Player Matchup

Hachiman
Hachiman
Brisson x 98
Hachiman
Level 123
God Stats
4W - 3L
1,936 SR
Queue Stats
215W - 214L
1,553 Elo+
Party 2
Janus
Janus
Derdyu
Janus
Level 142
God Stats
1W - 1L
1,750 SR
Queue Stats
115W - 127L
1,459 Elo+
Solo
Xbalanque
Xbalanque
MasterMoss21
Xbalanque
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Wargamer008
Sylvanus
Level 116
God Stats
4W - 2L
1,552 SR
Queue Stats
53W - 51L
1,463 Elo+
Party 1
Susano
Susano
zelda200115
Susano
Level 88
God Stats
2W - 1L
1,844 SR
Queue Stats
228W - 254L
1,360 Elo+
Party 2
Team Averages
Level 110
1,716 SR
1,460 Elo+

VS

Team Averages
Level 109
1,563 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Sozzy
Chaac
Level 81
God Stats
10W - 1L
1,682 SR
Queue Stats
205W - 208L
1,568 Elo+
Solo
Medusa
Medusa
Voltaeru
Medusa
Level 104
God Stats
8W - 4L
1,692 SR
Queue Stats
436W - 456L
1,432 Elo+
Solo
Danzaburou
Danzaburou
meatyflapz
Danzaburou
Level 112
God Stats
5W - 4L
1,443 SR
Queue Stats
127W - 102L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brisson x 98
Hachiman
18
8 / 7 / 9
10,891
778
21,279
17,505
8,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Derdyu
Janus
18
4 / 5 / 9
10,265
733
16,552
14,099
6,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MasterMoss21
Xbalanque
17
6 / 6 / 10
10,848
775
19,174
16,290
8,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Wargamer008
Sylvanus
17
3 / 3 / 13
9,834
702
12,050
28,967
27,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
15
0 / 5 / 14
8,802
629
9,364
15,158
11,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 4 / 13
11,082
792
16,223
21,409
30,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
 
Hercules
18
3 / 4 / 19
10,815
773
11,653
20,849
23,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Sozzy
Chaac
20
5 / 3 / 18
11,793
842
20,498
24,030
35,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Voltaeru
Medusa
17
7 / 6 / 12
11,518
823
20,869
13,933
5,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
meatyflapz
Danzaburou
18
5 / 5 / 15
11,227
802
13,516
16,909
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
21
Kills
26
26
Deaths
22
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
13
3.13
W
Hercules
 
Hercules
3
4
19
3.13
L
Hachiman
Brisson x 98
Hachiman
8
7
9
1.79
L
Janus
Derdyu
Janus
4
5
9
1.7
L
Xbalanque
MasterMoss21
Xbalanque
6
6
10
1.83
W
Chaac
Sozzy
Chaac
5
3
18
4.67
W
Medusa
Voltaeru
Medusa
7
6
12
2.17
L
Sylvanus
Wargamer008
Sylvanus
3
3
13
3.17
W
Danzaburou
meatyflapz
Danzaburou
5
5
15
2.5
L
Susano
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,419
Damage
82,759
92,019
Taken
97,130
63,099
Mitigated
102,458
31,227
Healing
45,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,223
737
2,652
7,406
21,409
30,683
429
5,605
15,804
26,544
0
W
Hercules
 
Hercules
11,653
3,058
3,418
6,470
20,849
23,156
658
6,512
14,337
0
18,959
L
Hachiman
Brisson x 98
Hachiman
21,279
15,403
336
2,720
17,505
8,890
462
2,235
14,836
0
35,882
L
Janus
Derdyu
Janus
16,552
702
3,435
2,396
14,099
6,769
417
2,496
11,424
36,086
0
L
Xbalanque
MasterMoss21
Xbalanque
19,174
8,414
1,143
2,009
16,290
8,764
537
3,500
12,375
0
34,039
W
Chaac
Sozzy
Chaac
20,498
3,152
1,463
12,290
24,030
35,851
566
4,880
19,150
0
39,114
W
Medusa
Voltaeru
Medusa
20,869
7,256
2,149
3,145
13,933
5,612
2,361
4,698
9,235
0
47,725
L
Sylvanus
Wargamer008
Sylvanus
12,050
3,278
5,805
10,278
28,967
27,319
138
3,801
24,619
19,562
0
W
Danzaburou
meatyflapz
Danzaburou
13,516
7,170
527
6,043
16,909
7,156
2,106
6,907
10,002
0
23,861
L
Susano
9,364
1,893
1,492
1,613
15,158
11,357
179
4,191
10,834
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,640
Gold Earned
56,435
136
Minions Killed
167
0
Camps Cleared
0
1,265,624
Distance Traveled
1,348,140
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,082
792
11
1
0
273,756
2
W
Hercules
10,815
773
18
1
0
264,340
2
L
Hachiman
10,891
778
30
2
0
218,930
4
L
Janus
10,265
733
41
3
0
262,616
0
L
Xbalanque
10,848
775
34
2
0
241,038
0
W
Chaac
11,793
842
37
3
0
299,316
0
W
Medusa
11,518
823
62
4
0
258,517
2
L
Sylvanus
9,834
702
18
1
0
269,678
1
W
Danzaburou
11,227
802
39
3
0
252,211
1
L
Susano
8,802
629
13
1
0
273,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role