Player Matchup

Fenrir
Fenrir
Bronze III
Simplytg
Fenrir
Bronze III
Level 89
God Stats
0W - 2L
1,766 SR
Queue Stats
88W - 79L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
gackevdog
Zeus
Bronze III
Level 129
God Stats
1W - 5L
1,739 SR
Queue Stats
90W - 77L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
redonkulasman
Sobek
Bronze III
Level 88
God Stats
6W - 3L
1,781 SR
Queue Stats
57W - 49L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,762 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,586 SR
1,493 MMR
Ymir
Ymir
Gold IV
CheckdOutMedusa
Ymir
Gold IV
Level 119
God Stats
20W - 16L
1,524 SR
Queue Stats
197W - 215L
1,421 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
GabrielNSvieira
Ah Puch
Bronze III
Level 107
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
XoBWarden
Artemis
Gold IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Simplytg
Fenrir
11
1 / 4 / 5
7,993
571
5,833
11,269
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
11
2 / 5 / 4
8,238
588
8,457
9,473
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 6 / 3
8,669
619
5,382
17,467
14,618
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MedusaMorgan Le FayOdinGilgameshAnubis

VS

Bans
DiscordiaXbalanqueDanzaburouHerculesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
10,046
718
7,553
14,503
14,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 7
10,419
744
17,008
4,650
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
XoBWarden
Artemis
14
6 / 3 / 4
10,110
722
8,718
6,869
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
15
15
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
7
0
7
10.5
L
Fenrir
Simplytg
Fenrir
1
4
5
0.88
W
Artemis
XoBWarden
Artemis
6
3
4
2.67
L
Zeus
2
5
4
0.8
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
33,279
38,209
Taken
26,022
21,911
Mitigated
19,068
4,305
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,553
924
388
4,790
14,503
14,419
32
7,229
7,274
13,128
0
W
17,008
896
93
2,058
4,650
1,910
590
3,203
1,447
45,710
0
L
Fenrir
Simplytg
Fenrir
5,833
1,395
0
1,425
11,269
4,182
0
8,333
2,936
0
14,493
W
Artemis
XoBWarden
Artemis
8,718
3,492
0
1,032
6,869
2,739
216
3,724
3,145
0
51,188
L
Zeus
8,457
761
0
432
9,473
3,111
0
6,526
2,947
34,791
0
L
5,382
611
215
2,233
17,467
14,618
0
10,100
7,367
16,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
30,575
134
Minions Killed
166
3
Camps Cleared
10
683,108
Distance Traveled
730,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,046
718
13
1
2
247,396
2
W
Ah Puch
10,419
744
65
5
3
263,705
2
L
Fenrir
7,993
571
21
2
0
254,090
1
W
Artemis
10,110
722
88
6
5
219,799
0
L
Zeus
8,238
588
78
6
2
205,679
2
L
Sobek
8,669
619
35
3
1
223,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role