Player Matchup

Gilgamesh
Gilgamesh
ARomanEmperor
Gilgamesh
Level 66
God Stats
11W - 28L
1,484 SR
Queue Stats
33W - 76L
1,383 Elo+
Party 1
Ra
Ra
Creeper1127
Ra
Level 63
God Stats
16W - 34L
1,475 SR
Queue Stats
19W - 50L
1,383 Elo+
Party 1
Cupid
Cupid
JJPeff
Cupid
Level 43
God Stats
11W - 26L
1,498 SR
Queue Stats
12W - 33L
1,408 Elo+
Party 1
Team Averages
Level 57
1,486 SR
1,391 Elo+

VS

Team Averages
Level 110
1,513 SR
1,648 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
TamalesDeChorizo
Thoth
Level 35
God Stats
2W - 0L
1,538 SR
Queue Stats
57W - 15L
1,874 Elo+
Party 2
Fenrir
Fenrir
ciasom
Fenrir
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 185L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARomanEmperor
Gilgamesh
11
2 / 4 / 3
8,079
808
4,073
11,768
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 3
7,185
719
3,557
9,503
4,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
JJPeff
Cupid
10
2 / 6 / 0
7,088
709
3,937
7,947
2,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 13
8,258
826
9,739
9,358
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 1 / 11
8,701
870
9,129
4,799
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ciasom
Fenrir
12
8 / 2 / 8
8,646
865
6,642
9,234
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
17
17
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
13
4.75
L
Gilgamesh
ARomanEmperor
Gilgamesh
2
4
3
0.88
L
1
7
3
0.36
L
Cupid
JJPeff
Cupid
2
6
0
0.33
W
6
1
11
11.5
W
Fenrir
ciasom
Fenrir
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,567
Damage
25,510
29,218
Taken
23,391
18,522
Mitigated
18,742
2,794
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,739
2,936
0
1,458
9,358
7,513
629
1,734
7,624
0
27,330
L
Gilgamesh
ARomanEmperor
Gilgamesh
4,073
1,017
0
855
11,768
11,446
0
3,729
7,468
0
11,835
L
3,557
240
450
1,007
9,503
4,864
0
2,761
6,324
13,143
0
L
Cupid
JJPeff
Cupid
3,937
1,444
26
456
7,947
2,212
0
2,211
5,458
0
21,229
W
9,129
400
0
847
4,799
1,528
1,095
664
4,135
34,916
0
W
Fenrir
ciasom
Fenrir
6,642
1,535
0
3,063
9,234
9,701
178
2,004
7,230
0
17,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
25,605
75
Minions Killed
117
2
Camps Cleared
6
491,420
Distance Traveled
601,886
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,258
826
37
4
3
200,631
2
L
Gilgamesh
8,079
808
18
2
0
180,004
2
L
Ra
7,185
719
18
2
2
149,953
0
L
Cupid
7,088
709
39
4
0
161,463
1
W
Thoth
8,701
870
61
6
3
210,954
3
W
Fenrir
8,646
865
19
2
0
190,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role