Player Matchup

Jormungandr
Jormungandr
BURST_OnLiNe
Jormungandr
Level 28
God Stats
5W - 4L
1,489 SR
Queue Stats
91W - 81L
1,379 Elo+
Party 2
Merlin
Merlin
BURST_PePiTo
Merlin
Level 26
God Stats
6W - 4L
1,566 SR
Queue Stats
51W - 57L
1,344 Elo+
Party 2
Odin
Odin
Baba_La_Boule
Odin
Level 4
God Stats
4W - 3L
1,470 SR
Queue Stats
110W - 142L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
Efekan_106
Danzaburou
Level 26
God Stats
19W - 20L
1,427 SR
Queue Stats
111W - 101L
1,451 Elo+
Solo
Susano
Susano
Shogonai9628
Susano
Level 4
God Stats
3W - 4L
1,324 SR
Queue Stats
85W - 103L
1,238 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,330 Elo+

VS

Team Averages
Level 21
1,511 SR
1,334 Elo+
Arachne
Arachne
Araconn
Arachne
Level 22
God Stats
4W - 4L
1,409 SR
Queue Stats
72W - 80L
1,395 Elo+
Solo
Rama
Rama
Hitmaister
Rama
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,145 Elo+
Solo
Bellona
Bellona
Joxyboxy
Bellona
Level 24
God Stats
12W - 3L
1,645 SR
Queue Stats
80W - 74L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Knechtofisto
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 171L
1,339 Elo+
Solo
Eset
Eset
gamingdragon3121
Eset
Level 28
God Stats
6W - 3L
1,501 SR
Queue Stats
104W - 89L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BURST_OnLiNe
Jormungandr
11
4 / 1 / 2
7,178
513
6,211
6,166
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
8
0 / 10 / 0
5,270
376
4,363
9,178
2,827
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 8 / 0
5,647
403
743
8,753
2,856
Danzaburou
Efekan_106
Danzaburou
12
4 / 1 / 2
7,474
534
9,510
9,183
3,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
8
0 / 7 / 0
5,502
393
3,060
11,238
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Araconn
Arachne
11
6 / 1 / 5
7,752
554
5,731
11,399
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,813
415
1,798
7,172
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Joxyboxy
Bellona
14
11 / 0 / 6
9,129
652
7,581
9,923
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Knechtofisto
Sylvanus
10
0 / 2 / 0
6,009
429
3,269
7,696
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
10 / 1 / 2
8,868
633
10,359
9,060
4,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
27
27
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Araconn
Arachne
6
1
5
8.5
L
Jormungandr
BURST_OnLiNe
Jormungandr
4
1
2
5
L
Merlin
0
10
0
0
L
0
8
0
0
L
Danzaburou
Efekan_106
Danzaburou
4
1
2
5
W
0
4
0
0
W
Bellona
Joxyboxy
Bellona
11
0
6
14
W
Sylvanus
Knechtofisto
Sylvanus
0
2
0
0
L
Susano
0
7
0
0
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
28,738
44,518
Taken
45,250
18,909
Mitigated
21,983
9,343
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Araconn
Arachne
5,731
3,154
0
5,749
11,399
4,322
422
1,472
9,728
0
50,167
L
Jormungandr
BURST_OnLiNe
Jormungandr
6,211
1,575
0
701
6,166
6,915
0
1,313
4,853
26,778
0
L
Merlin
4,363
473
0
0
9,178
2,827
0
6,359
2,819
19,860
0
L
743
157
0
0
8,753
2,856
36
524
8,229
0
19,696
L
Danzaburou
Efekan_106
Danzaburou
9,510
3,890
0
6,460
9,183
3,187
199
1,919
7,264
0
51,921
W
1,798
1,609
0
1,005
7,172
1,806
796
1,354
5,700
0
19,128
W
Bellona
Joxyboxy
Bellona
7,581
1,961
0
3,335
9,923
6,680
371
1,067
8,811
0
55,369
W
Sylvanus
Knechtofisto
Sylvanus
3,269
814
1,951
2,223
7,696
4,297
90
2,104
5,274
14,936
3,592
L
Susano
3,060
630
0
2,182
11,238
3,124
0
3,072
8,166
0
25,978
W
10,359
1,215
0
4,229
9,060
4,878
2,315
4,090
4,928
51,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
37,571
247
Minions Killed
334
0
Camps Cleared
0
1,234,939
Distance Traveled
1,287,137
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,752
554
70
5
0
302,001
1
L
Jormungandr
7,178
513
37
3
0
262,222
2
L
Merlin
5,270
376
26
2
0
203,209
0
L
Odin
5,647
403
44
3
0
224,694
0
L
Danzaburou
7,474
534
96
7
0
255,969
5
W
Rama
5,813
415
37
3
0
240,618
0
W
Bellona
9,129
652
107
8
0
264,094
0
W
Sylvanus
6,009
429
37
3
0
247,660
0
L
Susano
5,502
393
44
3
0
288,845
0
W
Eset
8,868
633
83
6
0
232,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role