Player Matchup

Yemoja
Yemoja
ChroloLucifer
Yemoja
Level 21
God Stats
3W - 3L
1,498 SR
Queue Stats
25W - 37L
1,365 Elo+
Solo
He Bo
He Bo
H1TaL0
He Bo
Level 22
God Stats
8W - 11L
1,387 SR
Queue Stats
44W - 48L
1,415 Elo+
Party 2
Nemesis
Nemesis
Markin01
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UndeadRagnarok
Cu Chulainn
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,477 Elo+
Solo
Artemis
Artemis
tashi_krevesky
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,444 Elo+

VS

Team Averages
Level 16
1,552 SR
1,383 Elo+
Odin
Odin
Nyerlatoteph
Odin
Level 7
God Stats
2W - 3L
1,433 SR
Queue Stats
13W - 13L
1,362 Elo+
Party 1
Fenrir
Fenrir
PeReRaDF1401
Fenrir
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 60L
1,507 Elo+
Solo
Tiamat
Tiamat
ThigasNS
Tiamat
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 8L
1,370 Elo+
Party 1
Discordia
Discordia
agrestianKap
Discordia
Level 27
God Stats
20W - 10L
1,649 SR
Queue Stats
150W - 166L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
kevynfortes
Gilgamesh
Level 13
God Stats
1W - 1L
1,679 SR
Queue Stats
15W - 19L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,648
819
2,496
17,874
21,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
H1TaL0
He Bo
17
5 / 8 / 0
11,892
915
11,379
12,907
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Markin01
Nemesis
17
1 / 4 / 2
10,675
821
9,667
20,194
7,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
UndeadRagnarok
Cu Chulainn
17
1 / 7 / 2
11,408
878
11,185
32,928
22,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 10 / 2
10,656
820
7,472
16,571
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 24
12,873
990
15,347
8,957
10,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
9 / 1 / 15
12,676
975
17,315
8,934
4,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ThigasNS
Tiamat
19
6 / 3 / 16
12,928
994
15,067
10,431
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
agrestianKap
Discordia
19
5 / 1 / 15
12,409
955
17,277
5,591
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
kevynfortes
Gilgamesh
19
10 / 2 / 11
13,056
1,004
26,996
17,012
12,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
7
Kills
33
33
Deaths
7
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
He Bo
H1TaL0
He Bo
5
8
0
0.63
L
Nemesis
Markin01
Nemesis
1
4
2
0.5
W
3
0
24
15
W
Fenrir
9
1
15
16.5
W
Tiamat
ThigasNS
Tiamat
6
3
16
4.67
L
Cu Chulainn
UndeadRagnarok
Cu Chulainn
1
7
2
0.29
W
Discordia
agrestianKap
Discordia
5
1
15
12.5
W
Gilgamesh
kevynfortes
Gilgamesh
10
2
11
7.75
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
92,002
100,474
Taken
50,925
61,965
Mitigated
37,693
5,037
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,496
430
1,405
244
17,874
21,429
0
7,001
10,873
14,669
0
L
He Bo
H1TaL0
He Bo
11,379
1,064
0
55
12,907
3,770
0
2,360
10,547
16,930
0
L
Nemesis
Markin01
Nemesis
9,667
1,593
0
516
20,194
7,795
0
7,451
12,743
0
25,291
W
15,347
4,202
0
315
8,957
10,640
0
2,009
6,948
6,590
31,566
W
Fenrir
17,315
2,083
0
654
8,934
4,949
0
2,382
6,552
0
24,364
W
Tiamat
ThigasNS
Tiamat
15,067
1,313
180
3,456
10,431
7,029
0
2,974
7,457
35,031
0
L
Cu Chulainn
UndeadRagnarok
Cu Chulainn
11,185
1,870
0
2,467
32,928
22,978
0
11,244
21,684
7,295
30,869
W
Discordia
agrestianKap
Discordia
17,277
466
334
628
5,591
2,408
0
490
5,101
43,546
0
W
Gilgamesh
kevynfortes
Gilgamesh
26,996
9,303
650
3,504
17,012
12,667
0
8,107
8,905
0
40,491
L
7,472
1,681
0
350
16,571
5,993
0
6,306
10,265
0
18,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
63,942
163
Minions Killed
212
2
Camps Cleared
10
1,216,051
Distance Traveled
1,281,318
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,648
819
19
1
0
218,766
0
L
He Bo
11,892
915
25
2
0
245,793
1
L
Nemesis
10,675
821
26
2
0
310,842
1
W
Odin
12,873
990
58
4
3
288,864
0
W
Fenrir
12,676
975
19
1
1
291,597
0
W
Tiamat
12,928
994
52
4
3
227,928
0
L
Cu Chulainn
11,408
878
61
5
1
213,777
0
W
Discordia
12,409
955
56
4
0
257,568
1
W
Gilgamesh
13,056
1,004
27
2
3
215,361
0
L
Artemis
10,656
820
32
2
1
226,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role