Player Matchup

Sun Wukong
Sun Wukong
MZRspeed3
Sun Wukong
Level 155
God Stats
1W - 0L
1,739 SR
Queue Stats
55W - 37L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Skoinker
Kukulkan
Level 28
God Stats
7W - 1L
1,857 SR
Queue Stats
71W - 15L
1,825 Elo+
Party 1
Hun Batz
Hun Batz
going_commando48
Hun Batz
Level 144
God Stats
5W - 0L
1,574 SR
Queue Stats
164W - 73L
1,795 Elo+
Party 1
Team Averages
Level 109
1,723 SR
1,745 Elo+

VS

Team Averages
Level 61
1,464 SR
1,489 Elo+
Sylvanus
Sylvanus
Eyswa11owc0m
Sylvanus
Level 20
God Stats
0W - 1L
1,590 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 2
Hercules
Hercules
IrjshHitman
Hercules
Level 139
God Stats
1W - 1L
1,413 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
xJoshLikesPP
Kukulkan
Level 24
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MZRspeed3
Sun Wukong
11
2 / 0 / 2
6,701
670
4,009
6,483
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Skoinker
Kukulkan
11
1 / 0 / 3
6,768
677
8,834
2,782
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,504
650
4,094
4,947
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eyswa11owc0m
Sylvanus
10
0 / 1 / 1
6,662
666
2,486
8,847
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
IrjshHitman
Hercules
9
1 / 1 / 0
6,895
690
3,811
7,404
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
xJoshLikesPP
Kukulkan
9
0 / 2 / 1
6,088
609
2,335
5,050
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eyswa11owc0m
Sylvanus
0
1
1
0.5
L
Hercules
IrjshHitman
Hercules
1
1
0
1
W
Sun Wukong
MZRspeed3
Sun Wukong
2
0
2
3
W
Kukulkan
Skoinker
Kukulkan
1
0
3
2.5
W
1
1
2
2
L
Kukulkan
xJoshLikesPP
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
8,632
14,212
Taken
21,301
7,492
Mitigated
14,885
3,651
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eyswa11owc0m
Sylvanus
2,486
516
1,915
3,674
8,847
6,282
0
4,310
4,185
10,964
0
L
Hercules
IrjshHitman
Hercules
3,811
951
0
2,432
7,404
6,510
0
2,739
4,467
0
9,078
W
Sun Wukong
MZRspeed3
Sun Wukong
4,009
878
0
1,933
6,483
4,930
0
2,025
4,458
0
18,634
W
Kukulkan
Skoinker
Kukulkan
8,834
1,018
0
398
2,782
986
246
1,103
1,679
29,815
0
W
4,094
1,139
0
1,320
4,947
1,576
174
2,151
2,796
0
16,991
L
Kukulkan
xJoshLikesPP
Kukulkan
2,335
384
0
561
5,050
2,093
0
1,339
3,609
26,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
19,645
135
Minions Killed
89
7
Camps Cleared
2
586,187
Distance Traveled
555,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,662
666
13
1
1
180,484
4
L
Hercules
6,895
690
12
1
0
198,584
4
W
Sun Wukong
6,701
670
30
3
2
211,515
0
W
Kukulkan
6,768
677
77
8
2
173,831
1
W
Hun Batz
6,504
650
28
3
3
200,841
4
L
Kukulkan
6,088
609
64
6
1
175,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role