Player Matchup

Baron Samedi
Baron Samedi
DarkOne05
Baron Samedi
Level 29
God Stats
12W - 10L
1,550 SR
Queue Stats
49W - 40L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
Regulator92
Ao Kuang
Level 26
God Stats
9W - 3L
1,608 SR
Queue Stats
67W - 58L
1,537 Elo+
Party 1
Sol
Sol
Sqrt Honor Face
Sol
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 8L
1,710 Elo+
Party 1
Freya
Freya
The_Counsalor
Freya
Level 123
God Stats
1W - 1L
1,274 SR
Queue Stats
347W - 390L
1,449 Elo+
Party 1
Olorun
Olorun
Yup im Rach
Olorun
Level 14
God Stats
2W - 1L
1,269 SR
Queue Stats
44W - 35L
1,567 Elo+
Party 1
Team Averages
Level 40
1,440 SR
1,560 Elo+

VS

Team Averages
Level 22
1,534 SR
1,482 Elo+
Hachiman
Hachiman
ComaToastGoblin
Hachiman
Level 28
God Stats
17W - 16L
1,512 SR
Queue Stats
57W - 66L
1,377 Elo+
Solo
Jing Wei
Jing Wei
HeS Nezha
Jing Wei
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 40L
1,525 Elo+
Solo
Kali
Kali
Khoai19
Kali
Level 29
God Stats
2W - 4L
1,443 SR
Queue Stats
88W - 98L
1,426 Elo+
Solo
Ymir
Ymir
PlaySmitAllDay
Ymir
Level 26
God Stats
4W - 7L
1,482 SR
Queue Stats
59W - 66L
1,518 Elo+
Solo
Persephone
Persephone
alpensalz664
Persephone
Level 22
God Stats
15W - 8L
1,733 SR
Queue Stats
95W - 82L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkOne05
Baron Samedi
14
4 / 2 / 6
8,829
589
9,592
8,874
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Regulator92
Ao Kuang
15
6 / 2 / 3
9,565
638
8,822
10,675
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
12 / 1 / 6
10,441
696
10,930
9,202
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 8
8,455
564
4,906
8,611
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
14
3 / 2 / 1
9,328
622
3,637
7,813
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 7 / 3
6,845
456
4,513
12,256
4,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
HeS Nezha
Jing Wei
7
0 / 13 / 2
5,535
369
3,158
13,318
5,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Khoai19
Kali
13
3 / 6 / 2
8,672
578
6,155
13,513
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 1 / 1
4,874
325
303
4,916
2,545
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Persephone
alpensalz664
Persephone
11
5 / 2 / 1
7,922
528
6,100
4,693
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
29
Kills
8
9
Deaths
29
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
7
3
0.21
W
Baron Samedi
DarkOne05
Baron Samedi
4
2
6
3.5
L
Jing Wei
HeS Nezha
Jing Wei
0
13
2
0.08
L
Kali
Khoai19
Kali
3
6
2
0.67
L
0
1
1
0.5
W
Ao Kuang
Regulator92
Ao Kuang
6
2
3
3.75
W
12
1
6
15
W
4
2
8
4
W
Olorun
3
2
1
1.75
L
Persephone
alpensalz664
Persephone
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
20,229
45,175
Taken
48,696
19,814
Mitigated
19,001
21,259
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,513
1,921
0
1,788
12,256
4,048
0
9,519
2,597
0
27,327
W
Baron Samedi
DarkOne05
Baron Samedi
9,592
420
496
4,492
8,874
4,154
651
2,375
6,380
45,329
0
L
Jing Wei
HeS Nezha
Jing Wei
3,158
2,503
0
120
13,318
5,403
0
10,119
3,109
0
13,187
L
Kali
Khoai19
Kali
6,155
2,161
0
3,750
13,513
5,476
0
8,345
5,068
0
37,879
L
303
68
0
433
4,916
2,545
0
3,281
1,609
5,213
0
W
Ao Kuang
Regulator92
Ao Kuang
8,822
2,821
0
4,118
10,675
4,596
1,039
0
9,407
44,913
9,400
W
10,930
4,271
0
5,040
9,202
3,744
9,764
803
8,337
52,463
7,541
W
4,906
1,473
0
2,584
8,611
3,914
1,055
1,358
7,183
33,852
4,846
W
Olorun
3,637
2,071
93
4,436
7,813
3,406
4,732
1,472
6,197
44,800
8,996
L
Persephone
alpensalz664
Persephone
6,100
243
0
681
4,693
1,529
0
3,255
1,160
34,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
33,848
450
Minions Killed
229
0
Camps Cleared
0
1,291,203
Distance Traveled
963,785
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,845
456
47
3
0
233,166
2
W
Baron Samedi
8,829
589
82
5
0
260,753
4
L
Jing Wei
5,535
369
22
1
0
198,170
0
L
Kali
8,672
578
78
5
0
270,567
0
L
Ymir
4,874
325
11
1
0
62,147
0
W
Ao Kuang
9,565
638
93
6
0
300,609
0
W
Sol
10,441
696
111
7
0
258,352
3
W
Freya
8,455
564
55
4
0
242,352
0
W
Olorun
9,328
622
109
7
0
229,137
0
L
Persephone
7,922
528
71
5
0
199,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role