Player Matchup

Zeus
Zeus
Blackboy11
Zeus
Level 24
God Stats
1W - 2L
1,558 SR
Queue Stats
47W - 38L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Mfrenzoleby
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo
Fenrir
Fenrir
Nauxus_-
Fenrir
Level 27
God Stats
57W - 46L
1,521 SR
Queue Stats
119W - 121L
1,427 Elo+
Solo
Nemesis
Nemesis
Ward000OOO
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,643 Elo+
Solo
Odin
Odin
andrexgutierrez
Odin
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
102W - 94L
1,544 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,552 Elo+

VS

Team Averages
Level 15
1,551 SR
1,583 Elo+
Ra
Ra
MooseJuice00777
Ra
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 55L
1,373 Elo+
Solo
Pele
Pele
RianKASF
Pele
Level 16
God Stats
9W - 8L
1,420 SR
Queue Stats
22W - 17L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
Rocko2061
Sun Wukong
Level 12
God Stats
2W - 2L
1,809 SR
Queue Stats
89W - 36L
1,826 Elo+
Solo
Nu Wa
Nu Wa
carlos minigame
Nu Wa
Level 26
God Stats
10W - 4L
1,478 SR
Queue Stats
52W - 44L
1,462 Elo+
Solo
Skadi
Skadi
ohenny2177
Skadi
Level 4
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,502
500
8,806
6,585
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Mfrenzoleby
Kukulkan
6
0 / 6 / 2
5,597
329
1,267
6,221
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Nauxus_-
Fenrir
13
5 / 2 / 2
7,983
470
2,529
10,284
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Ward000OOO
Nemesis
9
1 / 6 / 0
6,454
380
1,510
11,196
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,416
436
2,742
7,087
3,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,725
513
4,726
7,667
2,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
15
3 / 2 / 4
9,330
549
3,873
13,674
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rocko2061
Sun Wukong
16
6 / 0 / 0
10,225
601
6,211
6,831
3,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 2
8,730
514
6,254
6,053
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
11
4 / 2 / 2
7,784
458
3,366
7,855
2,299
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
15
18
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Kukulkan
Mfrenzoleby
Kukulkan
0
6
2
0.17
W
1
5
2
0.4
L
Fenrir
Nauxus_-
Fenrir
5
2
2
3
W
Pele
3
2
4
2.5
W
Sun Wukong
Rocko2061
Sun Wukong
6
0
0
6
L
Nemesis
Ward000OOO
Nemesis
1
6
0
0.17
L
0
3
1
0.17
W
1
3
2
0.67
W
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
24,430
41,373
Taken
42,080
16,762
Mitigated
15,343
7,278
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
191
0
2,449
6,585
2,750
27
1,772
4,663
55,355
0
L
Kukulkan
Mfrenzoleby
Kukulkan
1,267
207
0
250
6,221
1,464
0
2,327
3,788
14,314
0
W
4,726
809
111
1,790
7,667
2,577
1,136
2,999
4,668
54,453
0
L
Fenrir
Nauxus_-
Fenrir
2,529
441
0
3,401
10,284
5,410
0
3,050
7,210
0
22,600
W
Pele
3,873
1,095
0
2,568
13,674
4,680
48
1,319
12,355
0
84,391
W
Sun Wukong
Rocko2061
Sun Wukong
6,211
1,703
0
4,024
6,831
3,768
0
505
6,326
0
63,903
L
Nemesis
Ward000OOO
Nemesis
1,510
405
0
1,138
11,196
4,057
0
1,900
9,196
0
38,368
L
2,742
1,561
0
40
7,087
3,081
0
2,034
4,953
0
42,134
W
6,254
1,998
0
1,026
6,053
2,019
470
2,731
3,322
45,696
0
W
Skadi
3,366
1,618
0
976
7,855
2,299
1,532
2,664
5,191
0
36,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
44,794
312
Minions Killed
495
0
Camps Cleared
0
1,373,302
Distance Traveled
1,561,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,502
500
100
6
0
269,211
1
L
Kukulkan
5,597
329
24
1
0
199,055
3
W
Ra
8,725
513
102
6
0
298,335
1
L
Fenrir
7,983
470
38
2
0
302,716
1
W
Pele
9,330
549
118
7
0
356,210
4
W
Sun Wukong
10,225
601
139
8
0
314,622
1
L
Nemesis
6,454
380
61
4
0
283,343
0
L
Odin
7,416
436
89
5
0
318,977
0
W
Nu Wa
8,730
514
92
5
0
294,257
0
W
Skadi
7,784
458
44
3
0
298,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role