Player Matchup

Da Ji
Da Ji
Flyguyerino
Da Ji
Level 97
God Stats
5W - 1L
1,827 SR
Queue Stats
122W - 63L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
Julian56793
Baron Samedi
Level 158
God Stats
1W - 0L
1,318 SR
Queue Stats
104W - 51L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
NickeH
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 71L
1,732 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cheeruptech
Cu Chulainn
Level 107
God Stats
2W - 0L
1,816 SR
Queue Stats
113W - 69L
1,685 Elo+
Party 1
Sol
Sol
spudbob2142
Sol
Level 153
God Stats
6W - 3L
1,791 SR
Queue Stats
129W - 62L
1,737 Elo+
Party 1
Team Averages
Level 128
1,650 SR
1,714 Elo+

VS

Team Averages
Level 146
1,507 SR
1,556 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BritishMthafkr
Gilgamesh
Level 121
God Stats
7W - 8L
1,518 SR
Queue Stats
641W - 621L
1,604 Elo+
Solo
Fafnir
Fafnir
KaneTempest
Fafnir
Level 145
God Stats
4W - 9L
1,463 SR
Queue Stats
819W - 744L
1,585 Elo+
Solo
Aphrodite
Aphrodite
Onkh
Aphrodite
Level 159
God Stats
8W - 15L
1,556 SR
Queue Stats
918W - 904L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
8,098
1,157
7,959
8,298
4,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Julian56793
Baron Samedi
13
2 / 2 / 17
7,554
1,079
8,972
8,247
5,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
NickeH
Ah Puch
15
6 / 1 / 17
8,726
1,247
11,953
7,958
3,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
cheeruptech
Cu Chulainn
12
3 / 2 / 13
7,478
1,068
6,959
9,262
8,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 11
8,006
1,144
10,432
6,757
2,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 6
6,625
946
5,142
6,669
2,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
10
1 / 5 / 6
5,734
819
5,269
11,347
9,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
BritishMthafkr
Gilgamesh
12
2 / 3 / 6
6,338
905
8,697
11,266
10,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
10
1 / 5 / 5
6,004
858
5,206
11,618
13,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Onkh
Aphrodite
11
3 / 6 / 2
6,378
911
5,166
8,887
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
24
Kills
9
9
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
6
1
L
Cerberus
 
Cerberus
1
5
6
0.8
L
Gilgamesh
BritishMthafkr
Gilgamesh
2
3
6
1.67
W
7
3
8
3.67
W
Baron Samedi
Julian56793
Baron Samedi
2
2
17
5.25
L
Fafnir
1
5
5
0.7
W
Ah Puch
NickeH
Ah Puch
6
1
17
14.5
L
Aphrodite
Onkh
Aphrodite
3
6
2
0.67
W
Cu Chulainn
cheeruptech
Cu Chulainn
3
2
13
4.75
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,275
Damage
29,480
40,522
Taken
49,787
25,141
Mitigated
44,775
17,591
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,142
168
0
0
6,669
2,431
0
4,678
1,991
0
13,257
L
Cerberus
 
Cerberus
5,269
496
0
1,390
11,347
9,932
0
7,946
3,401
8,487
0
L
Gilgamesh
BritishMthafkr
Gilgamesh
8,697
1,621
82
1,919
11,266
10,972
0
6,178
5,088
0
11,185
W
7,959
2,619
1,077
1,006
8,298
4,678
70
2,078
6,009
0
11,645
W
Baron Samedi
Julian56793
Baron Samedi
8,972
1,011
3,337
3,191
8,247
5,419
405
4,674
3,529
17,197
0
L
Fafnir
5,206
1,277
394
2,253
11,618
13,026
0
6,559
5,059
8,779
0
W
Ah Puch
NickeH
Ah Puch
11,953
598
468
3,032
7,958
3,456
910
3,628
4,156
23,268
0
L
Aphrodite
Onkh
Aphrodite
5,166
650
3,163
2,354
8,887
8,414
0
5,996
2,891
9,916
0
W
Cu Chulainn
cheeruptech
Cu Chulainn
6,959
1,863
527
2,149
9,262
8,635
0
2,983
5,969
0
15,014
W
10,432
3,908
56
2,748
6,757
2,953
3,714
2,278
4,434
20,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
31,079
81
Minions Killed
58
0
Camps Cleared
0
710,709
Distance Traveled
632,438
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,625
946
16
2
0
127,666
1
L
Cerberus
5,734
819
13
2
0
118,957
1
L
Gilgamesh
6,338
905
7
1
0
132,594
2
W
Da Ji
8,098
1,157
8
1
0
141,741
1
W
Baron Samedi
7,554
1,079
20
3
0
130,755
0
L
Fafnir
6,004
858
3
0
0
131,283
0
W
Ah Puch
8,726
1,247
22
3
0
150,609
1
L
Aphrodite
6,378
911
19
3
0
121,938
0
W
Cu Chulainn
7,478
1,068
16
2
0
150,219
0
W
Sol
8,006
1,144
15
2
0
137,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role