Player Matchup

Cthulhu
Cthulhu
Cruzadoscuro
Cthulhu
Level 18
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Foxerr154
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2
Artemis
Artemis
GoldenSida
Artemis
Level 29
God Stats
2W - 1L
1,506 SR
Queue Stats
15W - 13L
1,526 Elo+
Party 2
Team Averages
Level 21
1,475 SR
1,438 Elo+

VS

Team Averages
Level 28
1,534 SR
1,460 Elo+
Anubis
Anubis
Hotsauce1471
Anubis
Level 29
God Stats
2W - 13L
1,500 SR
Queue Stats
127W - 173L
1,347 Elo+
Solo
Set
Set
Servirgo1999
Set
Level 28
God Stats
1W - 3L
1,341 SR
Queue Stats
95W - 92L
1,494 Elo+
Party 1
Odin
Odin
kaysert2000
Odin
Level 27
God Stats
16W - 5L
1,762 SR
Queue Stats
88W - 57L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cruzadoscuro
Cthulhu
8
1 / 6 / 1
6,107
611
2,929
9,713
1,345
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ymir
8
1 / 6 / 2
6,356
636
1,766
9,953
3,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GoldenSida
Artemis
10
2 / 6 / 1
6,451
645
6,243
7,103
1,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
9 / 2 / 8
8,689
869
12,950
5,058
2,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
8 / 0 / 9
8,797
880
6,070
7,376
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 15
7,488
749
4,754
10,435
7,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
18
18
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cruzadoscuro
Cthulhu
1
6
1
0.25
L
Ymir
1
6
2
0.33
L
Artemis
GoldenSida
Artemis
2
6
1
0.42
W
Anubis
9
2
8
6.5
W
8
0
9
12.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
23,774
26,769
Taken
22,869
6,583
Mitigated
13,524
1,608
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cruzadoscuro
Cthulhu
2,929
211
339
188
9,713
1,345
41
4,041
5,672
12,660
0
L
Ymir
1,766
318
0
0
9,953
3,892
0
6,066
3,887
5,768
0
L
Artemis
GoldenSida
Artemis
6,243
1,679
241
840
7,103
1,346
0
2,956
4,147
0
16,954
W
Anubis
12,950
304
216
1,196
5,058
2,294
697
1,065
3,993
30,549
0
W
6,070
2,994
0
1,755
7,376
4,054
702
1,915
5,461
0
32,776
W
4,754
910
0
2,300
10,435
7,176
479
2,401
8,034
0
19,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,914
Gold Earned
24,974
63
Minions Killed
118
1
Camps Cleared
9
412,705
Distance Traveled
574,440
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,107
611
23
2
0
142,197
0
L
Ymir
6,356
636
7
1
0
115,340
2
L
Artemis
6,451
645
33
3
1
155,168
1
W
Anubis
8,689
869
51
5
0
167,773
2
W
Set
8,797
880
52
5
8
207,292
0
W
Odin
7,488
749
15
2
1
199,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role