Player Matchup

Nox
Nox
FrankShadow
Nox
Level 27
God Stats
22W - 20L
1,572 SR
Queue Stats
121W - 100L
1,526 Elo+
Solo
Ymir
Ymir
Kamilloww
Ymir
Level 5
God Stats
7W - 2L
1,779 SR
Queue Stats
14W - 8L
1,630 Elo+
Party 1
Hercules
Hercules
RevvingEngine
Hercules
Level 26
God Stats
240W - 160L
1,727 SR
Queue Stats
266W - 191L
1,651 Elo+
Solo
Aphrodite
Aphrodite
dinomonkee
Aphrodite
Level 3
God Stats
4W - 0L
1,667 SR
Queue Stats
4W - 0L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDVali
Ah Muzen Cab
Level 21
God Stats
2W - 1L
1,281 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 1
Team Averages
Level 16
1,605 SR
1,611 Elo+

VS

Team Averages
Level 42
1,516 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
BUSTOP14
Cu Chulainn
Level 26
God Stats
2W - 4L
1,382 SR
Queue Stats
61W - 68L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
Darkess13
Guan Yu
Level 67
God Stats
3W - 9L
1,404 SR
Queue Stats
81W - 75L
1,626 Elo+
Party 2
Tiamat
Tiamat
HugeMilkers
Tiamat
Level 103
God Stats
1W - 1L
1,628 SR
Queue Stats
173W - 179L
1,611 Elo+
Party 2
Artemis
Artemis
PappaHarper
Artemis
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Olorun
Olorun
Turbjorn
Olorun
Level 11
God Stats
2W - 3L
1,665 SR
Queue Stats
38W - 39L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
12,343
949
24,419
13,230
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
1 / 3 / 27
12,130
933
9,494
20,887
24,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
RevvingEngine
Hercules
20
11 / 2 / 17
14,570
1,121
21,057
27,297
38,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
dinomonkee
Aphrodite
20
2 / 1 / 25
12,219
940
9,472
12,720
9,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xDVali
Ah Muzen Cab
20
16 / 3 / 17
15,839
1,218
52,285
19,861
9,089
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BUSTOP14
Cu Chulainn
18
2 / 8 / 8
12,270
944
14,898
24,818
26,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Darkess13
Guan Yu
19
4 / 3 / 8
13,285
1,022
12,858
43,090
29,465
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
18
2 / 6 / 6
11,931
918
27,432
18,996
11,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PappaHarper
Artemis
18
0 / 10 / 5
11,038
849
13,095
16,236
7,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Turbjorn
Olorun
18
4 / 8 / 5
12,384
953
19,914
19,312
11,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
44
35
Kills
12
12
Deaths
35
109
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BUSTOP14
Cu Chulainn
2
8
8
0.75
L
Guan Yu
Darkess13
Guan Yu
4
3
8
2.67
W
5
3
23
5.5
L
Tiamat
2
6
6
0.83
W
Ymir
1
3
27
4.83
L
Artemis
PappaHarper
Artemis
0
10
5
0.25
W
Hercules
RevvingEngine
Hercules
11
2
17
9.75
L
Olorun
Turbjorn
Olorun
4
8
5
0.81
W
Aphrodite
dinomonkee
Aphrodite
2
1
25
14.5
W
Ah Muzen Cab
xDVali
Ah Muzen Cab
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,727
Damage
88,197
93,995
Taken
122,452
86,611
Mitigated
88,006
31,238
Healing
23,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BUSTOP14
Cu Chulainn
14,898
2,188
0
774
24,818
26,901
0
10,467
14,351
1,458
24,274
L
Guan Yu
Darkess13
Guan Yu
12,858
1,654
2,903
12,675
43,090
29,465
0
16,552
26,538
543
20,857
W
24,419
1,034
0
694
13,230
4,963
0
5,930
7,300
36,654
0
L
Tiamat
27,432
1,213
0
2,067
18,996
11,815
0
6,527
12,469
54,214
0
W
Ymir
9,494
1,360
0
0
20,887
24,724
0
10,645
10,242
22,912
0
L
Artemis
PappaHarper
Artemis
13,095
5,478
0
941
16,236
7,828
0
5,425
10,811
0
28,416
W
Hercules
RevvingEngine
Hercules
21,057
7,509
0
11,055
27,297
38,194
0
14,448
12,849
0
33,879
L
Olorun
Turbjorn
Olorun
19,914
9,049
724
3,430
19,312
11,997
0
4,414
14,898
39,925
3,501
W
Aphrodite
dinomonkee
Aphrodite
9,472
2,338
7,681
6,543
12,720
9,641
0
4,809
7,911
19,435
0
W
Ah Muzen Cab
xDVali
Ah Muzen Cab
52,285
24,745
0
5,265
19,861
9,089
0
10,992
8,869
0
101,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,101
Gold Earned
60,908
232
Minions Killed
221
5
Camps Cleared
3
1,256,438
Distance Traveled
1,188,391
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,270
944
27
2
1
266,642
0
L
Guan Yu
13,285
1,022
18
1
0
312,419
1
W
Nox
12,343
949
34
3
0
247,512
1
L
Tiamat
11,931
918
60
5
1
269,052
1
W
Ymir
12,130
933
33
3
0
223,558
0
L
Artemis
11,038
849
49
4
0
131,339
2
W
Hercules
14,570
1,121
29
2
1
292,278
4
L
Olorun
12,384
953
67
5
1
208,939
1
W
Aphrodite
12,219
940
23
2
1
252,562
0
W
Ah Muzen Cab
15,839
1,218
113
9
3
240,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role