Player Matchup

Zhong Kui
Zhong Kui
HolaJc
Zhong Kui
Level 149
God Stats
8W - 1L
1,676 SR
Queue Stats
243W - 262L
1,483 Elo+
Solo
Serqet
Serqet
ProVoidCloak
Serqet
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
297W - 253L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shootin Fxdes
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,576 SR
Queue Stats
234W - 204L
1,525 Elo+
Solo
Arachne
Arachne
Wallas_Wll
Arachne
Level 104
God Stats
11W - 10L
1,534 SR
Queue Stats
584W - 530L
1,459 Elo+
Solo
Sobek
Sobek
kennyb5150vh
Sobek
Level 66
God Stats
4W - 6L
1,212 SR
Queue Stats
237W - 236L
1,513 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,497 Elo+

VS

Team Averages
Level 119
1,456 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Hellsartist
Charybdis
Level 127
God Stats
29W - 23L
1,595 SR
Queue Stats
367W - 348L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
jjbirdy123
Erlang Shen
Level 127
God Stats
0W - 3L
1,183 SR
Queue Stats
264W - 263L
1,548 Elo+
Party 1
Mulan
Mulan
ninja102595
Mulan
Level 127
God Stats
9W - 7L
1,501 SR
Queue Stats
29W - 22L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HolaJc
Zhong Kui
16
13 / 0 / 0
9,870
705
12,060
10,976
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
3 / 0 / 9
7,777
556
4,880
9,695
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Shootin Fxdes
Morgan Le Fay
13
3 / 4 / 3
7,806
558
8,124
8,334
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Wallas_Wll
Arachne
15
6 / 2 / 4
8,743
625
9,351
12,783
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 1 / 3
7,972
569
10,109
12,776
15,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 4
7,135
510
5,027
9,899
4,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
8
0 / 7 / 1
5,370
384
4,374
12,388
10,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Hellsartist
Charybdis
11
0 / 7 / 0
6,541
467
5,331
9,804
2,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
jjbirdy123
Erlang Shen
13
6 / 7 / 1
8,031
574
7,822
13,129
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
7,862
562
7,383
16,918
9,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
26
Kills
7
7
Deaths
26
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
4
0.67
L
Bacchus
 
Bacchus
0
7
1
0.07
L
Charybdis
Hellsartist
Charybdis
0
7
0
0
W
Zhong Kui
HolaJc
Zhong Kui
13
0
0
13
W
Serqet
3
0
9
7.5
W
Morgan Le Fay
Shootin Fxdes
Morgan Le Fay
3
4
3
1.13
W
Arachne
Wallas_Wll
Arachne
6
2
4
4
L
Erlang Shen
jjbirdy123
Erlang Shen
6
7
1
0.93
W
1
1
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
29,937
54,564
Taken
62,138
40,630
Mitigated
33,844
22,491
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,027
349
584
4,438
9,899
4,375
0
4,412
4,891
43,551
0
L
Bacchus
 
Bacchus
4,374
429
0
918
12,388
10,618
192
5,425
6,594
15,376
0
L
Charybdis
Hellsartist
Charybdis
5,331
3,511
0
2,302
9,804
2,639
481
3,907
5,897
0
43,231
W
Zhong Kui
HolaJc
Zhong Kui
12,060
3,977
0
6,323
10,976
8,349
1,659
1,835
9,141
64,066
13,371
W
Serqet
4,880
1,384
499
2,275
9,695
8,081
17
2,463
7,232
0
20,712
W
Morgan Le Fay
Shootin Fxdes
Morgan Le Fay
8,124
2,149
0
1,022
8,334
3,113
286
3,607
4,727
45,858
0
W
Arachne
Wallas_Wll
Arachne
9,351
5,596
0
5,404
12,783
6,019
0
1,229
11,554
0
57,419
L
Erlang Shen
jjbirdy123
Erlang Shen
7,822
3,625
0
2,170
13,129
6,549
0
5,533
7,362
0
45,305
W
10,109
936
0
6,968
12,776
15,068
0
463
12,313
47,825
0
L
7,383
1,526
0
7,275
16,918
9,663
0
7,667
7,885
0
53,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
34,939
422
Minions Killed
412
0
Camps Cleared
0
1,388,636
Distance Traveled
1,279,631
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,135
510
96
7
0
242,859
5
L
Bacchus
5,370
384
23
2
0
285,585
4
L
Charybdis
6,541
467
84
6
0
218,299
2
W
Zhong Kui
9,870
705
123
9
0
248,090
3
W
Serqet
7,777
556
30
2
0
298,319
1
W
Morgan Le Fay
7,806
558
88
6
0
246,250
4
W
Arachne
8,743
625
91
7
0
319,705
2
L
Erlang Shen
8,031
574
83
6
0
269,283
1
W
Sobek
7,972
569
90
6
0
276,272
1
L
Mulan
7,862
562
126
9
0
263,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role