Player Matchup

Arachne
Arachne
Bigafrican222
Arachne
Level 49
God Stats
6W - 2L
1,802 SR
Queue Stats
122W - 119L
1,371 Elo+
Party 1
Neith
Neith
Oh_Hey_Merlin
Neith
Level 61
God Stats
3W - 5L
1,097 SR
Queue Stats
37W - 50L
1,334 Elo+
Party 1
Athena
Athena
crusader_gims29
Athena
Level 55
God Stats
3W - 4L
1,254 SR
Queue Stats
68W - 86L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
lucifer_pariston
Gilgamesh
Level 56
God Stats
8W - 12L
1,500 SR
Queue Stats
82W - 150L
1,237 Elo+
Party 1
Thoth
Thoth
wolfmiller
Thoth
Level 25
God Stats
1W - 2L
1,325 SR
Queue Stats
34W - 68L
1,196 Elo+
Party 1
Team Averages
Level 49
1,396 SR
1,292 Elo+

VS

Team Averages
Level 65
1,520 SR
1,344 Elo+
Ra
Ra
DVG72073
Ra
Level 42
God Stats
16W - 25L
1,283 SR
Queue Stats
148W - 154L
1,308 Elo+
Solo
Susano
Susano
Kilgods05
Susano
Level 41
God Stats
26W - 25L
1,595 SR
Queue Stats
298W - 392L
1,265 Elo+
Solo
King Arthur
King Arthur
SNR_Chil
King Arthur
Level 83
God Stats
15W - 26L
1,382 SR
Queue Stats
146W - 155L
1,381 Elo+
Solo
Yemoja
Yemoja
Victimiz25
Yemoja
Level 109
God Stats
13W - 14L
1,587 SR
Queue Stats
242W - 257L
1,460 Elo+
Solo
Ullr
Ullr
elmohan
Ullr
Level 49
God Stats
0W - 1L
1,752 SR
Queue Stats
20W - 37L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 0 / 4
8,798
587
8,505
9,344
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 5
7,607
507
9,493
6,624
1,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 5
7,401
493
5,019
9,730
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
12
1 / 2 / 2
7,061
471
2,984
7,469
3,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
13
1 / 3 / 5
7,443
496
4,370
6,192
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,060
537
4,593
8,652
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Kilgods05
Susano
12
1 / 2 / 1
6,958
464
3,794
8,184
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SNR_Chil
King Arthur
9
1 / 2 / 1
6,091
406
4,233
8,317
5,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Victimiz25
Yemoja
10
0 / 4 / 0
5,904
394
3,330
10,920
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
elmohan
Ullr
9
0 / 5 / 0
5,798
387
3,391
11,627
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
5
5
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
0
4
10
L
3
6
0
0.5
L
Susano
Kilgods05
Susano
1
2
1
0.75
W
5
0
5
7.5
L
King Arthur
SNR_Chil
King Arthur
1
2
1
0.75
L
Yemoja
Victimiz25
Yemoja
0
4
0
0
W
4
0
5
6.5
L
Ullr
elmohan
Ullr
0
5
0
0
W
Gilgamesh
1
2
2
1
W
Thoth
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
19,341
39,359
Taken
47,700
16,602
Mitigated
22,995
12,262
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,505
6,045
0
4,876
9,344
4,782
376
308
9,036
0
52,674
L
4,593
578
123
1,319
8,652
2,943
512
3,123
5,529
50,764
0
L
Susano
Kilgods05
Susano
3,794
638
0
3,283
8,184
3,635
0
542
7,642
0
44,325
W
9,493
5,255
0
3,049
6,624
1,981
2,452
908
5,716
0
37,035
L
King Arthur
SNR_Chil
King Arthur
4,233
487
0
1,677
8,317
5,654
7
714
7,603
0
24,488
L
Yemoja
Victimiz25
Yemoja
3,330
1,126
1,874
1,295
10,920
7,237
160
3,200
7,703
26,785
0
W
5,019
1,856
0
1,683
9,730
4,608
396
2,365
7,365
23,146
0
L
Ullr
elmohan
Ullr
3,391
1,682
0
2,547
11,627
3,526
0
2,254
9,343
0
30,913
W
Gilgamesh
2,984
273
0
2,230
7,469
3,577
282
0
7,469
3,457
29,669
W
Thoth
4,370
209
0
424
6,192
1,654
429
4,427
1,765
39,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
32,811
306
Minions Killed
320
0
Camps Cleared
0
1,403,203
Distance Traveled
1,228,549
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,798
587
82
5
0
337,441
3
L
Ra
8,060
537
102
7
0
267,531
0
L
Susano
6,958
464
88
6
0
296,433
0
W
Neith
7,607
507
61
4
0
264,171
1
L
King Arthur
6,091
406
39
3
0
192,235
0
L
Yemoja
5,904
394
36
2
0
225,252
0
W
Athena
7,401
493
34
2
0
289,605
4
L
Ullr
5,798
387
55
4
0
247,098
2
W
Gilgamesh
7,061
471
65
4
0
275,306
0
W
Thoth
7,443
496
64
4
0
236,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role