Player Matchup

Horus
Horus
LeandraunTill
Horus
Level 11
God Stats
6W - 7L
1,476 SR
Queue Stats
53W - 32L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pedreks
Morgan Le Fay
Level 8
God Stats
4W - 7L
1,515 SR
Queue Stats
63W - 59L
1,523 Elo+
Party 2
Hel
Hel
PãodeMeel
Hel
Level 17
God Stats
32W - 17L
1,969 SR
Queue Stats
200W - 114L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Rayman_league
Danzaburou
Level 5
God Stats
3W - 0L
1,669 SR
Queue Stats
5W - 2L
1,503 Elo+
Solo
Hun Batz
Hun Batz
xXLEOPOLDOXx
Hun Batz
Level 12
God Stats
2W - 0L
1,765 SR
Queue Stats
17W - 12L
1,559 Elo+
Solo
Team Averages
Level 11
1,679 SR
1,562 Elo+

VS

Team Averages
Level 19
1,581 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
Foxsz
Tsukuyomi
Level 29
God Stats
5W - 4L
1,696 SR
Queue Stats
191W - 167L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Matheus3318
Gilgamesh
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
24W - 20L
1,561 Elo+
Solo
Nox
Nox
MissNalla
Nox
Level 23
God Stats
2W - 1L
1,719 SR
Queue Stats
98W - 73L
1,577 Elo+
Solo
Yemoja
Yemoja
SagazMT
Yemoja
Level 8
God Stats
0W - 1L
1,290 SR
Queue Stats
8W - 15L
1,442 Elo+
Party 1
Artemis
Artemis
Tayzisses
Artemis
Level 7
God Stats
3W - 3L
1,487 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 26
15,373
961
8,094
27,368
45,195
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Pedreks
Morgan Le Fay
20
14 / 1 / 12
18,998
1,187
39,235
15,667
7,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
10 / 2 / 16
16,954
1,060
40,860
33,302
24,266
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Rayman_league
Danzaburou
20
0 / 3 / 7
12,938
809
2,760
9,727
3,634
Hun Batz
xXLEOPOLDOXx
Hun Batz
20
11 / 15 / 14
16,712
1,045
27,077
31,846
14,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Foxsz
Tsukuyomi
20
5 / 7 / 10
14,838
927
28,958
16,943
6,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Matheus3318
Gilgamesh
20
6 / 6 / 10
16,029
1,002
23,063
34,407
28,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 8 / 11
15,082
943
27,737
26,887
8,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
SagazMT
Yemoja
20
2 / 4 / 9
14,573
911
10,967
20,602
25,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Tayzisses
Artemis
20
3 / 10 / 10
14,971
936
18,550
27,154
14,748
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
35
Kills
21
21
Deaths
35
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Foxsz
Tsukuyomi
5
7
10
1.43
W
0
0
26
13
L
Gilgamesh
Matheus3318
Gilgamesh
6
6
10
1.83
L
5
8
11
1.31
W
Morgan Le Fay
Pedreks
Morgan Le Fay
14
1
12
20
W
10
2
16
9
W
Danzaburou
Rayman_league
Danzaburou
0
3
7
1.17
L
Yemoja
SagazMT
Yemoja
2
4
9
1.63
L
Artemis
Tayzisses
Artemis
3
10
10
0.8
W
Hun Batz
xXLEOPOLDOXx
Hun Batz
11
15
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,026
Damage
109,275
117,910
Taken
125,993
94,983
Mitigated
83,791
54,961
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Foxsz
Tsukuyomi
28,958
5,932
0
66
16,943
6,440
0
11,608
5,335
0
47,344
W
8,094
4,013
5,796
7,133
27,368
45,195
0
8,665
18,703
0
19,635
L
Gilgamesh
Matheus3318
Gilgamesh
23,063
5,996
0
639
34,407
28,505
0
21,821
12,538
419
52,691
L
27,737
2,385
334
1,695
26,887
8,179
0
20,739
6,138
45,230
0
W
Morgan Le Fay
Pedreks
Morgan Le Fay
39,235
850
446
4,564
15,667
7,593
0
6,244
9,423
96,170
0
W
40,860
1,302
17,888
18,878
33,302
24,266
0
9,357
23,945
75,466
0
W
Danzaburou
Rayman_league
Danzaburou
2,760
651
0
256
9,727
3,634
0
2,919
6,808
0
10,488
L
Yemoja
SagazMT
Yemoja
10,967
2,118
3,135
599
20,602
25,919
0
12,684
7,883
52,135
0
L
Artemis
Tayzisses
Artemis
18,550
7,207
0
3,038
27,154
14,748
0
13,150
14,004
0
61,343
W
Hun Batz
xXLEOPOLDOXx
Hun Batz
27,077
7,346
0
0
31,846
14,295
0
11,938
19,908
0
48,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,975
Gold Earned
75,493
300
Minions Killed
304
7
Camps Cleared
11
1,392,738
Distance Traveled
1,375,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,838
927
50
3
0
299,487
0
W
Horus
15,373
961
18
1
0
330,567
0
L
Gilgamesh
16,029
1,002
56
4
5
332,044
0
L
Nox
15,082
943
39
2
5
307,557
0
W
Morgan Le Fay
18,998
1,187
114
7
3
318,572
1
W
Hel
16,954
1,060
95
6
0
370,247
3
W
Danzaburou
12,938
809
20
1
0
113,470
0
L
Yemoja
14,573
911
66
4
0
265,480
1
L
Artemis
14,971
936
93
6
1
171,034
4
W
Hun Batz
16,712
1,045
53
3
4
259,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role