Player Matchup

Yemoja
Yemoja
Dakist
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,443 Elo+
Solo
Bellona
Bellona
GeniusUru
Bellona
Level 28
God Stats
8W - 7L
1,522 SR
Queue Stats
48W - 52L
1,399 Elo+
Solo
Sol
Sol
Gui L2 R29671
Sol
Level 27
God Stats
15W - 15L
1,510 SR
Queue Stats
21W - 21L
1,387 Elo+
Solo
Da Ji
Da Ji
Rugido_da_terra
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,336 Elo+
Party 1
Neith
Neith
mongeluke
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,332 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,379 Elo+

VS

Team Averages
Level 34
1,516 SR
1,333 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AnãoSemJoelho
Olorun
Level 7
God Stats
2W - 0L
1,652 SR
Queue Stats
4W - 5L
1,352 Elo+
Party 3
Ratatoskr
Ratatoskr
Bones29Jessie
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 96L
1,247 Elo+
Solo
Cthulhu
Cthulhu
TSW_GENARO9Z1
Cthulhu
Level 21
God Stats
4W - 11L
1,429 SR
Queue Stats
15W - 24L
1,296 Elo+
Party 2
Arachne
Arachne
joa_marioni
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakist
Yemoja
15
3 / 3 / 3
10,821
433
11,769
15,508
20,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
GeniusUru
Bellona
18
3 / 4 / 2
11,637
465
11,885
24,024
18,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 7 / 3
12,257
490
23,706
22,955
9,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 7 / 2
12,056
482
8,354
22,142
10,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
mongeluke
Neith
14
0 / 8 / 2
9,406
376
9,399
15,877
6,896
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
13 / 6 / 10
14,060
562
29,834
26,641
12,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 4 / 10
12,067
483
15,933
17,410
7,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Bones29Jessie
Ratatoskr
5
0 / 1 / 0
7,370
295
78
2,309
525
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
18
5 / 2 / 10
11,655
466
16,020
27,300
26,258
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
joa_marioni
Arachne
19
7 / 4 / 8
12,321
493
12,180
20,690
9,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
17
Kills
29
29
Deaths
17
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
6
10
3
W
4
4
10
2.25
W
Ratatoskr
Bones29Jessie
Ratatoskr
0
1
0
0
L
Yemoja
Dakist
Yemoja
3
3
3
1.5
L
Bellona
GeniusUru
Bellona
3
4
2
1
L
5
7
3
0.93
L
6
7
2
1
W
Cthulhu
5
2
10
5
W
Arachne
joa_marioni
Arachne
7
4
8
2.75
L
Neith
mongeluke
Neith
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,113
Damage
74,045
100,506
Taken
94,350
65,853
Mitigated
56,224
25,698
Healing
33,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
29,834
2,612
6,783
12,321
26,641
12,735
1,650
9,755
16,886
101,964
0
W
15,933
8,620
2,757
6,002
17,410
7,370
3,684
8,677
8,733
63,644
0
W
Ratatoskr
Bones29Jessie
Ratatoskr
78
0
0
0
2,309
525
0
703
1,606
0
8,398
L
Yemoja
Dakist
Yemoja
11,769
1,941
3,660
1,588
15,508
20,363
260
9,646
5,551
33,670
0
L
Bellona
GeniusUru
Bellona
11,885
2,182
0
3,473
24,024
18,911
1,219
12,624
11,139
0
80,543
L
23,706
5,034
291
10,108
22,955
9,407
5,450
15,860
6,771
95,462
0
L
8,354
1,058
0
3,561
22,142
10,276
0
11,788
10,056
0
77,833
W
Cthulhu
16,020
746
533
2,194
27,300
26,258
654
9,521
17,779
64,460
0
W
Arachne
joa_marioni
Arachne
12,180
8,892
0
3,238
20,690
9,336
3,178
6,819
13,871
0
67,770
L
Neith
mongeluke
Neith
9,399
4,591
0
3,017
15,877
6,896
379
10,818
4,883
0
39,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
57,473
528
Minions Killed
466
0
Camps Cleared
0
2,008,138
Distance Traveled
2,037,426
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,060
562
158
6
0
455,877
0
W
Olorun
12,067
483
97
4
0
425,616
2
W
Ratatoskr
7,370
295
22
1
0
90,056
0
L
Yemoja
10,821
433
44
2
0
409,130
2
L
Bellona
11,637
465
153
6
0
444,777
1
L
Sol
12,257
490
154
6
0
416,664
0
L
Da Ji
12,056
482
106
4
0
377,854
1
W
Cthulhu
11,655
466
77
3
0
533,977
0
W
Arachne
12,321
493
112
4
0
531,900
0
L
Neith
9,406
376
71
3
0
359,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role