Player Matchup

Bastet
Bastet
Gold V
CraptainPoo
Bastet
Gold V
Level 160
God Stats
3W - 2L
1,687 SR
Queue Stats
58W - 48L
1,426 MMR
Solo
Cupid
Cupid
Bronze III
DoctorMaxis115
Cupid
Bronze III
Level 123
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 1L
1,506 MMR
Party 2
Bellona
Bellona
Bronze III
L Shaped Man
Bellona
Bronze III
Level 155
God Stats
1W - 0L
1,386 SR
Queue Stats
5W - 8L
1,357 MMR
Party 2
Raijin
Raijin
Gold IV
NaughTy-_-AbuSe
Raijin
Gold IV
Level 105
God Stats
12W - 5L
1,467 SR
Queue Stats
212W - 217L
1,437 MMR
Solo
Ganesha
Ganesha
Gold II
zStuDDerGuy
Ganesha
Gold II
Level 128
God Stats
22W - 6L
1,642 SR
Queue Stats
108W - 95L
1,450 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,580 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,554 SR
1,436 MMR
Freya
Freya
Gold III
AlainMora
Freya
Gold III
Level 94
God Stats
201W - 200L
1,526 SR
Queue Stats
503W - 512L
1,397 MMR
Solo
Susano
Susano
Gold III
CobyJones258
Susano
Gold III
Level 96
God Stats
1W - 4L
1,603 SR
Queue Stats
32W - 31L
1,534 MMR
Party 1
Artemis
Artemis
Silver I
LG_Zeldris
Artemis
Silver I
Level 66
God Stats
5W - 5L
1,642 SR
Queue Stats
179W - 178L
1,449 MMR
Solo
Hel
Hel
Gold V
Sciverius
Hel
Gold V
Level 126
God Stats
2W - 1L
1,639 SR
Queue Stats
131W - 127L
1,378 MMR
Party 1
Terra
Terra
Gold V
VerdeLechuga
Terra
Gold V
Level 99
God Stats
3W - 6L
1,360 SR
Queue Stats
534W - 553L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
7 / 1 / 3
8,547
611
7,617
7,199
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 3
8,372
598
5,278
9,046
3,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
L Shaped Man
Bellona
15
1 / 0 / 3
8,461
604
7,590
12,630
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 1
8,396
600
5,921
8,443
3,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
zStuDDerGuy
Ganesha
11
0 / 1 / 11
6,972
498
3,527
8,720
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayFenrirMercuryGilgameshPersephone

VS

Bans
AthenaTiamatChaacHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlainMora
Freya
13
0 / 3 / 0
7,447
532
6,991
10,301
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
11
3 / 3 / 0
7,211
515
4,289
9,332
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
LG_Zeldris
Artemis
12
0 / 5 / 1
6,997
500
8,094
10,487
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 1
7,433
531
4,547
5,517
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
5,538
396
2,973
12,690
5,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
AlainMora
Freya
0
3
0
0
L
Susano
3
3
0
1
W
Bastet
7
1
3
8.5
W
4
0
3
5.5
W
Bellona
L Shaped Man
Bellona
1
0
3
2.5
L
Artemis
LG_Zeldris
Artemis
0
5
1
0.1
W
3
1
1
3.5
L
0
0
1
0.5
L
0
4
0
0
W
Ganesha
zStuDDerGuy
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
26,894
46,038
Taken
48,327
22,354
Mitigated
17,949
15,613
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlainMora
Freya
6,991
2,002
0
5,223
10,301
4,410
27
181
9,321
45,590
6,027
L
Susano
4,289
1,431
0
3,220
9,332
3,101
0
1,868
7,419
0
38,943
W
Bastet
7,617
1,599
0
1,786
7,199
2,696
0
1,308
5,891
0
58,900
W
5,278
2,739
356
4,522
9,046
3,052
0
1,162
7,884
0
52,939
W
Bellona
L Shaped Man
Bellona
7,590
1,450
0
4,848
12,630
8,570
34
6,484
6,146
0
54,599
L
Artemis
LG_Zeldris
Artemis
8,094
3,835
0
3,005
10,487
2,821
627
1,179
9,308
0
53,627
W
5,921
510
0
2,542
8,443
3,431
0
3,262
5,181
58,905
0
L
4,547
399
145
3,155
5,517
2,227
0
2,128
3,389
50,247
0
L
2,973
531
817
1,778
12,690
5,390
28
4,092
8,508
19,334
0
W
Ganesha
zStuDDerGuy
Ganesha
3,527
382
0
1,559
8,720
4,605
0
1,483
7,237
13,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
34,626
431
Minions Killed
418
0
Camps Cleared
0
1,394,018
Distance Traveled
1,334,346
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,447
532
99
7
0
262,995
3
L
Susano
7,211
515
78
6
0
289,264
3
W
Bastet
8,547
611
90
6
0
335,816
9
W
Cupid
8,372
598
111
8
0
264,984
2
W
Bellona
8,461
604
112
8
0
245,842
0
L
Artemis
6,997
500
89
6
0
219,042
3
W
Raijin
8,396
600
110
8
0
263,785
8
L
Hel
7,433
531
109
8
0
278,545
4
L
Terra
5,538
396
43
3
0
284,500
5
W
Ganesha
6,972
498
8
1
0
283,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role