Player Matchup

He Bo
He Bo
BIG_TOKYO_
He Bo
Level 121
God Stats
4W - 5L
1,888 SR
Queue Stats
280W - 256L
1,496 Elo+
Party 1
Artio
Artio
Mandervim
Artio
Level 21
God Stats
1W - 1L
1,263 SR
Queue Stats
220W - 276L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sensei_slaparoni
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,194 SR
Queue Stats
39W - 23L
1,541 Elo+
Party 1
Team Averages
Level 53
1,448 SR
1,498 Elo+

VS

Team Averages
Level 27
1,498 SR
1,341 Elo+
Eset
Eset
BalmierTea35
Eset
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 142L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
ElderBloodDemon
Cabrakan
Level 23
God Stats
5W - 4L
1,461 SR
Queue Stats
89W - 105L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
Ninjaboy77777
Jormungandr
Level 7
God Stats
3W - 7L
1,534 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
7 / 2 / 7
10,494
750
12,762
8,728
3,397
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Mandervim
Artio
13
3 / 3 / 10
9,552
682
5,006
15,114
18,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
sensei_slaparoni
Ah Muzen Cab
14
4 / 1 / 9
10,030
716
13,550
5,433
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
9,763
697
7,951
9,572
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
1 / 5 / 4
8,517
608
6,618
11,243
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ninjaboy77777
Jormungandr
12
1 / 3 / 5
8,783
627
8,211
16,873
16,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
7
2
7
5.25
L
4
6
1
0.75
L
Cabrakan
1
5
4
0.6
W
Artio
Mandervim
Artio
3
3
10
2.67
L
Jormungandr
Ninjaboy77777
Jormungandr
1
3
5
1.17
W
Ah Muzen Cab
sensei_slaparoni
Ah Muzen Cab
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
22,780
29,275
Taken
37,688
23,761
Mitigated
29,596
8,490
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,762
1,428
0
500
8,728
3,397
663
7,290
1,438
36,672
0
L
7,951
458
2,007
1,612
9,572
4,289
0
4,677
4,895
28,970
0
L
Cabrakan
6,618
648
0
543
11,243
8,927
0
6,816
4,427
16,648
887
W
Artio
Mandervim
Artio
5,006
440
961
5,258
15,114
18,174
90
12,142
2,972
20,448
0
L
Jormungandr
Ninjaboy77777
Jormungandr
8,211
2,399
0
190
16,873
16,380
0
6,487
10,386
31,690
0
W
Ah Muzen Cab
sensei_slaparoni
Ah Muzen Cab
13,550
7,808
0
1,771
5,433
2,190
925
3,941
1,492
0
45,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
27,063
148
Minions Killed
158
9
Camps Cleared
4
787,586
Distance Traveled
709,310
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,494
750
54
4
3
251,589
4
L
Eset
9,763
697
74
5
4
211,431
2
L
Cabrakan
8,517
608
31
2
0
247,813
5
W
Artio
9,552
682
26
2
4
259,663
2
L
Jormungandr
8,783
627
53
4
0
250,066
0
W
Ah Muzen Cab
10,030
716
68
5
2
276,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role