Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
Level 99
God Stats
24W - 35L
1,413 SR
Queue Stats
345W - 348L
1,477 Elo+
Party 2
Hercules
Hercules
ROBERT112
Hercules
Level 126
God Stats
10W - 8L
1,596 SR
Queue Stats
132W - 108L
1,489 Elo+
Solo
Yemoja
Yemoja
Xaox
Yemoja
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
37W - 37L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
pejpo
Ao Kuang
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,474 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,481 Elo+

VS

Team Averages
Level 68
1,495 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JakescRzyy
Guan Yu
Level 63
God Stats
2W - 1L
1,513 SR
Queue Stats
257W - 250L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Masteroffaster
Baron Samedi
Level 63
God Stats
11W - 8L
1,493 SR
Queue Stats
521W - 481L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
Seapheroph
Nu Wa
Level 83
God Stats
11W - 6L
1,563 SR
Queue Stats
331W - 347L
1,441 Elo+
Party 3
Freya
Freya
grizeldi
Freya
Level 53
God Stats
3W - 2L
1,403 SR
Queue Stats
286W - 312L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
7,697
481
6,314
10,257
3,525
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
12
3 / 4 / 0
7,582
474
8,357
12,933
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ROBERT112
Hercules
15
2 / 3 / 0
9,056
566
12,047
15,223
7,308
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Xaox
Yemoja
11
0 / 2 / 3
7,431
464
1,669
9,320
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
pejpo
Ao Kuang
9
1 / 6 / 1
6,596
412
3,598
11,618
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 0
8,673
542
4,848
12,194
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
JakescRzyy
Guan Yu
14
3 / 2 / 3
8,608
538
8,130
11,995
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Masteroffaster
Baron Samedi
12
1 / 2 / 8
7,930
496
7,847
13,782
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
15
3 / 0 / 6
8,888
556
13,556
9,573
4,345
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
grizeldi
Freya
14
4 / 2 / 2
8,616
539
4,295
10,545
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Tsukuyomi
 
Tsukuyomi
5
0
0
5
W
Guan Yu
JakescRzyy
Guan Yu
3
2
3
2.25
W
Baron Samedi
Masteroffaster
Baron Samedi
1
2
8
2.5
L
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
3
4
0
0.75
L
Hercules
ROBERT112
Hercules
2
3
0
0.67
W
Nu Wa
3
0
6
6
L
Yemoja
Xaox
Yemoja
0
2
3
0.75
W
Freya
grizeldi
Freya
4
2
2
2.5
L
Ao Kuang
pejpo
Ao Kuang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
38,676
59,351
Taken
58,089
24,391
Mitigated
35,388
24,097
Healing
29,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,314
1,205
0
5,031
10,257
3,525
1,584
5,342
4,866
56,991
0
W
Tsukuyomi
 
Tsukuyomi
4,848
1,221
0
6,540
12,194
4,439
0
2,464
9,730
0
52,626
W
Guan Yu
JakescRzyy
Guan Yu
8,130
1,616
635
5,980
11,995
13,861
722
2,895
9,100
0
42,491
W
Baron Samedi
Masteroffaster
Baron Samedi
7,847
1,684
1,185
4,596
13,782
9,236
80
3,070
10,712
28,981
0
L
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
8,357
2,955
0
5,866
12,933
3,976
235
8,714
4,103
0
50,578
L
Hercules
ROBERT112
Hercules
12,047
3,028
0
6,725
15,223
7,308
614
2,666
11,517
11,610
43,376
W
Nu Wa
13,556
3,715
0
4,284
9,573
4,345
530
4,227
5,346
67,900
0
L
Yemoja
Xaox
Yemoja
1,669
312
1,869
1,712
9,320
6,379
36
4,428
4,864
20,220
0
W
Freya
grizeldi
Freya
4,295
1,468
0
5,871
10,545
3,507
629
1,780
8,765
49,833
0
L
Ao Kuang
pejpo
Ao Kuang
3,598
1,398
0
2,894
11,618
3,203
0
4,554
6,982
28,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
42,715
394
Minions Killed
457
0
Camps Cleared
0
1,393,711
Distance Traveled
1,616,036
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,697
481
96
6
0
327,754
7
W
Tsukuyomi
8,673
542
91
6
0
372,333
6
W
Guan Yu
8,608
538
87
5
0
332,333
5
W
Baron Samedi
7,930
496
46
3
0
300,612
5
L
Ah Muzen Cab
7,582
474
88
6
0
289,350
3
L
Hercules
9,056
566
124
8
0
300,368
2
W
Nu Wa
8,888
556
118
7
0
308,048
5
L
Yemoja
7,431
464
34
2
0
293,091
5
W
Freya
8,616
539
115
7
0
302,710
3
L
Ao Kuang
6,596
412
52
3
0
183,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role