Player Matchup

Gilgamesh
Gilgamesh
CALCIOROTANTE70
Gilgamesh
Level 36
God Stats
47W - 28L
1,616 SR
Queue Stats
114W - 71L
1,473 Elo+
Party 2
Loki
Loki
Frengenz
Loki
Level 6
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
Lagrange31415
Kali
Level 24
God Stats
1W - 2L
1,193 SR
Queue Stats
108W - 77L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
RJ_Zombie
Baron Samedi
Level 21
God Stats
2W - 1L
1,677 SR
Queue Stats
36W - 39L
1,379 Elo+
Solo
Cthulhu
Cthulhu
RickR92
Cthulhu
Level 16
God Stats
1W - 2L
1,442 SR
Queue Stats
42W - 49L
1,332 Elo+
Party 2
Team Averages
Level 21
1,436 SR
1,422 Elo+

VS

Team Averages
Level 22
1,492 SR
1,399 Elo+
Skadi
Skadi
EaGLEGAMES2000
Skadi
Level 16
God Stats
8W - 4L
1,541 SR
Queue Stats
28W - 14L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
UwU nep
Cthulhu
Level 33
God Stats
13W - 8L
1,553 SR
Queue Stats
94W - 100L
1,443 Elo+
Party 1
Freya
Freya
Zm3Y Oppaii
Freya
Level 22
God Stats
34W - 26L
1,597 SR
Queue Stats
81W - 78L
1,445 Elo+
Party 1
Arachne
Arachne
ajoshy
Arachne
Level 29
God Stats
7W - 8L
1,452 SR
Queue Stats
103W - 109L
1,444 Elo+
Party 1
Rama
Rama
loizacrash
Rama
Level 12
God Stats
2W - 0L
1,316 SR
Queue Stats
18W - 28L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CALCIOROTANTE70
Gilgamesh
20
8 / 7 / 11
14,679
1,049
29,612
36,508
33,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
19
1 / 10 / 11
11,852
847
10,309
25,776
17,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 8 / 12
14,829
1,059
25,132
29,769
13,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RJ_Zombie
Baron Samedi
20
7 / 7 / 13
14,898
1,064
26,252
26,158
11,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RickR92
Cthulhu
19
1 / 8 / 14
12,849
918
14,337
27,525
29,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
15,341
1,096
26,046
14,361
7,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
UwU nep
Cthulhu
20
3 / 0 / 22
14,972
1,069
26,249
33,165
53,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 11 / 15
15,311
1,094
37,509
30,195
15,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ajoshy
Arachne
20
17 / 6 / 14
16,319
1,166
38,775
24,022
14,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 11
12,850
918
12,259
12,539
6,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
123
24
Kills
40
40
Deaths
24
61
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CALCIOROTANTE70
Gilgamesh
8
7
11
1.93
W
6
4
21
4.13
L
Loki
1
10
11
0.65
L
7
8
12
1.63
L
Baron Samedi
RJ_Zombie
Baron Samedi
7
7
13
1.93
L
Cthulhu
RickR92
Cthulhu
1
8
14
1
W
Cthulhu
UwU nep
Cthulhu
3
0
22
14
W
11
11
15
1.68
W
Arachne
ajoshy
Arachne
17
6
14
4
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,642
Damage
140,838
145,736
Taken
114,282
106,107
Mitigated
97,399
15,673
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CALCIOROTANTE70
Gilgamesh
29,612
7,061
0
989
36,508
33,452
0
16,425
20,083
0
54,525
W
26,046
14,815
0
3,639
14,361
7,829
0
5,567
8,794
0
52,851
L
Loki
10,309
2,808
0
711
25,776
17,592
0
10,272
15,504
0
19,134
L
25,132
14,948
0
5,851
29,769
13,214
0
13,144
16,625
0
40,021
L
Baron Samedi
RJ_Zombie
Baron Samedi
26,252
2,937
3,281
4,696
26,158
11,870
0
14,788
11,370
63,047
0
L
Cthulhu
RickR92
Cthulhu
14,337
693
0
145
27,525
29,979
0
9,129
18,396
38,677
0
W
Cthulhu
UwU nep
Cthulhu
26,249
3,280
750
4,073
33,165
53,279
0
15,218
17,947
56,153
0
W
37,509
17,416
0
11,947
30,195
15,260
0
7,601
22,594
53,763
0
W
Arachne
ajoshy
Arachne
38,775
24,788
0
5,863
24,022
14,437
0
7,927
16,095
0
55,139
W
12,259
9,287
0
1,490
12,539
6,594
0
4,276
8,263
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,107
Gold Earned
74,793
254
Minions Killed
223
6
Camps Cleared
9
1,335,130
Distance Traveled
1,261,122
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,679
1,049
49
4
1
295,146
0
W
Skadi
15,341
1,096
79
6
1
248,898
0
L
Loki
11,852
847
25
2
1
241,194
1
L
Kali
14,829
1,059
25
2
2
267,483
0
L
Baron Samedi
14,898
1,064
98
7
1
255,075
1
L
Cthulhu
12,849
918
57
4
1
276,232
3
W
Cthulhu
14,972
1,069
53
4
0
288,050
0
W
Freya
15,311
1,094
32
2
2
211,335
0
W
Arachne
16,319
1,166
23
2
5
287,180
0
W
Rama
12,850
918
36
3
1
225,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role