Player Matchup

Sylvanus
Sylvanus
Bronze IV
 
Sylvanus
Bronze IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
BABSOO
Skadi
Silver V
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 42L
1,067 MMR
Party 1
Chang'e
Chang'e
Gold II
Babso
Chang'e
Gold II
Level 87
God Stats
2W - 5L
1,721 SR
Queue Stats
103W - 111L
1,450 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,574 SR
1,339 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,618 SR
1,286 MMR
Vamana
Vamana
Silver V
Constantine906
Vamana
Silver V
Level 87
God Stats
2W - 3L
1,428 SR
Queue Stats
26W - 56L
823 MMR
Solo
Fafnir
Fafnir
Silver II
ROZPRUWACZpl
Fafnir
Silver II
Level 82
God Stats
17W - 18L
1,809 SR
Queue Stats
19W - 22L
1,518 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
SPIERDALANDEZ
Baron Samedi
Silver II
Level 103
God Stats
13W - 13L
1,618 SR
Queue Stats
19W - 22L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 3 / 6
11,959
664
9,374
26,024
26,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
BABSOO
Skadi
16
5 / 8 / 3
12,080
671
18,921
18,044
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Babso
Chang'e
14
1 / 7 / 7
10,703
595
18,419
21,669
8,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayAthenaGilgameshNoxPersephone

VS

Bans
DiscordiaNeithHerculesArtemisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
11,995
666
10,849
22,140
15,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
2 / 1 / 16
13,936
774
14,613
22,653
33,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SPIERDALANDEZ
Baron Samedi
17
11 / 3 / 5
13,329
741
31,243
17,900
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
8
Kills
18
18
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
6
1.67
L
Skadi
BABSOO
Skadi
5
8
3
0.81
L
Chang'e
Babso
Chang'e
1
7
7
0.64
W
5
4
5
1.88
W
Fafnir
2
1
16
10
W
Baron Samedi
SPIERDALANDEZ
Baron Samedi
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
56,705
65,737
Taken
62,693
41,533
Mitigated
57,136
24,373
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,374
2,853
3,325
9,192
26,024
26,463
342
18,886
7,138
25,305
0
L
Skadi
BABSOO
Skadi
18,921
10,646
0
2,052
18,044
6,977
1,168
13,136
4,908
0
60,396
L
Chang'e
Babso
Chang'e
18,419
1,254
3,902
5,902
21,669
8,093
299
14,437
7,232
46,190
0
W
10,849
7,242
0
6,004
22,140
15,080
1,655
9,360
12,780
211
34,240
W
Fafnir
14,613
2,620
0
7,655
22,653
33,214
701
9,911
12,742
27,398
0
W
Baron Samedi
SPIERDALANDEZ
Baron Samedi
31,243
2,925
5,023
8,820
17,900
8,842
1,028
9,059
8,841
85,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
39,260
177
Minions Killed
206
6
Camps Cleared
8
843,956
Distance Traveled
1,001,490
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,959
664
35
2
0
255,451
5
L
Skadi
12,080
671
69
4
3
281,577
5
L
Chang'e
10,703
595
73
4
3
306,928
3
W
Vamana
11,995
666
52
3
2
330,671
0
W
Fafnir
13,936
774
31
2
3
353,531
6
W
Baron Samedi
13,329
741
123
7
3
317,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role