Player Matchup

Cthulhu
Cthulhu
Darknife88
Cthulhu
Level 25
God Stats
21W - 6L
1,747 SR
Queue Stats
61W - 45L
1,560 Elo+
Party 2
Odin
Odin
KumulTR
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,554 Elo+
Solo
Merlin
Merlin
Lolikon4ikTema
Merlin
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 179L
1,595 Elo+
Party 1
Anhur
Anhur
MoinMeister31
Anhur
Level 24
God Stats
2W - 0L
1,793 SR
Queue Stats
48W - 32L
1,550 Elo+
Party 2
Arachne
Arachne
aHycBurNing
Arachne
Level 25
God Stats
36W - 20L
1,726 SR
Queue Stats
165W - 154L
1,611 Elo+
Party 1
Team Averages
Level 23
1,653 SR
1,574 Elo+

VS

Team Averages
Level 15
1,525 SR
1,538 Elo+
Ymir
Ymir
PederTiJeTata
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,519 Elo+
Solo
Neith
Neith
Skwarqens
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,432 Elo+
Solo
Athena
Athena
XelitaKlK
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 105L
1,642 Elo+
Solo
Baba Yaga
Baba Yaga
amd174
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,514 Elo+
Solo
Odin
Odin
kilimenda
Odin
Level 7
God Stats
1W - 1L
1,625 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darknife88
Cthulhu
9
2 / 2 / 8
6,564
505
5,391
10,618
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
KumulTR
Odin
12
2 / 1 / 1
6,991
538
2,769
6,481
4,019
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 3 / 5
7,002
539
5,058
3,838
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 5
6,732
518
4,289
8,790
3,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
aHycBurNing
Arachne
11
4 / 2 / 4
6,998
538
7,560
8,823
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,403
416
3,341
8,708
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Skwarqens
Neith
7
0 / 5 / 4
4,809
370
2,149
4,863
1,208
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Athena
XelitaKlK
Athena
11
6 / 3 / 1
7,055
543
9,102
11,791
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
amd174
Baba Yaga
10
3 / 1 / 1
6,404
493
4,360
3,960
1,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
10
1 / 2 / 2
5,984
460
2,388
4,899
2,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
11
11
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darknife88
Cthulhu
2
2
8
3
W
Odin
KumulTR
Odin
2
1
1
2.5
W
5
3
5
2.5
W
2
3
5
1.5
L
1
4
3
0.63
L
Neith
Skwarqens
Neith
0
5
4
0.4
L
Athena
XelitaKlK
Athena
6
3
1
2.17
W
Arachne
aHycBurNing
Arachne
4
2
4
3
L
Baba Yaga
amd174
Baba Yaga
3
1
1
3.5
L
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
21,340
38,550
Taken
34,221
19,660
Mitigated
12,646
11,939
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darknife88
Cthulhu
5,391
767
186
3,062
10,618
8,032
0
5,050
5,568
27,381
0
W
Odin
KumulTR
Odin
2,769
1,167
0
1,957
6,481
4,019
969
2,018
4,463
0
26,160
W
5,058
712
0
360
3,838
1,287
0
1,878
1,960
25,886
0
W
4,289
2,651
0
2,728
8,790
3,035
392
4,320
4,470
0
32,798
L
3,341
470
0
145
8,708
3,313
0
3,878
4,830
13,693
0
L
Neith
Skwarqens
Neith
2,149
1,224
0
772
4,863
1,208
0
2,068
2,795
0
11,296
L
Athena
XelitaKlK
Athena
9,102
2,070
0
1,290
11,791
4,490
0
2,767
9,024
44,420
0
W
Arachne
aHycBurNing
Arachne
7,560
5,023
0
3,646
8,823
3,287
0
3,915
4,908
0
41,451
L
Baba Yaga
amd174
Baba Yaga
4,360
385
0
1,047
3,960
1,143
0
1,479
2,481
26,204
0
L
Odin
2,388
1,181
0
375
4,899
2,492
0
257
4,642
3,458
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
29,655
270
Minions Killed
209
0
Camps Cleared
0
1,224,123
Distance Traveled
1,182,578
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,564
505
30
2
0
238,627
1
W
Odin
6,991
538
53
4
0
224,185
5
W
Merlin
7,002
539
49
4
0
252,303
2
W
Anhur
6,732
518
68
5
0
223,887
2
L
Ymir
5,403
416
18
1
0
231,293
1
L
Neith
4,809
370
14
1
0
193,274
2
L
Athena
7,055
543
88
7
0
254,320
3
W
Arachne
6,998
538
70
5
0
285,121
1
L
Baba Yaga
6,404
493
42
3
0
265,144
4
L
Odin
5,984
460
47
4
0
238,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role