Stats
13W - 16L
1,466 SR
Queue Stats
767W - 1,029L
1,431 Elo+
Party 2
Bacchus
Bacchus
Yakoo-Aragon
Bacchus
Level 66
God Stats
26W - 16L
1,547 SR
Queue Stats
311W - 448L
1,297 Elo+
Party 2
Cerberus
Cerberus
r34_toto
Cerberus
Level 89
God Stats
5W - 10L
1,427 SR
Queue Stats
273W - 311L
1,450 Elo+
Party 2
Bakasura
Bakasura
tit0295
Bakasura
Level 100
God Stats
15W - 11L
1,554 SR
Queue Stats
547W - 544L
1,424 Elo+
Party 2
Team Averages
Level 91
1,502 SR
1,399 Elo+

VS

Team Averages
Level 83
1,534 SR
1,567 Elo+
Vulcan
Vulcan
JumPer202
Vulcan
Level 36
God Stats
8W - 6L
1,566 SR
Queue Stats
191W - 152L
1,524 Elo+
Party 1
Chronos
Chronos
LeonRevolutionlr
Chronos
Level 118
God Stats
1W - 1L
1,315 SR
Queue Stats
198W - 165L
1,611 Elo+
Party 1
Freya
Freya
Negroider
Freya
Level 29
God Stats
5W - 1L
1,762 SR
Queue Stats
123W - 94L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
Scaramanzia13
Baron Samedi
Level 128
God Stats
1W - 2L
1,510 SR
Queue Stats
181W - 154L
1,601 Elo+
Party 1
Loki
Loki
ºitachiº
Loki
Level 105
God Stats
8W - 9L
1,517 SR
Queue Stats
204W - 163L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CA-Nahueel
Ah Puch
15
3 / 4 / 4
9,577
456
15,827
13,054
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 1
9,151
436
4,421
14,737
6,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Yakoo-Aragon
Bacchus
12
1 / 6 / 5
8,074
384
7,725
16,933
23,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
r34_toto
Cerberus
16
2 / 2 / 3
9,941
473
10,756
20,116
18,649
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
tit0295
Bakasura
16
4 / 6 / 2
10,269
489
11,916
21,255
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JumPer202
Vulcan
16
2 / 1 / 11
9,495
452
8,936
11,008
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 7
11,766
560
21,324
10,985
5,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Negroider
Freya
17
3 / 5 / 10
10,535
502
14,613
21,394
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Scaramanzia13
Baron Samedi
16
4 / 1 / 17
11,084
528
10,506
19,362
25,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 9
11,160
531
11,164
13,642
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
22
22
Deaths
11
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CA-Nahueel
Ah Puch
3
4
4
1.25
W
Vulcan
JumPer202
Vulcan
2
1
11
7.5
W
9
1
7
12.5
L
1
4
1
0.38
W
Freya
Negroider
Freya
3
5
10
1.6
W
Baron Samedi
Scaramanzia13
Baron Samedi
4
1
17
12.5
L
Bacchus
Yakoo-Aragon
Bacchus
1
6
5
0.58
L
Cerberus
r34_toto
Cerberus
2
2
3
1.75
L
Bakasura
tit0295
Bakasura
4
6
2
0.83
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
66,543
86,095
Taken
76,391
62,131
Mitigated
49,982
21,375
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CA-Nahueel
Ah Puch
15,827
0
0
2,997
13,054
5,394
0
9,344
3,614
66,823
0
W
Vulcan
JumPer202
Vulcan
8,936
1,931
36
2,259
11,008
4,252
0
6,654
4,354
51,360
0
W
21,324
6,622
0
6,503
10,985
5,077
1,401
4,881
6,029
90,916
0
L
4,421
1,405
0
5,372
14,737
6,279
96
9,473
5,264
65,373
0
W
Freya
Negroider
Freya
14,613
6,081
0
10,020
21,394
6,609
620
9,027
11,843
90,594
0
W
Baron Samedi
Scaramanzia13
Baron Samedi
10,506
1,353
1,457
5,971
19,362
25,425
109
9,987
8,464
51,923
0
L
Bacchus
Yakoo-Aragon
Bacchus
7,725
142
0
2,852
16,933
23,351
0
11,860
4,817
19,356
0
L
Cerberus
r34_toto
Cerberus
10,756
794
0
5,848
20,116
18,649
0
11,336
8,688
72,337
0
L
Bakasura
tit0295
Bakasura
11,916
8,768
0
4,306
21,255
8,458
0
12,778
8,333
0
66,866
W
11,164
2,403
0
3,052
13,642
8,619
0
8,180
5,166
0
71,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
54,040
570
Minions Killed
563
0
Camps Cleared
0
2,029,847
Distance Traveled
2,035,689
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,577
456
124
6
0
378,586
4
W
Vulcan
9,495
452
106
5
0
436,058
9
W
Chronos
11,766
560
134
6
0
403,994
2
L
Freya
9,151
436
112
5
0
422,923
0
W
Freya
10,535
502
129
6
0
372,572
3
W
Baron Samedi
11,084
528
68
3
0
396,973
3
L
Bacchus
8,074
384
22
1
0
397,644
0
L
Cerberus
9,941
473
177
8
0
380,168
0
L
Bakasura
10,269
489
135
6
0
450,526
5
W
Loki
11,160
531
126
6
0
426,092
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role