Player Matchup

Gilgamesh
Gilgamesh
KJ-ANHTU
Gilgamesh
Level 46
God Stats
12W - 15L
1,486 SR
Queue Stats
137W - 123L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mainception
Tsukuyomi
Level 88
God Stats
53W - 53L
1,505 SR
Queue Stats
238W - 220L
1,505 Elo+
Party 2
Artio
Artio
Speigei
Artio
Level 129
God Stats
9W - 13L
1,500 SR
Queue Stats
300W - 225L
1,538 Elo+
Party 2
Cupid
Cupid
Spoagei
Cupid
Level 143
God Stats
78W - 57L
1,637 SR
Queue Stats
391W - 313L
1,529 Elo+
Party 2
Scylla
Scylla
YasinBeeY
Scylla
Level 63
God Stats
20W - 14L
1,592 SR
Queue Stats
224W - 187L
1,449 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,501 Elo+

VS

Team Averages
Level 104
1,565 SR
1,478 Elo+
Sol
Sol
BradCc
Sol
Level 100
God Stats
5W - 3L
1,702 SR
Queue Stats
169W - 146L
1,427 Elo+
Solo
Set
Set
LORDBAKASURA_75
Set
Level 89
God Stats
47W - 32L
1,621 SR
Queue Stats
598W - 535L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
LORDSEEGURKE_15
Erlang Shen
Level 124
God Stats
28W - 21L
1,513 SR
Queue Stats
458W - 456L
1,543 Elo+
Party 3
Guan Yu
Guan Yu
Shidom92
Guan Yu
Level 118
God Stats
7W - 8L
1,455 SR
Queue Stats
547W - 517L
1,498 Elo+
Party 3
Chang'e
Chang'e
ohMeloo
Chang'e
Level 88
God Stats
1W - 1L
1,535 SR
Queue Stats
350W - 382L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KJ-ANHTU
Gilgamesh
10
1 / 5 / 0
6,983
333
3,204
15,045
6,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Mainception
Tsukuyomi
16
3 / 8 / 0
9,854
469
6,135
15,068
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Speigei
Artio
17
0 / 1 / 2
10,095
481
11,100
19,786
19,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Spoagei
Cupid
16
2 / 6 / 2
10,248
488
12,375
14,543
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YasinBeeY
Scylla
13
0 / 4 / 0
8,443
402
4,555
8,463
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BradCc
Sol
19
4 / 2 / 5
12,030
573
15,946
17,317
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 1 / 7
13,668
651
17,526
20,177
14,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LORDSEEGURKE_15
Erlang Shen
20
8 / 0 / 3
12,794
609
9,934
12,785
8,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Shidom92
Guan Yu
16
3 / 1 / 7
10,859
517
3,745
14,594
20,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ohMeloo
Chang'e
18
0 / 2 / 1
10,636
506
6,846
13,541
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
24
24
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
BradCc
Sol
4
2
5
3.25
L
Gilgamesh
KJ-ANHTU
Gilgamesh
1
5
0
0.2
W
9
1
7
12.5
W
Erlang Shen
LORDSEEGURKE_15
Erlang Shen
8
0
3
9.5
L
Tsukuyomi
Mainception
Tsukuyomi
3
8
0
0.38
W
Guan Yu
Shidom92
Guan Yu
3
1
7
6.5
L
Artio
Speigei
Artio
0
1
2
1
L
Cupid
Spoagei
Cupid
2
6
2
0.5
L
Scylla
YasinBeeY
Scylla
0
4
0
0
W
Chang'e
ohMeloo
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
53,997
72,905
Taken
78,414
37,458
Mitigated
58,555
21,360
Healing
41,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BradCc
Sol
15,946
6,095
0
11,185
17,317
5,627
2,229
0
17,317
100,918
0
L
Gilgamesh
KJ-ANHTU
Gilgamesh
3,204
886
573
2,323
15,045
6,444
0
7,594
7,451
0
10,492
W
17,526
7,506
0
12,398
20,177
14,659
976
4,306
15,616
0
120,450
W
Erlang Shen
LORDSEEGURKE_15
Erlang Shen
9,934
4,678
0
4,960
12,785
8,495
2,991
1,914
10,813
0
108,474
L
Tsukuyomi
Mainception
Tsukuyomi
6,135
1,622
0
3,734
15,068
4,818
20
2,282
12,716
0
52,004
W
Guan Yu
Shidom92
Guan Yu
3,745
493
1,149
3,369
14,594
20,866
577
479
14,115
3,421
40,504
L
Artio
Speigei
Artio
11,100
1,063
354
9,734
19,786
19,317
474
5,595
13,363
68,841
0
L
Cupid
Spoagei
Cupid
12,375
5,224
175
3,030
14,543
4,464
984
6,968
7,575
0
72,996
L
Scylla
YasinBeeY
Scylla
4,555
588
0
1,437
8,463
2,415
0
0
8,463
50,982
0
W
Chang'e
ohMeloo
Chang'e
6,846
1,095
493
7,762
13,541
8,908
1,345
8,603
4,898
53,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
59,987
477
Minions Killed
695
0
Camps Cleared
0
1,660,446
Distance Traveled
1,975,230
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,030
573
151
7
0
356,941
5
L
Gilgamesh
6,983
333
18
1
0
301,698
1
W
Set
13,668
651
200
10
0
448,359
12
W
Erlang Shen
12,794
609
160
8
0
471,365
2
L
Tsukuyomi
9,854
469
105
5
0
372,420
0
W
Guan Yu
10,859
517
65
3
0
363,645
9
L
Artio
10,095
481
104
5
0
383,654
4
L
Cupid
10,248
488
135
6
0
342,023
3
L
Scylla
8,443
402
115
5
0
260,651
3
W
Chang'e
10,636
506
119
6
0
334,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role