Player Matchup

Merlin
Merlin
D3F4UL7smurf
Merlin
Level 8
God Stats
31W - 29L
1,298 SR
Queue Stats
193W - 131L
1,816 Elo+
Solo
Apollo
Apollo
Natseg
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,725 Elo+
Party 1
Artio
Artio
Pombagalo
Artio
Level 19
God Stats
6W - 1L
1,791 SR
Queue Stats
33W - 27L
1,557 Elo+
Party 1
Freya
Freya
ZOAD0
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,646 Elo+
Solo
Yemoja
Yemoja
hieroselegia
Yemoja
Level 7
God Stats
4W - 2L
1,693 SR
Queue Stats
6W - 8L
1,493 Elo+
Solo
Team Averages
Level 13
1,556 SR
1,647 Elo+

VS

Team Averages
Level 47
1,586 SR
1,634 Elo+
Ratatoskr
Ratatoskr
Glanulado
Ratatoskr
Level 27
God Stats
5W - 4L
1,823 SR
Queue Stats
163W - 116L
1,589 Elo+
Solo
Anubis
Anubis
Joohnyz
Anubis
Level 5
God Stats
12W - 11L
1,500 SR
Queue Stats
238W - 259L
1,835 Elo+
Party 2
Arachne
Arachne
Luxuriiiia
Arachne
Level 27
God Stats
56W - 34L
1,688 SR
Queue Stats
120W - 92L
1,665 Elo+
Solo
Artemis
Artemis
bernard0ogbr
Artemis
Level 29
God Stats
34W - 38L
1,569 SR
Queue Stats
170W - 211L
1,498 Elo+
Solo
Ra
Ra
dougdgf
Ra
Level 147
God Stats
19W - 22L
1,352 SR
Queue Stats
349W - 363L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 0 / 5
10,188
637
12,136
4,422
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Natseg
Apollo
14
9 / 3 / 2
9,339
584
8,695
11,713
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Pombagalo
Artio
15
5 / 1 / 4
8,984
562
8,591
15,086
18,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
ZOAD0
Freya
16
7 / 5 / 2
9,440
590
8,819
10,773
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
0 / 2 / 5
6,803
425
1,300
5,449
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Glanulado
Ratatoskr
15
3 / 4 / 3
8,968
561
9,811
13,596
4,508
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Joohnyz
Anubis
12
0 / 7 / 0
6,959
435
1,213
10,093
3,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Luxuriiiia
Arachne
13
3 / 6 / 1
8,920
558
10,267
13,489
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
bernard0ogbr
Artemis
13
3 / 6 / 3
8,071
504
6,193
9,672
3,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
7,787
487
4,979
9,620
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
26
Kills
11
11
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
5
7.5
L
Ratatoskr
Glanulado
Ratatoskr
3
4
3
1.13
L
Anubis
Joohnyz
Anubis
0
7
0
0
L
Arachne
Luxuriiiia
Arachne
3
6
1
0.58
W
Apollo
Natseg
Apollo
9
3
2
3.33
W
Artio
Pombagalo
Artio
5
1
4
7
W
Freya
ZOAD0
Freya
7
5
2
1.6
L
Artemis
bernard0ogbr
Artemis
3
6
3
0.75
L
2
3
2
1
W
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
32,463
47,443
Taken
56,470
32,007
Mitigated
21,269
19,779
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,136
1,044
0
1,094
4,422
1,572
0
2,145
2,277
76,307
0
L
Ratatoskr
Glanulado
Ratatoskr
9,811
3,498
0
1,090
13,596
4,508
428
4,473
9,123
0
65,404
L
Anubis
Joohnyz
Anubis
1,213
512
0
2,663
10,093
3,704
0
6,639
3,454
41,687
0
L
Arachne
Luxuriiiia
Arachne
10,267
6,076
440
5,104
13,489
6,436
324
7,919
5,570
0
49,001
W
Apollo
Natseg
Apollo
8,695
3,773
0
2,944
11,713
5,472
1,956
972
10,741
0
54,308
W
Artio
Pombagalo
Artio
8,591
880
535
8,483
15,086
18,437
472
958
14,128
56,591
0
W
Freya
ZOAD0
Freya
8,819
3,633
0
4,350
10,773
3,738
371
1,382
9,391
53,510
0
L
Artemis
bernard0ogbr
Artemis
6,193
1,990
210
1,365
9,672
3,210
406
6,643
3,029
0
45,410
L
4,979
368
236
3,579
9,620
3,411
112
5,172
4,448
49,696
0
W
Yemoja
1,300
164
1,809
564
5,449
2,788
751
765
4,684
10,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
40,705
457
Minions Killed
460
0
Camps Cleared
0
1,599,046
Distance Traveled
1,477,701
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,188
637
149
9
0
330,799
6
L
Ratatoskr
8,968
561
111
7
0
359,303
0
L
Anubis
6,959
435
79
5
0
274,776
0
L
Arachne
8,920
558
90
6
0
297,520
1
W
Apollo
9,339
584
86
5
0
309,518
4
W
Artio
8,984
562
117
7
0
333,944
2
W
Freya
9,440
590
84
5
0
312,753
4
L
Artemis
8,071
504
83
5
0
242,275
1
L
Ra
7,787
487
97
6
0
303,827
4
W
Yemoja
6,803
425
21
1
0
312,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role