Player Matchup

Jormungandr
Jormungandr
ButterscotchBuns
Jormungandr
Level 28
God Stats
8W - 10L
1,560 SR
Queue Stats
380W - 406L
1,551 Elo+
Solo
Heimdallr
Heimdallr
FailLot
Heimdallr
Level 26
God Stats
9W - 11L
1,643 SR
Queue Stats
179W - 128L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Sallssa
Cthulhu
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
ThanatosIsBusted
Ne Zha
Level 28
God Stats
7W - 11L
1,566 SR
Queue Stats
163W - 189L
1,593 Elo+
Solo
Danzaburou
Danzaburou
njdallas
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,150 Elo+
Party 2
Team Averages
Level 21
1,554 SR
1,454 Elo+

VS

Team Averages
Level 21
1,517 SR
1,472 Elo+
Kukulkan
Kukulkan
Enozengam
Kukulkan
Level 25
God Stats
7W - 4L
1,669 SR
Queue Stats
58W - 62L
1,655 Elo+
Solo
Serqet
Serqet
GiovannyRm
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,731 Elo+
Solo
Cerberus
Cerberus
MutoSoup
Cerberus
Level 26
God Stats
4W - 8L
1,501 SR
Queue Stats
56W - 62L
1,320 Elo+
Party 1
Ra
Ra
Yee7usDeletus
Ra
Level 11
God Stats
1W - 0L
1,559 SR
Queue Stats
84W - 92L
1,373 Elo+
Solo
Heimdallr
Heimdallr
ZetaRequiem
Heimdallr
Level 29
God Stats
4W - 8L
1,355 SR
Queue Stats
56W - 72L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButterscotchBuns
Jormungandr
17
2 / 3 / 3
10,538
502
10,267
15,243
13,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
FailLot
Heimdallr
18
10 / 6 / 2
11,581
551
14,917
16,945
6,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sallssa
Cthulhu
13
0 / 8 / 3
7,571
361
6,984
16,226
11,357
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 6 / 5
9,508
453
5,461
15,764
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
njdallas
Danzaburou
14
2 / 4 / 1
8,882
423
8,840
12,584
3,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enozengam
Kukulkan
19
5 / 1 / 5
12,325
587
11,387
10,934
8,602
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
GiovannyRm
Serqet
20
9 / 4 / 8
12,647
602
15,621
20,633
11,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
MutoSoup
Cerberus
16
3 / 2 / 14
11,146
531
7,894
21,218
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 8 / 7
10,503
500
5,950
13,000
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
ZetaRequiem
Heimdallr
16
7 / 3 / 10
10,620
506
15,375
14,531
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
18
Kills
27
27
Deaths
18
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ButterscotchBuns
Jormungandr
2
3
3
1.17
W
Kukulkan
Enozengam
Kukulkan
5
1
5
7.5
L
Heimdallr
FailLot
Heimdallr
10
6
2
1.83
W
Serqet
GiovannyRm
Serqet
9
4
8
3.25
W
Cerberus
MutoSoup
Cerberus
3
2
14
5
L
Cthulhu
Sallssa
Cthulhu
0
8
3
0.19
L
4
6
5
1.08
W
3
8
7
0.81
W
Heimdallr
ZetaRequiem
Heimdallr
7
3
10
4
L
Danzaburou
njdallas
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
56,227
76,762
Taken
80,316
41,197
Mitigated
54,006
15,325
Healing
29,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ButterscotchBuns
Jormungandr
10,267
1,807
0
1,927
15,243
13,275
732
9,062
5,685
67,415
0
W
Kukulkan
Enozengam
Kukulkan
11,387
1,922
0
3,632
10,934
8,602
575
6,002
4,932
83,461
0
L
Heimdallr
FailLot
Heimdallr
14,917
6,102
0
3,779
16,945
6,678
366
4,416
11,688
0
95,096
W
Serqet
GiovannyRm
Serqet
15,621
3,658
0
6,382
20,633
11,060
716
3,759
16,873
0
75,891
W
Cerberus
MutoSoup
Cerberus
7,894
994
0
7,601
21,218
23,644
729
6,669
14,549
53,801
0
L
Cthulhu
Sallssa
Cthulhu
6,984
409
0
621
16,226
11,357
499
5,929
10,295
28,965
0
L
5,461
1,534
0
4,661
15,764
6,105
0
2,729
12,519
0
42,910
W
5,950
529
3,424
3,913
13,000
4,818
638
2,830
10,170
62,393
0
W
Heimdallr
ZetaRequiem
Heimdallr
15,375
9,757
0
4,117
14,531
5,882
3,479
5,224
9,307
0
59,947
L
Danzaburou
njdallas
Danzaburou
8,840
4,634
0
4,337
12,584
3,782
651
3,095
8,908
0
52,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
57,241
490
Minions Killed
568
0
Camps Cleared
0
1,909,891
Distance Traveled
2,121,966
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,538
502
135
6
0
369,355
4
W
Kukulkan
12,325
587
162
8
0
407,438
1
L
Heimdallr
11,581
551
157
7
0
391,938
1
W
Serqet
12,647
602
104
5
0
523,212
6
W
Cerberus
11,146
531
132
6
0
387,264
4
L
Cthulhu
7,571
361
29
1
0
388,531
0
L
Ne Zha
9,508
453
82
4
0
372,826
2
W
Ra
10,503
500
90
4
0
401,846
6
W
Heimdallr
10,620
506
80
4
0
402,206
1
L
Danzaburou
8,882
423
87
4
0
387,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role