Player Matchup

Fenrir
Fenrir
Kandide10
Fenrir
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 27L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
Mimah300
Aphrodite
Level 23
God Stats
2W - 2L
1,253 SR
Queue Stats
91W - 88L
1,617 Elo+
Solo
Apollo
Apollo
RokuroV2
Apollo
Level 29
God Stats
5W - 2L
1,771 SR
Queue Stats
38W - 20L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolfbridge
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,768 SR
Queue Stats
132W - 129L
1,529 Elo+
Solo
Ares
Ares
xHersir
Ares
Level 23
God Stats
3W - 5L
1,224 SR
Queue Stats
34W - 49L
1,457 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,562 Elo+

VS

Team Averages
Level 22
1,482 SR
1,561 Elo+
Izanami
Izanami
Aitorxx07
Izanami
Level 24
God Stats
3W - 3L
1,303 SR
Queue Stats
28W - 27L
1,470 Elo+
Solo
Ra
Ra
HuTao my UwU
Ra
Level 30
God Stats
4W - 3L
1,506 SR
Queue Stats
144W - 72L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
LDenyer95
Cthulhu
Level 25
God Stats
13W - 8L
1,500 SR
Queue Stats
234W - 209L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Mona my UwU
Nu Wa
Level 29
God Stats
8W - 6L
1,601 SR
Queue Stats
162W - 66L
1,715 Elo+
Party 1
Nemesis
Nemesis
amr2005__
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kandide10
Fenrir
7
1 / 3 / 1
4,384
548
1,376
4,927
1,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Mimah300
Aphrodite
10
2 / 0 / 1
5,532
692
2,891
4,608
2,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
RokuroV2
Apollo
8
5 / 3 / 1
5,391
674
3,944
5,349
1,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Wolfbridge
Morgan Le Fay
1
0 / 0 / 0
1,617
202
0
111
24
Ares
xHersir
Ares
7
1 / 2 / 3
4,416
552
2,708
7,345
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aitorxx07
Izanami
8
4 / 1 / 0
5,238
655
5,440
3,351
811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,457
807
1,919
2,867
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LDenyer95
Cthulhu
7
1 / 4 / 4
4,922
615
2,102
8,024
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
5,007
626
3,006
3,450
1,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
amr2005__
Nemesis
5
0 / 3 / 1
3,863
483
483
3,857
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
8
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aitorxx07
Izanami
4
1
0
4
W
3
0
0
3
L
Fenrir
Kandide10
Fenrir
1
3
1
0.5
W
Cthulhu
LDenyer95
Cthulhu
1
4
4
0.75
L
Aphrodite
Mimah300
Aphrodite
2
0
1
2.5
W
0
1
0
0
L
Apollo
RokuroV2
Apollo
5
3
1
1.83
L
Morgan Le Fay
Wolfbridge
Morgan Le Fay
0
0
0
0
W
Nemesis
amr2005__
Nemesis
0
3
1
0.17
L
Ares
xHersir
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,919
Damage
12,950
22,340
Taken
21,549
8,850
Mitigated
8,448
6,962
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aitorxx07
Izanami
5,440
4,106
0
1,002
3,351
811
2,472
1,204
2,147
0
26,256
W
1,919
236
0
2,054
2,867
883
82
0
2,867
41,069
0
L
Fenrir
Kandide10
Fenrir
1,376
555
0
1,589
4,927
1,529
0
1,393
3,504
0
14,387
W
Cthulhu
LDenyer95
Cthulhu
2,102
625
0
1,645
8,024
4,101
201
2,060
5,964
12,764
0
L
Aphrodite
Mimah300
Aphrodite
2,891
553
66
3,222
4,608
2,229
0
3,024
1,584
32,504
0
W
3,006
1,091
0
1,092
3,450
1,526
0
1,688
1,762
32,254
0
L
Apollo
RokuroV2
Apollo
3,944
2,726
0
988
5,349
1,671
0
1,138
4,167
0
23,274
L
Morgan Le Fay
Wolfbridge
Morgan Le Fay
0
0
0
0
111
24
0
111
0
0
0
W
Nemesis
amr2005__
Nemesis
483
32
0
345
3,857
1,127
604
647
3,210
0
6,291
L
Ares
xHersir
Ares
2,708
909
0
1,097
7,345
3,397
0
1,287
6,058
8,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,340
Gold Earned
25,487
163
Minions Killed
240
0
Camps Cleared
0
623,075
Distance Traveled
816,051
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,238
655
43
5
0
158,453
2
W
Ra
6,457
807
99
12
0
179,615
0
L
Fenrir
4,384
548
35
4
0
148,222
0
W
Cthulhu
4,922
615
19
2
0
163,735
0
L
Aphrodite
5,532
692
79
10
0
155,261
3
W
Nu Wa
5,007
626
67
8
0
156,818
2
L
Apollo
5,391
674
43
5
0
149,249
3
L
Morgan Le Fay
1,617
202
0
0
0
0
0
W
Nemesis
3,863
483
12
2
0
157,430
3
L
Ares
4,416
552
6
1
0
170,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role