Player Matchup

Fenrir
Fenrir
Bronze III
priegue4
Fenrir
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,136 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,500 SR
1,136 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,597 SR
1,115 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Typical96
Morgan Le Fay
Gold IV
Level 154
God Stats
10W - 4L
1,597 SR
Queue Stats
248W - 260L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
priegue4
Fenrir
15
1 / 4 / 0
9,280
663
7,796
14,660
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah Muzen CabAnubisChronosSkadiHe Bo

VS

Bans
PoseidonFreyaAnhurKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Typical96
Morgan Le Fay
17
4 / 1 / 0
11,442
817
11,227
11,425
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Typical96
Morgan Le Fay
4
1
0
4
L
Fenrir
priegue4
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,796
Damage
11,227
14,660
Taken
11,425
8,342
Mitigated
6,727
2,444
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Typical96
Morgan Le Fay
11,227
1,166
0
3,584
11,425
6,727
856
126
11,299
69,851
0
L
Fenrir
priegue4
Fenrir
7,796
2,303
0
2,444
14,660
8,342
0
11,693
2,967
0
44,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,280
Gold Earned
11,442
92
Minions Killed
149
3
Camps Cleared
6
293,369
Distance Traveled
233,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,442
817
149
11
6
233,858
3
L
Fenrir
9,280
663
92
7
3
293,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role