Player Matchup
Team Averages
Bronze III
Average Tier
Level 153
1,500 SR
1,136
MMR
VS
Team Averages
Gold IV
Average Tier
Level 154
1,597 SR
1,115
MMR
Morgan Le Fay
Gold IV
Level 154
God Stats
10W - 4L
1,597 SR
Queue Stats
248W - 260L
1,115
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
priegue4
Fenrir
15
1 / 4 / 0
9,280
663
7,796
14,660
8,342
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Warrior's Bane
+25
Physical Power
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Typical96
Morgan Le Fay
17
4 / 1 / 0
11,442
817
11,227
11,425
6,727
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Magic Focus
+20
Magical Power
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
11,442
817
149
11
6
233,858
3
L
9,280
663
92
7
3
293,369
0