Player Matchup

Cernunnos
Cernunnos
CapGibby
Cernunnos
Level 24
God Stats
26W - 32L
1,401 SR
Queue Stats
44W - 67L
1,278 Elo+
Party 2
Bellona
Bellona
FluffyTokki
Bellona
Level 60
God Stats
1W - 2L
1,484 SR
Queue Stats
31W - 54L
1,321 Elo+
Party 3
Baron Samedi
Baron Samedi
Mightyj64
Baron Samedi
Level 63
God Stats
0W - 4L
1,308 SR
Queue Stats
18W - 24L
1,438 Elo+
Party 2
Bacchus
Bacchus
PercyKnight
Bacchus
Level 34
God Stats
1W - 6L
1,231 SR
Queue Stats
14W - 31L
1,299 Elo+
Party 3
Nemesis
Nemesis
Tygethor
Nemesis
Level 86
God Stats
1W - 2L
1,590 SR
Queue Stats
53W - 65L
1,379 Elo+
Party 3
Team Averages
Level 53
1,403 SR
1,343 Elo+

VS

Team Averages
Level 78
1,431 SR
1,405 Elo+
Zeus
Zeus
Bluddv
Zeus
Level 98
God Stats
3W - 0L
1,515 SR
Queue Stats
36W - 42L
1,418 Elo+
Party 1
Scylla
Scylla
Iconic Horror
Scylla
Level 4
God Stats
22W - 26L
1,240 SR
Queue Stats
26W - 29L
1,310 Elo+
Party 1
Odin
Odin
KSI KanekiCrow
Odin
Level 127
God Stats
1W - 2L
1,301 SR
Queue Stats
35W - 30L
1,541 Elo+
Party 1
Cerberus
Cerberus
Projimbob4758
Cerberus
Level 32
God Stats
4W - 0L
1,625 SR
Queue Stats
8W - 2L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
cheatnuts
Ne Zha
Level 129
God Stats
20W - 22L
1,472 SR
Queue Stats
54W - 62L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapGibby
Cernunnos
17
1 / 10 / 4
10,932
911
7,133
22,186
7,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FluffyTokki
Bellona
17
2 / 9 / 2
11,273
939
10,626
28,162
14,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mightyj64
Baron Samedi
17
0 / 8 / 5
10,767
897
13,972
20,662
8,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
PercyKnight
Bacchus
17
0 / 3 / 3
11,235
936
10,821
15,751
22,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tygethor
Nemesis
17
3 / 11 / 0
11,113
926
16,867
26,131
8,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bluddv
Zeus
20
18 / 0 / 15
14,735
1,228
41,475
12,845
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 1 / 18
11,444
954
11,300
7,997
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 26
13,316
1,110
18,256
11,827
12,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Projimbob4758
Cerberus
20
6 / 2 / 29
12,749
1,062
17,503
16,669
19,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
cheatnuts
Ne Zha
20
8 / 2 / 20
12,897
1,075
16,776
15,941
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
149
6
Kills
41
41
Deaths
6
14
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bluddv
Zeus
18
0
15
25.5
L
Cernunnos
CapGibby
Cernunnos
1
10
4
0.3
L
Bellona
FluffyTokki
Bellona
2
9
2
0.33
W
2
1
18
11
W
7
1
26
20
L
Baron Samedi
Mightyj64
Baron Samedi
0
8
5
0.31
L
Bacchus
PercyKnight
Bacchus
0
3
3
0.5
W
Cerberus
Projimbob4758
Cerberus
6
2
29
10.25
L
Nemesis
Tygethor
Nemesis
3
11
0
0.27
W
Ne Zha
cheatnuts
Ne Zha
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
105,310
112,892
Taken
65,279
60,156
Mitigated
46,350
13,182
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bluddv
Zeus
41,475
4,454
0
5,098
12,845
4,927
0
5,588
7,257
61,681
0
L
Cernunnos
CapGibby
Cernunnos
7,133
4,113
0
0
22,186
7,206
0
12,627
8,972
0
29,571
L
Bellona
FluffyTokki
Bellona
10,626
2,673
0
1,270
28,162
14,128
0
17,416
10,027
1
27,679
W
11,300
613
0
72
7,997
3,023
0
3,124
4,873
26,924
0
W
18,256
2,923
0
125
11,827
12,272
0
4,286
7,541
257
31,426
L
Baron Samedi
Mightyj64
Baron Samedi
13,972
695
2,999
4,341
20,662
8,652
0
12,411
7,806
40,260
0
L
Bacchus
PercyKnight
Bacchus
10,821
581
0
1,129
15,751
22,072
0
9,687
5,472
23,449
0
W
Cerberus
Projimbob4758
Cerberus
17,503
1,162
546
3,001
16,669
19,477
0
5,857
10,812
33,474
0
L
Nemesis
Tygethor
Nemesis
16,867
8,192
93
3,350
26,131
8,098
0
15,591
10,112
0
30,996
W
Ne Zha
cheatnuts
Ne Zha
16,776
6,023
0
2,280
15,941
6,651
0
5,939
10,002
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
65,141
196
Minions Killed
235
7
Camps Cleared
9
1,098,189
Distance Traveled
1,109,308
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,735
1,228
59
5
1
215,098
0
L
Cernunnos
10,932
911
56
5
2
178,349
0
L
Bellona
11,273
939
45
4
1
239,678
0
W
Scylla
11,444
954
58
5
0
238,810
0
W
Odin
13,316
1,110
49
4
3
233,530
0
L
Baron Samedi
10,767
897
52
4
1
204,531
0
L
Bacchus
11,235
936
19
2
0
235,827
1
W
Cerberus
12,749
1,062
33
3
0
202,953
0
L
Nemesis
11,113
926
24
2
3
239,804
0
W
Ne Zha
12,897
1,075
36
3
5
218,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role