Player Matchup

Chang'e
Chang'e
Bloodmoon2048
Chang'e
Level 122
God Stats
2W - 4L
1,502 SR
Queue Stats
238W - 170L
1,604 Elo+
Party 3
Achilles
Achilles
ConkerFTW
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 148L
1,622 Elo+
Party 3
Ymir
Ymir
CptnHamster
Ymir
Level 25
God Stats
53W - 39L
1,561 SR
Queue Stats
157W - 118L
1,404 Elo+
Party 3
Arachne
Arachne
Lochaus
Arachne
Level 104
God Stats
32W - 16L
1,735 SR
Queue Stats
336W - 226L
1,626 Elo+
Party 3
Neith
Neith
pokemate0
Neith
Level 118
God Stats
12W - 4L
1,723 SR
Queue Stats
362W - 225L
1,671 Elo+
Party 3
Team Averages
Level 103
1,604 SR
1,585 Elo+

VS

Team Averages
Level 46
1,551 SR
1,489 Elo+
Persephone
Persephone
Albecarm
Persephone
Level 108
God Stats
0W - 3L
1,779 SR
Queue Stats
49W - 51L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
AtlasWaned
Sun Wukong
Level 33
God Stats
1W - 2L
1,563 SR
Queue Stats
42W - 44L
1,589 Elo+
Solo
Ymir
Ymir
Gåsen420
Ymir
Level 22
God Stats
14W - 15L
1,414 SR
Queue Stats
35W - 41L
1,323 Elo+
Party 2
Nemesis
Nemesis
gollumfish
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,643 Elo+
Party 1
Artio
Artio
wolrath
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 128L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 3 / 4
7,593
584
7,132
8,043
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ConkerFTW
Achilles
14
4 / 1 / 0
8,462
651
8,066
10,639
8,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 6
7,119
548
3,744
8,426
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Lochaus
Arachne
16
6 / 0 / 3
9,155
704
5,275
11,304
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
pokemate0
Neith
12
4 / 2 / 2
7,323
563
11,453
6,271
2,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Albecarm
Persephone
11
3 / 4 / 1
6,923
533
5,789
7,564
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
AtlasWaned
Sun Wukong
12
2 / 3 / 0
7,177
552
9,222
11,466
8,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 3 / 3
5,022
386
2,903
8,861
6,326
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
gollumfish
Nemesis
10
1 / 4 / 1
6,241
480
3,749
9,209
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
wolrath
Artio
8
0 / 3 / 3
5,285
407
3,122
10,095
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Albecarm
Persephone
3
4
1
0.88
L
Sun Wukong
AtlasWaned
Sun Wukong
2
3
0
0.67
W
Chang'e
2
3
4
1.33
W
Achilles
ConkerFTW
Achilles
4
1
0
4
W
1
0
6
4
L
Ymir
0
3
3
0.5
W
Arachne
Lochaus
Arachne
6
0
3
7.5
L
Nemesis
gollumfish
Nemesis
1
4
1
0.38
W
Neith
pokemate0
Neith
4
2
2
2.5
L
Artio
wolrath
Artio
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,670
Damage
24,785
44,683
Taken
47,195
25,335
Mitigated
26,963
20,013
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Albecarm
Persephone
5,789
471
0
1,283
7,564
2,404
0
3,491
4,050
31,619
0
L
Sun Wukong
AtlasWaned
Sun Wukong
9,222
2,151
0
4,737
11,466
8,688
0
829
9,617
0
37,746
W
Chang'e
7,132
564
437
2,859
8,043
2,514
544
5,773
2,270
40,652
0
W
Achilles
ConkerFTW
Achilles
8,066
1,933
0
5,162
10,639
8,710
0
0
9,765
1,002
42,424
W
3,744
973
0
1,672
8,426
6,443
185
3,551
4,828
13,527
0
L
Ymir
2,903
540
0
0
8,861
6,326
0
2,785
6,076
11,994
0
W
Arachne
Lochaus
Arachne
5,275
3,185
0
7,057
11,304
5,582
0
897
10,365
0
81,954
L
Nemesis
gollumfish
Nemesis
3,749
1,430
0
627
9,209
2,905
0
962
8,201
0
35,661
W
Neith
pokemate0
Neith
11,453
5,579
0
2,826
6,271
2,086
2,231
1,716
4,463
0
54,427
L
Artio
wolrath
Artio
3,122
834
506
3,263
10,095
6,640
0
2,808
7,287
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
30,648
410
Minions Killed
269
0
Camps Cleared
0
1,319,046
Distance Traveled
1,170,054
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,923
533
69
5
0
257,351
2
L
Sun Wukong
7,177
552
90
7
0
256,447
1
W
Chang'e
7,593
584
75
6
0
258,293
1
W
Achilles
8,462
651
93
7
0
269,654
2
W
Ymir
7,119
548
18
1
0
240,549
3
L
Ymir
5,022
386
21
2
0
165,048
0
W
Arachne
9,155
704
126
10
0
338,508
3
L
Nemesis
6,241
480
72
6
0
263,892
0
W
Neith
7,323
563
98
8
0
212,042
5
L
Artio
5,285
407
17
1
0
227,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role