Player Matchup

Cabrakan
Cabrakan
Escobae
Cabrakan
Level 87
God Stats
11W - 13L
1,474 SR
Queue Stats
210W - 212L
1,459 Elo+
Party 2
Hercules
Hercules
FriendlyPeePee
Hercules
Level 74
God Stats
9W - 9L
1,470 SR
Queue Stats
215W - 250L
1,430 Elo+
Party 2
Scylla
Scylla
Lighclaun
Scylla
Level 97
God Stats
4W - 6L
1,281 SR
Queue Stats
341W - 339L
1,495 Elo+
Solo
Hun Batz
Hun Batz
giebede
Hun Batz
Level 69
God Stats
4W - 8L
1,425 SR
Queue Stats
207W - 222L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
tykzer
Cernunnos
Level 84
God Stats
5W - 5L
1,495 SR
Queue Stats
30W - 26L
1,449 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,454 Elo+

VS

Team Averages
Level 71
1,468 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
JESTKIIY
Izanami
Level 22
God Stats
12W - 18L
1,461 SR
Queue Stats
124W - 114L
1,447 Elo+
Party 1
Arachne
Arachne
SSTAR1
Arachne
Level 48
God Stats
97W - 84L
1,462 SR
Queue Stats
375W - 390L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Zephyrile
Cthulhu
Level 27
God Stats
4W - 9L
1,397 SR
Queue Stats
30W - 53L
1,347 Elo+
Party 3
Chang'e
Chang'e
Макуте
Chang'e
Level 158
God Stats
29W - 31L
1,519 SR
Queue Stats
889W - 878L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Escobae
Cabrakan
15
7 / 1 / 1
8,916
637
9,786
7,598
4,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
2 / 2 / 10
6,797
486
3,810
10,720
5,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Lighclaun
Scylla
13
1 / 3 / 3
7,741
553
2,191
7,451
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
giebede
Hun Batz
14
9 / 1 / 5
8,911
637
6,871
8,763
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
tykzer
Cernunnos
13
4 / 2 / 5
8,413
601
8,034
7,588
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 5 / 0
6,580
470
5,280
11,663
9,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
JESTKIIY
Izanami
10
1 / 7 / 3
6,638
474
5,072
9,960
2,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SSTAR1
Arachne
10
2 / 6 / 0
6,770
484
3,311
8,774
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Zephyrile
Cthulhu
9
1 / 0 / 3
5,708
408
4,471
6,735
3,285
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Макуте
Chang'e
12
4 / 6 / 3
7,585
542
9,671
11,382
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
9
9
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
0
0.2
W
Cabrakan
Escobae
Cabrakan
7
1
1
7.5
W
Hercules
2
2
10
3.5
L
Izanami
JESTKIIY
Izanami
1
7
3
0.36
W
Scylla
Lighclaun
Scylla
1
3
3
0.83
L
Arachne
SSTAR1
Arachne
2
6
0
0.33
L
Cthulhu
Zephyrile
Cthulhu
1
0
3
2.5
W
Hun Batz
giebede
Hun Batz
9
1
5
11.5
W
Cernunnos
tykzer
Cernunnos
4
2
5
3.25
L
Chang'e
Макуте
Chang'e
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
27,805
42,120
Taken
48,514
18,366
Mitigated
21,631
13,349
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,280
619
0
1,507
11,663
9,147
0
5,716
5,947
38,170
0
W
Cabrakan
Escobae
Cabrakan
9,786
1,330
0
3,252
7,598
4,392
0
4,392
3,158
50,388
0
W
Hercules
3,810
806
689
4,058
10,720
5,790
365
3,791
6,909
0
13,310
L
Izanami
JESTKIIY
Izanami
5,072
3,701
0
1,299
9,960
2,503
283
442
9,518
0
35,468
W
Scylla
Lighclaun
Scylla
2,191
289
0
1,289
7,451
2,620
667
4,919
2,244
47,580
0
L
Arachne
SSTAR1
Arachne
3,311
2,498
0
2,182
8,774
3,547
237
1,468
7,306
0
25,013
L
Cthulhu
Zephyrile
Cthulhu
4,471
217
655
1,287
6,735
3,285
25
0
6,735
19,789
0
W
Hun Batz
giebede
Hun Batz
6,871
2,164
0
3,060
8,763
3,125
0
3,264
5,331
0
44,572
W
Cernunnos
tykzer
Cernunnos
8,034
3,768
0
1,001
7,588
2,439
2,711
2,516
5,056
0
57,863
L
Chang'e
Макуте
Chang'e
9,671
344
421
3,707
11,382
3,149
180
4,351
7,031
44,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
33,281
407
Minions Killed
316
0
Camps Cleared
0
1,272,656
Distance Traveled
1,205,009
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,580
470
85
6
0
208,265
2
W
Cabrakan
8,916
637
100
7
0
245,712
1
W
Hercules
6,797
486
14
1
0
248,661
2
L
Izanami
6,638
474
78
6
0
232,554
2
W
Scylla
7,741
553
97
7
0
257,097
2
L
Arachne
6,770
484
44
3
0
238,346
1
L
Cthulhu
5,708
408
29
2
0
261,686
3
W
Hun Batz
8,911
637
82
6
0
296,923
3
W
Cernunnos
8,413
601
114
8
0
224,263
0
L
Chang'e
7,585
542
80
6
0
264,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role