Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cojoh55
Bakasura
Level 51
God Stats
2W - 1L
1,590 SR
Queue Stats
7W - 9L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
JOSUE-king23
Zhong Kui
Level 157
God Stats
5W - 2L
1,393 SR
Queue Stats
204W - 184L
1,613 Elo+
Solo
Medusa
Medusa
Vinylman246
Medusa
Level 88
God Stats
4W - 2L
1,523 SR
Queue Stats
7W - 10L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
Zemmiphobia
The Morrigan
Level 144
God Stats
2W - 2L
1,517 SR
Queue Stats
9W - 10L
1,592 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,560 Elo+

VS

Team Averages
Level 122
1,778 SR
1,578 Elo+
Rama
Rama
AntareS47
Rama
Level 129
God Stats
1W - 2L
1,659 SR
Queue Stats
134W - 100L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Fedenahu
Guan Yu
Level 135
God Stats
1W - 1L
1,764 SR
Queue Stats
109W - 110L
1,528 Elo+
Party 2
Athena
Athena
JohnCruise
Athena
Level 120
God Stats
6W - 2L
1,940 SR
Queue Stats
32W - 22L
1,622 Elo+
Party 2
Tiamat
Tiamat
MiNi x HeeD
Tiamat
Level 160
God Stats
29W - 13L
1,817 SR
Queue Stats
213W - 107L
1,646 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheheeDey
Tsukuyomi
Level 66
God Stats
9W - 8L
1,711 SR
Queue Stats
34W - 23L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 2 / 7
8,244
550
3,155
10,982
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Cojoh55
Bakasura
15
4 / 2 / 2
8,840
589
3,693
9,392
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JOSUE-king23
Zhong Kui
14
5 / 1 / 2
9,175
612
14,680
11,405
8,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
13
4 / 4 / 4
8,210
547
8,197
8,631
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Zemmiphobia
The Morrigan
17
7 / 0 / 0
10,477
698
8,455
5,897
2,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 3 / 4
8,108
541
6,116
8,840
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Fedenahu
Guan Yu
12
0 / 4 / 0
6,756
450
3,188
13,238
10,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
JohnCruise
Athena
11
2 / 6 / 5
7,322
488
5,253
15,129
9,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
15
2 / 3 / 0
8,868
591
6,009
8,120
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheheeDey
Tsukuyomi
10
1 / 6 / 5
6,908
461
5,857
12,241
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
9
9
Deaths
22
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
7
2.75
L
Rama
4
3
4
2
W
Bakasura
Cojoh55
Bakasura
4
2
2
2.5
L
Guan Yu
Fedenahu
Guan Yu
0
4
0
0
W
Zhong Kui
JOSUE-king23
Zhong Kui
5
1
2
6
L
Athena
JohnCruise
Athena
2
6
5
0.75
L
Tiamat
2
3
0
0.67
L
Tsukuyomi
TheheeDey
Tsukuyomi
1
6
5
0.58
W
Medusa
4
4
4
1.5
W
The Morrigan
Zemmiphobia
The Morrigan
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
26,423
46,307
Taken
57,568
27,492
Mitigated
33,195
18,563
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,155
593
0
2,118
10,982
9,126
267
3,366
7,562
21,175
0
L
Rama
6,116
4,941
0
2,648
8,840
2,831
3,166
2,810
6,030
0
45,288
W
Bakasura
Cojoh55
Bakasura
3,693
2,411
0
4,216
9,392
4,137
612
1,102
8,282
0
56,604
L
Guan Yu
Fedenahu
Guan Yu
3,188
691
212
3,352
13,238
10,069
0
7,767
5,147
0
34,302
W
Zhong Kui
JOSUE-king23
Zhong Kui
14,680
2,431
0
8,438
11,405
8,710
2,912
1,940
9,409
64,612
0
L
Athena
JohnCruise
Athena
5,253
2,012
0
901
15,129
9,811
132
4,539
10,590
25,619
0
L
Tiamat
6,009
936
79
2,528
8,120
6,344
4
3,517
4,603
62,270
0
L
Tsukuyomi
TheheeDey
Tsukuyomi
5,857
1,541
0
3,650
12,241
4,140
125
5,957
6,234
0
31,267
W
Medusa
8,197
4,199
0
445
8,631
2,894
400
1,237
7,394
0
47,601
W
The Morrigan
Zemmiphobia
The Morrigan
8,455
1,406
0
3,346
5,897
2,625
0
3,273
2,398
77,408
3,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
37,962
512
Minions Killed
409
0
Camps Cleared
0
1,453,012
Distance Traveled
1,398,694
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,244
550
9
1
0
321,468
10
L
Rama
8,108
541
92
6
0
254,832
6
W
Bakasura
8,840
589
117
8
0
325,153
2
L
Guan Yu
6,756
450
73
5
0
300,123
6
W
Zhong Kui
9,175
612
127
8
0
230,159
2
L
Athena
7,322
488
40
3
0
299,953
3
L
Tiamat
8,868
591
141
9
0
279,009
6
L
Tsukuyomi
6,908
461
63
4
0
264,777
2
W
Medusa
8,210
547
83
6
0
276,988
4
W
The Morrigan
10,477
698
176
12
0
299,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role