Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Davidtjt123
Ra
Level 110
God Stats
4W - 7L
1,542 SR
Queue Stats
340W - 303L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
LordINNOS
Gilgamesh
Level 158
God Stats
4W - 0L
1,715 SR
Queue Stats
281W - 235L
1,558 Elo+
Party 1
Khepri
Khepri
SHUPELPS
Khepri
Level 155
God Stats
7W - 7L
1,626 SR
Queue Stats
314W - 294L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iLunnix
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,555 Elo+
Party 1
Team Averages
Level 133
1,576 SR
1,547 Elo+

VS

Team Averages
Level 133
1,629 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CalcinhaPreta
Loki
Level 154
God Stats
3W - 1L
1,742 SR
Queue Stats
113W - 116L
1,509 Elo+
Solo
Merlin
Merlin
Ragnapunck
Merlin
Level 157
God Stats
0W - 2L
1,754 SR
Queue Stats
127W - 111L
1,544 Elo+
Solo
Sylvanus
Sylvanus
ReibergShot
Sylvanus
Level 147
God Stats
2W - 3L
1,592 SR
Queue Stats
230W - 262L
1,550 Elo+
Solo
Thanatos
Thanatos
TeTzu0o0oO
Thanatos
Level 109
God Stats
7W - 5L
1,558 SR
Queue Stats
413W - 428L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 1
6,792
617
5,126
6,245
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 1
7,055
641
7,099
5,172
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LordINNOS
Gilgamesh
11
2 / 0 / 2
6,565
597
3,222
5,948
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
SHUPELPS
Khepri
10
0 / 0 / 1
5,933
539
1,291
5,417
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
iLunnix
Ah Muzen Cab
11
2 / 1 / 1
6,168
561
6,341
5,709
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 2 / 0
6,165
560
3,823
5,190
1,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 2
5,947
541
2,297
6,738
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Ragnapunck
Merlin
11
1 / 2 / 1
6,493
590
4,190
6,193
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ReibergShot
Sylvanus
9
0 / 1 / 0
5,100
464
3,458
9,157
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
TeTzu0o0oO
Thanatos
11
1 / 2 / 0
6,330
575
3,300
8,745
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
L
Apollo
 
Apollo
1
2
0
0.5
L
0
2
2
0.5
W
4
1
1
4.5
W
Gilgamesh
LordINNOS
Gilgamesh
2
0
2
3
L
Merlin
Ragnapunck
Merlin
1
2
1
0.75
L
Sylvanus
ReibergShot
Sylvanus
0
1
0
0
W
Khepri
SHUPELPS
Khepri
0
0
1
0.5
L
Thanatos
TeTzu0o0oO
Thanatos
1
2
0
0.5
W
Ah Muzen Cab
iLunnix
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
17,068
28,491
Taken
36,023
16,180
Mitigated
14,798
11,712
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,126
1,533
0
1,598
6,245
5,523
0
0
6,245
5,965
30,605
L
Apollo
 
Apollo
3,823
2,376
0
1,539
5,190
1,753
0
770
4,420
0
38,714
L
2,297
798
0
3,406
6,738
1,878
0
2,418
4,320
0
34,012
W
7,099
1,145
562
2,288
5,172
2,056
49
2,549
2,623
50,646
0
W
Gilgamesh
LordINNOS
Gilgamesh
3,222
1,504
0
2,630
5,948
2,898
0
1,936
4,012
0
39,826
L
Merlin
Ragnapunck
Merlin
4,190
193
0
1,623
6,193
1,660
0
2,229
3,964
43,865
0
L
Sylvanus
ReibergShot
Sylvanus
3,458
1,199
256
2,689
9,157
4,443
0
2,642
6,515
18,042
9,208
W
Khepri
SHUPELPS
Khepri
1,291
0
0
2,325
5,417
3,365
0
1,417
4,000
17,345
0
L
Thanatos
TeTzu0o0oO
Thanatos
3,300
1,197
0
7,031
8,745
5,064
0
1,163
7,582
0
32,645
W
Ah Muzen Cab
iLunnix
Ah Muzen Cab
6,341
2,081
0
2,309
5,709
2,338
0
1,103
4,606
0
37,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
30,035
384
Minions Killed
411
0
Camps Cleared
0
1,172,901
Distance Traveled
1,112,727
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,792
617
83
8
0
220,228
3
L
Apollo
6,165
560
97
9
0
221,172
3
L
Loki
5,947
541
80
7
0
252,421
2
W
Ra
7,055
641
107
10
0
260,380
7
W
Gilgamesh
6,565
597
79
7
0
268,879
1
L
Merlin
6,493
590
101
9
0
214,771
4
L
Sylvanus
5,100
464
53
5
0
203,035
3
W
Khepri
5,933
539
21
2
0
208,699
3
L
Thanatos
6,330
575
80
7
0
221,328
2
W
Ah Muzen Cab
6,168
561
94
9
0
214,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role