Player Matchup

Gilgamesh
Gilgamesh
ComicalGeorge
Gilgamesh
Level 125
God Stats
42W - 36L
1,523 SR
Queue Stats
58W - 63L
1,399 Elo+
Solo
He Bo
He Bo
Gulsoh
He Bo
Level 57
God Stats
2W - 1L
1,509 SR
Queue Stats
122W - 104L
1,458 Elo+
Party 1
Chiron
Chiron
KingOfGames59
Chiron
Level 64
God Stats
6W - 11L
1,360 SR
Queue Stats
25W - 36L
1,321 Elo+
Party 1
Team Averages
Level 82
1,464 SR
1,393 Elo+

VS

Team Averages
Level 82
1,476 SR
1,360 Elo+
Scylla
Scylla
J-Arr21
Scylla
Level 101
God Stats
4W - 3L
1,647 SR
Queue Stats
122W - 165L
1,392 Elo+
Solo
Set
Set
X_UchihaZeo
Set
Level 104
God Stats
28W - 44L
1,396 SR
Queue Stats
482W - 533L
1,371 Elo+
Solo
Amaterasu
Amaterasu
tsuwunade
Amaterasu
Level 41
God Stats
13W - 19L
1,385 SR
Queue Stats
45W - 57L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComicalGeorge
Gilgamesh
16
3 / 6 / 12
14,298
681
10,747
25,980
19,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Gulsoh
He Bo
18
11 / 9 / 9
15,225
725
20,480
17,091
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 10 / 7
14,602
695
18,150
19,358
5,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J-Arr21
Scylla
17
4 / 8 / 16
13,736
654
14,001
15,989
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 7 / 11
15,532
740
19,135
21,345
10,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
tsuwunade
Amaterasu
18
11 / 7 / 9
15,954
760
14,957
28,782
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
22
Kills
25
25
Deaths
22
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ComicalGeorge
Gilgamesh
3
6
12
1.5
W
He Bo
Gulsoh
He Bo
11
9
9
1.72
L
Scylla
J-Arr21
Scylla
4
8
16
1.5
W
8
10
7
1.15
L
10
7
11
2.21
L
Amaterasu
tsuwunade
Amaterasu
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
48,093
62,429
Taken
66,116
31,555
Mitigated
39,101
14,090
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ComicalGeorge
Gilgamesh
10,747
1,975
460
6,193
25,980
19,238
376
5,402
20,346
0
32,579
W
He Bo
Gulsoh
He Bo
20,480
567
0
2,764
17,091
6,508
423
3,775
13,032
59,383
0
L
Scylla
J-Arr21
Scylla
14,001
1,844
0
4,532
15,989
4,753
997
6,123
9,604
35,004
0
W
18,150
6,439
967
3,706
19,358
5,809
1,965
5,240
13,794
0
52,828
L
19,135
8,008
0
2,985
21,345
10,440
722
8,484
12,547
0
57,010
L
Amaterasu
tsuwunade
Amaterasu
14,957
8,211
0
8,153
28,782
23,908
1,954
5,627
22,750
0
46,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
45,222
188
Minions Killed
151
9
Camps Cleared
6
923,739
Distance Traveled
1,022,545
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,298
681
42
2
2
316,427
3
W
He Bo
15,225
725
82
4
3
302,919
12
L
Scylla
13,736
654
45
2
1
329,355
2
W
Chiron
14,602
695
64
3
4
304,393
3
L
Set
15,532
740
63
3
5
327,189
0
L
Amaterasu
15,954
760
43
2
0
366,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role