Player Matchup

Fenrir
Fenrir
Cosmicjuan
Fenrir
Level 27
God Stats
3W - 5L
1,239 SR
Queue Stats
29W - 47L
1,228 Elo+
Solo
Ra
Ra
Nishtastic
Ra
Level 67
God Stats
1W - 2L
1,250 SR
Queue Stats
37W - 39L
1,158 Elo+
Party 1
Fafnir
Fafnir
SumoLiger
Fafnir
Level 18
God Stats
1W - 2L
1,327 SR
Queue Stats
18W - 26L
1,179 Elo+
Party 1
Team Averages
Level 37
1,272 SR
1,188 Elo+

VS

Team Averages
Level 14
1,301 SR
1,307 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kray Kun1243
Cthulhu
Level 8
God Stats
5W - 9L
1,327 SR
Queue Stats
27W - 27L
1,241 Elo+
Solo
Thanatos
Thanatos
undeadmonk79
Thanatos
Level 17
God Stats
0W - 9L
1,077 SR
Queue Stats
97W - 151L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cosmicjuan
Fenrir
15
7 / 4 / 6
11,331
708
13,422
14,905
7,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 4 / 7
11,842
740
14,505
9,918
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SumoLiger
Fafnir
15
3 / 2 / 12
10,997
687
7,540
13,822
15,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 5 / 4
11,911
744
15,708
15,705
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kray Kun1243
Cthulhu
12
1 / 2 / 6
9,368
586
8,564
16,665
11,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
undeadmonk79
Thanatos
11
2 / 12 / 2
9,159
572
4,809
15,669
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
9
10
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
4
1.6
W
Fenrir
Cosmicjuan
Fenrir
7
4
6
2.5
L
Cthulhu
Kray Kun1243
Cthulhu
1
2
6
2
W
9
4
7
3.13
W
Fafnir
SumoLiger
Fafnir
3
2
12
4.5
L
Thanatos
undeadmonk79
Thanatos
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
29,081
38,645
Taken
48,039
27,317
Mitigated
25,298
14,734
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,708
9,052
201
5,828
15,705
7,649
342
6,101
9,604
0
39,637
W
Fenrir
Cosmicjuan
Fenrir
13,422
3,617
0
4,350
14,905
7,772
1,222
3,380
10,973
0
37,515
L
Cthulhu
Kray Kun1243
Cthulhu
8,564
665
236
4,647
16,665
11,818
92
10,701
5,964
25,184
0
W
14,505
1,781
3,158
3,777
9,918
3,678
673
3,107
6,811
51,069
0
W
Fafnir
SumoLiger
Fafnir
7,540
2,234
0
3,449
13,822
15,867
64
3,043
10,779
15,494
0
L
Thanatos
undeadmonk79
Thanatos
4,809
2,206
0
4,239
15,669
5,831
38
5,995
9,674
0
23,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
30,438
154
Minions Killed
128
6
Camps Cleared
7
861,471
Distance Traveled
657,850
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,911
744
58
4
2
219,348
0
W
Fenrir
11,331
708
45
3
6
303,816
4
L
Cthulhu
9,368
586
31
2
0
223,194
3
W
Ra
11,842
740
91
6
0
278,160
3
W
Fafnir
10,997
687
18
1
0
279,495
4
L
Thanatos
9,159
572
39
2
5
215,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role