Player Matchup

Artio
Artio
ArabianKnight23
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,221 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PipeePupoo
Morgan Le Fay
Level 3
God Stats
1W - 3L
1,282 SR
Queue Stats
13W - 12L
1,149 Elo+
Party 2
Hachiman
Hachiman
XShadowglitch
Hachiman
Level 22
God Stats
1W - 1L
1,543 SR
Queue Stats
50W - 95L
1,232 Elo+
Solo
Bellona
Bellona
jackpotFTW
Bellona
Level 18
God Stats
0W - 5L
1,071 SR
Queue Stats
0W - 6L
949 Elo+
Solo
Thor
Thor
shaggybossross
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,149 Elo+
Party 2
Team Averages
Level 13
1,379 SR
1,140 Elo+

VS

Team Averages
Level 18
1,548 SR
1,258 Elo+
Fenrir
Fenrir
AbacusMensch
Fenrir
Level 17
God Stats
2W - 2L
1,350 SR
Queue Stats
4W - 12L
1,274 Elo+
Party 1
Izanami
Izanami
Harllei
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
988 Elo+
Solo
Danzaburou
Danzaburou
IAMDONG
Danzaburou
Level 24
God Stats
3W - 2L
1,517 SR
Queue Stats
6W - 12L
1,177 Elo+
Solo
Hades
Hades
KiwiKyeRye56
Hades
Level 28
God Stats
5W - 0L
1,874 SR
Queue Stats
81W - 70L
1,351 Elo+
Solo
Nike
Nike
Pascalica
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,037
464
1,105
7,364
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
PipeePupoo
Morgan Le Fay
11
1 / 5 / 3
6,740
518
6,158
7,689
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
XShadowglitch
Hachiman
1
0 / 0 / 0
4,068
313
0
0
0
Bellona
jackpotFTW
Bellona
12
4 / 5 / 1
7,422
571
6,001
8,121
4,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
10 / 3 / 1
8,295
638
6,823
8,760
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 3
5,911
455
1,519
8,222
3,092
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Harllei
Izanami
13
3 / 4 / 7
7,984
614
4,348
8,343
2,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IAMDONG
Danzaburou
10
1 / 3 / 3
6,165
474
2,279
6,028
1,481
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 1
9,147
704
8,090
7,975
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
11
1 / 4 / 0
6,581
506
2,904
8,732
3,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
15
Kills
15
15
Deaths
16
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
3
1.25
L
0
2
0
0
W
Izanami
Harllei
Izanami
3
4
7
1.63
W
Danzaburou
IAMDONG
Danzaburou
1
3
3
0.83
W
9
3
1
3.17
W
Nike
1
4
0
0.25
L
Morgan Le Fay
PipeePupoo
Morgan Le Fay
1
5
3
0.5
L
Hachiman
XShadowglitch
Hachiman
0
0
0
0
L
Bellona
jackpotFTW
Bellona
4
5
1
0.9
L
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
19,140
31,934
Taken
39,300
14,953
Mitigated
13,901
2,252
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,519
318
0
1,990
8,222
3,092
98
1,556
6,666
0
13,563
L
1,105
347
0
778
7,364
4,468
0
692
6,672
18,286
0
W
Izanami
Harllei
Izanami
4,348
3,170
0
1,371
8,343
2,145
1,116
1,599
6,744
0
44,456
W
Danzaburou
IAMDONG
Danzaburou
2,279
1,371
0
333
6,028
1,481
589
1,361
4,667
0
23,356
W
8,090
892
200
3,893
7,975
3,495
0
2,747
5,228
56,586
0
W
Nike
2,904
532
0
830
8,732
3,688
168
0
8,732
0
26,570
L
Morgan Le Fay
PipeePupoo
Morgan Le Fay
6,158
1,239
0
820
7,689
2,246
344
3,917
3,772
29,827
0
L
Hachiman
XShadowglitch
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
jackpotFTW
Bellona
6,001
1,818
0
249
8,121
4,949
166
756
7,365
0
39,333
L
6,823
973
0
405
8,760
3,290
0
2,725
6,035
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
35,788
246
Minions Killed
324
0
Camps Cleared
0
1,000,261
Distance Traveled
1,240,887
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,911
455
12
1
0
257,333
3
L
Artio
6,037
464
30
2
0
264,687
2
W
Izanami
7,984
614
88
7
0
255,855
3
W
Danzaburou
6,165
474
54
4
0
219,685
2
W
Hades
9,147
704
112
9
0
246,909
0
W
Nike
6,581
506
58
4
0
261,105
1
L
Morgan Le Fay
6,740
518
54
4
0
229,736
1
L
Hachiman
4,068
313
0
0
0
0
0
L
Bellona
7,422
571
85
7
0
251,124
0
L
Thor
8,295
638
77
6
0
254,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role