Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Terminatum
Merlin
Level 83
God Stats
14W - 13L
1,466 SR
Queue Stats
493W - 518L
1,475 Elo+
Solo
Eset
Eset
TheGoldPanda
Eset
Level 108
God Stats
5W - 3L
1,506 SR
Queue Stats
177W - 149L
1,556 Elo+
Solo
Nike
Nike
bozhena72rus
Nike
Level 157
God Stats
1W - 3L
1,246 SR
Queue Stats
317W - 368L
1,526 Elo+
Solo
Team Averages
Level 117
1,444 SR
1,511 Elo+

VS

Team Averages
Level 137
1,491 SR
1,530 Elo+
Chernobog
Chernobog
 
Chernobog
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
KingKarl35
Ganesha
Level 160
God Stats
32W - 11L
1,704 SR
Queue Stats
988W - 1,028L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Suicide67
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,599 Elo+
Solo
Freya
Freya
hazoke
Freya
Level 124
God Stats
0W - 3L
1,249 SR
Queue Stats
40W - 41L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 2 / 13
10,526
810
17,093
10,271
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
 
Hou Yi
18
3 / 1 / 15
10,356
797
17,666
10,452
5,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Terminatum
Merlin
19
4 / 1 / 17
10,445
803
15,936
10,391
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 5 / 12
10,507
808
18,747
13,552
5,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 18
9,765
751
8,549
18,807
17,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 6 / 3
9,221
709
10,892
14,694
7,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
 
Thor
14
2 / 7 / 2
7,946
611
8,645
19,052
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
KingKarl35
Ganesha
17
1 / 4 / 7
9,007
693
7,832
19,721
20,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Suicide67
Erlang Shen
14
4 / 3 / 3
9,158
704
7,097
17,433
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
hazoke
Freya
13
0 / 6 / 3
7,754
596
11,964
15,149
7,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
26
Kills
10
11
Deaths
26
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
13
6.75
W
Hou Yi
 
Hou Yi
3
1
15
10.5
L
Chernobog
 
Chernobog
3
6
3
0.75
L
Thor
 
Thor
2
7
2
0.43
L
Ganesha
KingKarl35
Ganesha
1
4
7
1.13
L
Erlang Shen
Suicide67
Erlang Shen
4
3
3
1.83
W
Merlin
Terminatum
Merlin
4
1
17
12.5
W
8
5
12
2.8
W
4
2
18
6.5
L
Freya
hazoke
Freya
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,991
Damage
46,430
63,473
Taken
86,049
39,354
Mitigated
61,318
22,351
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,093
11,965
921
2,316
10,271
5,128
1,687
3,483
6,744
0
29,256
W
Hou Yi
 
Hou Yi
17,666
6,669
1,861
2,543
10,452
5,275
2,050
3,880
6,481
0
41,734
L
Chernobog
 
Chernobog
10,892
5,577
1,215
696
14,694
7,789
486
5,837
8,857
0
30,761
L
Thor
 
Thor
8,645
292
2,732
5,121
19,052
11,516
0
8,367
10,685
0
20,535
L
Ganesha
KingKarl35
Ganesha
7,832
218
1,824
1,625
19,721
20,912
0
7,007
12,714
17,419
0
L
Erlang Shen
Suicide67
Erlang Shen
7,097
1,493
1,630
3,298
17,433
13,888
0
8,374
9,059
0
11,408
W
Merlin
Terminatum
Merlin
15,936
1,445
2,135
1,403
10,391
5,257
754
3,042
7,027
37,233
0
W
18,747
714
2,032
2,146
13,552
5,958
968
3,479
9,891
27,820
0
W
8,549
587
1,965
5,029
18,807
17,736
21
5,912
12,672
0
13,653
L
Freya
hazoke
Freya
11,964
3,560
1,934
2,994
15,149
7,213
42
5,098
10,051
21,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
43,086
145
Minions Killed
118
0
Camps Cleared
0
1,222,139
Distance Traveled
1,080,423
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,526
810
27
2
0
233,079
0
W
Hou Yi
10,356
797
47
4
0
248,773
1
L
Chernobog
9,221
709
60
5
0
197,068
3
L
Thor
7,946
611
20
2
0
200,001
1
L
Ganesha
9,007
693
0
0
0
239,284
2
L
Erlang Shen
9,158
704
11
1
0
244,447
1
W
Merlin
10,445
803
45
3
0
238,438
1
W
Eset
10,507
808
17
1
0
226,413
1
W
Nike
9,765
751
9
1
0
275,436
6
L
Freya
7,754
596
27
2
0
199,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role