Player Matchup

Neith
Neith
Silver III
Diminished6524
Neith
Silver III
Level 157
God Stats
44W - 53L
1,562 SR
Queue Stats
593W - 711L
964 MMR
Solo
Nu Wa
Nu Wa
Silver I
KingKasch
Nu Wa
Silver I
Level 108
God Stats
138W - 138L
1,567 SR
Queue Stats
175W - 195L
1,213 MMR
Solo
Xing Tian
Xing Tian
Silver III
ZuperIsaiah
Xing Tian
Silver III
Level 61
God Stats
12W - 17L
1,441 SR
Queue Stats
66W - 74L
1,140 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,523 SR
1,106 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,596 SR
1,115 MMR
Sun Wukong
Sun Wukong
Silver III
Apollonysus
Sun Wukong
Silver III
Level 160
God Stats
3W - 1L
1,571 SR
Queue Stats
78W - 110L
912 MMR
Solo
Anubis
Anubis
Gold IV
Cali__Dre
Anubis
Gold IV
Level 129
God Stats
5W - 4L
1,638 SR
Queue Stats
37W - 34L
1,438 MMR
Party 1
Cthulhu
Cthulhu
Silver II
MAJASA808
Cthulhu
Silver II
Level 154
God Stats
6W - 5L
1,580 SR
Queue Stats
13W - 22L
994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
11,525
607
15,932
13,335
4,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
KingKasch
Nu Wa
13
5 / 13 / 1
12,192
642
16,340
18,948
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ZuperIsaiah
Xing Tian
15
4 / 4 / 4
12,383
652
8,673
20,260
22,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
FreyaHeraBacchusAphrodite

VS

Bans
ChaacMedusaCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apollonysus
Sun Wukong
15
6 / 3 / 7
12,724
670
12,410
19,701
10,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Cali__Dre
Anubis
16
9 / 5 / 8
13,515
711
18,555
19,250
7,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MAJASA808
Cthulhu
16
6 / 1 / 12
14,003
737
13,472
17,584
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
21
21
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Apollonysus
Sun Wukong
6
3
7
3.17
W
Anubis
Cali__Dre
Anubis
9
5
8
2.6
L
0
4
8
1
L
Nu Wa
KingKasch
Nu Wa
5
13
1
0.42
W
Cthulhu
MAJASA808
Cthulhu
6
1
12
12
L
Xing Tian
ZuperIsaiah
Xing Tian
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
44,437
52,543
Taken
56,535
31,736
Mitigated
41,217
3,830
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Apollonysus
Sun Wukong
12,410
2,400
0
5,235
19,701
10,345
226
8,623
11,078
0
54,161
W
Anubis
Cali__Dre
Anubis
18,555
856
0
6,898
19,250
7,661
1,650
9,676
9,574
73,893
0
L
15,932
4,562
0
1,712
13,335
4,681
1,284
8,473
4,862
0
53,545
L
Nu Wa
KingKasch
Nu Wa
16,340
5,556
561
1,557
18,948
4,352
744
12,316
6,632
34,603
0
W
Cthulhu
MAJASA808
Cthulhu
13,472
1,024
1,243
5,087
17,584
23,211
287
7,489
10,095
34,084
0
L
Xing Tian
ZuperIsaiah
Xing Tian
8,673
753
0
0
20,260
22,703
464
11,494
8,766
27,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
40,242
152
Minions Killed
216
7
Camps Cleared
7
1,008,589
Distance Traveled
996,795
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,724
670
80
4
4
336,400
7
W
Anubis
13,515
711
97
5
2
280,606
3
L
Neith
11,525
607
93
5
4
355,305
9
L
Nu Wa
12,192
642
26
1
3
277,193
7
W
Cthulhu
14,003
737
39
2
1
379,789
4
L
Xing Tian
12,383
652
33
2
0
376,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role